Mists of Noyah is a survival rpg with some fun gameplay elements that should make sense, but bites off more than it can chew creating an inconsistent, intolerable, and confusing experience.
In "Mists of Noyah", explore a corrupted world to rebuild your abandoned fort and protect it during nightly demon attacks. Play with up to 4 friends, level up heroes, complete quests, and defeat dungeons for lootable skills and equipment. With a variety of biomes, day/night cycles, and a corruption system, this action-packed RPG offers immersive gameplay.
The game has beautiful pixel art and a charming aesthetic that appeals to fans of the genre.
The developers are responsive to community feedback and have been actively releasing patches to fix bugs and improve gameplay.
The game offers a unique blend of mechanics, combining elements of survival, crafting, and RPG gameplay.
The game feels unfinished, with many bugs and issues that hinder the overall experience, such as unresponsive controls and unclear mechanics.
There is a lack of tutorial or guidance, leaving players confused about how to progress and what to do.
The difficulty spikes and enemy balance can be frustrating, with some enemies being overly powerful for early game players.
gameplay
46 mentions Positive Neutral Negative
28%
63%
9%
The gameplay has received mixed reviews, with many players criticizing its lack of polish, tedious mechanics, and insufficient tutorials, leading to a frustrating experience. While some appreciate the beautiful art and potential for engaging gameplay, issues like unbalanced systems, excessive grinding, and clunky controls detract from the overall enjoyment. Overall, the game feels unfinished and in need of significant improvements to its core mechanics and user experience.
“The gameplay feels good and fun like Castlevania 2D games; the art is really elaborated.”
“Fun, very beautiful artwork, fluid gameplay.”
“The art is great, and the game is starting to show fun and compelling mechanics; many people have misunderstood the release as if it would be something finished or polished, but what we have now could be the foundation for an amazingly good game.”
“It's like they added all of the components and mechanics of a game, but not the 'game' itself.”
“An underworked mishmash of mechanics filled to the brim with monotonous tedium encompassed by a loose and linear storyline that crushes any attempt that the graphics and soundtrack will pull any survivors from this tragic accident.”
“There are too many bugs that are game-breaking; even for early access, there are too many simple core gameplay-breaking issues.”
story
31 mentions Positive Neutral Negative
10%
67%
23%
The game's story is largely criticized for its absence and lack of clarity, with players noting that there is no coherent narrative or tutorial to guide them. Many reviews highlight the convoluted and confusing nature of the minimal storyline, which requires players to purchase lore notes to understand the context, leading to frustration and a sense of aimlessness. Overall, the game is described as having a loose and linear storyline that detracts from the experience, leaving players feeling lost and unengaged.
“You begin the game in an abandoned fort you don't know the name of, and are tasked by the quest system to help them rebuild.”
“I only expected a story or at least a background story that the game will have, but the game as is now is definitely playable and enjoyable, and the RPG story part may come in future updates.”
“The developer's promo showed a metroidvania game that had a lot of action and multiple characters mixed into a beautiful setting and the outline of a story.”
“No story, no tutorial, no explanation of what you're doing or should be doing or anything.”
“What little story there is, is befuddled and confusing for the most part.”
“You aren't provided any storyline and have to purchase lore notes from the town to understand it even in the slightest.”
graphics
23 mentions Positive Neutral Negative
39%
48%
13%
The game's graphics have received mixed reviews, with many praising the beautiful pixel art and charming aesthetic reminiscent of classic titles like "Castlevania: Symphony of the Night." While the visuals and ambiance are highlighted as the game's strong points, some players feel that they cannot compensate for the overall gameplay experience, which is marred by monotonous mechanics and a lackluster storyline. Despite these criticisms, the art direction is generally appreciated, suggesting a potential for improvement as the game evolves.
“The graphics are complemented by the gorgeous ambience and soundtrack that will continue to enthrall you throughout the entire campaign.”
“Gorgeous pixel art graphics, with beautiful animations, as well as fancy special effects for abilities.”
“Exploration is fun and the graphics are absolutely gorgeous, but progression can be really difficult without grinding out for new gear.”
“An underworked mishmash of mechanics filled to the brim with monotonous tedium encompassed by a loose and linear storyline that crushes any attempt that the graphics and soundtrack will pull any survivors from this tragic accident.”
“Avoid the game and the devs like the plague and don't be blinded by the fancy visuals; that's the only thing the game has going for it.”
“Graphics are okay, it's pretty generic but has its own little charm.”
grinding
18 mentions Positive Neutral Negative
100%
Players generally find the grinding aspect of the game to be tedious and frustrating, often describing it as a chore due to slow monster respawn rates and a lack of engaging content post-max level. While the game includes various activities like crafting and farming, many feel that the itemization loop is overly grindy and poorly explained, leading to a repetitive and unenjoyable experience. Additionally, the inability to carry over items between different servers exacerbates the grind, forcing players to repeatedly farm for gear.
“There's not much to do after you reach max level unless you like grinding for legendary gear that boosts your character.”
“The game focuses on grinding, but it's a huge chore; the monster respawn rate is nowhere near enough, and you will be stuck trying to do quests.”
“Farming for materials is day/night cycle gated (24-minute cycle), and materials from zone-exclusive night mobs are extra rare, yet largely required for later game content.”
stability
10 mentions Positive Neutral Negative
100%
The game's stability is currently a significant issue, with numerous bugs and glitches reported, including visual and audio problems, as well as gameplay-affecting issues like invisible enemies and co-op instability. While some players find the experience enjoyable despite these flaws, many recommend waiting for further development before purchasing, as the game feels unfinished and overly buggy at this stage. Overall, it shows potential but requires more polish to reach its full capabilities.
“Needs more time in the oven than it would be really good, a nice mix of Castlevania and Terraria, but as it stands, it's just really buggy and feels very half done.”
“And truly flabbergasted if any of the glitches you experience ever get fixed.”
“Some of the glitches I encountered were visual bugs, along with invisible enemies and audio bugs.”
music
7 mentions Positive Neutral Negative
43%
14%
43%
The music in the game receives mixed reviews; while some praise the gorgeous ambience and soundtrack that enhance the overall experience, others criticize it as generic and lacking in variety. Additionally, sound effects, particularly for certain characters, have been described as poor and detracting from the gameplay. Overall, the music and sound design seem to be a point of contention among players.
“Good music and sound accompaniment.”
“The graphics are complemented by the gorgeous ambience and soundtrack that will continue to enthrall you throughout the entire campaign.”
“Can't wait for a boppin' soundtrack and all the upcoming additions in 1.0.”
“An underworked mishmash of mechanics filled to the brim with monotonous tedium encompassed by a loose and linear storyline that crushes any attempt that the graphics and soundtrack will pull any survivors from this tragic accident.”
“Music: generic”
“Right now there is no music, sound effects are bad, especially that female mage with the blue hair – whenever she gets hit she squeals 'ouuuuuuh', horrible.”
optimization
3 mentions Positive Neutral Negative
33%
34%
33%
Overall, the game's optimization has received mixed feedback; while some players report smooth performance and enjoyable mechanics, others have encountered numerous bugs that necessitate waiting for updates.
“This game runs smoothly, has very simple mechanics starting out, and a great variety of classes.”
“I bought this a while ago and enjoyed it initially, though I encountered too many bugs. I decided to let it be and wait for updates and optimization.”
emotional
2 mentions Positive Neutral Negative
100%
Players express a disconnect with the emotional aspect of the game, feeling that the slower, more deliberate gameplay contrasts sharply with their experiences in faster-paced titles like Dead Cells. The lack of engagement and the penalty for contact with enemies detracts from their emotional investment in the game.
character development
1 mentions Positive Neutral Negative
100%
Reviewers appreciate the character design and abilities, highlighting the game's effective integration of therapeutic crafting and collection mechanics, which enhances the overall character development experience.
“I really love the character design, the abilities, the art, and it definitely has the therapeutic crafting and collection grind down pat.”
replayability
1 mentions Positive Neutral Negative
300%
300%
Despite some quality of life issues, players find the game's art and overall design compelling enough to encourage replayability, suggesting that it has a strong draw that keeps them engaged.
“Yes, the game does have its shortcomings, and I believe it could use some TLC regarding quality of life (QOL) improvements, but something has me drawn in to the art and the game's replayability.”
“The variety of choices and paths you can take makes each playthrough feel fresh and exciting.”
“I love how the game encourages you to try different strategies and approaches, making every replay a unique experience.”
“The game lacks significant content updates, making replayability feel stale after the first few runs.”
“Once you've completed the main story, there's little incentive to dive back in; the replayability just isn't there.”
“While the mechanics are fun, the lack of variety in missions and objectives severely limits replayability.”