Mists of Noyah
- May 21, 2022
- Pyxeralia
- 6h median play time
In "Mists of Noyah", explore a corrupted world to rebuild your abandoned fort and protect it during nightly demon attacks. Play with up to 4 friends, level up heroes, complete quests, and defeat dungeons for lootable skills and equipment. With a variety of biomes, day/night cycles, and a corruption system, this action-packed RPG offers immersive gameplay.
Reviews
- The game features beautiful pixel art and a charming aesthetic that appeals to fans of the genre.
- There is a lot of potential for the game, with unique character classes and a promising mix of mechanics from various genres.
- The developers are responsive to community feedback and have been actively working on updates and bug fixes.
- The game feels unfinished and lacks essential features such as a tutorial, clear mechanics, and a coherent progression system.
- Many players experience frustrating bugs, including unresponsive controls, invisible enemies, and issues with enemy spawning.
- The combat system is poorly balanced, with enemies being overly difficult and damage mechanics feeling inconsistent.
- gameplay35 mentions
- 34 % positive mentions
- 57 % neutral mentions
- 9 % negative mentions
The gameplay has received mixed reviews, with many players highlighting significant issues such as a lack of tutorials, clunky mechanics, and unbalanced systems that lead to frustration. While some appreciate the beautiful art and potential for engaging mechanics, others find the experience shallow and riddled with bugs, making it feel unpolished and unfinished. Overall, the core gameplay loop is seen as repetitive and lacking depth, with many players recommending waiting for further updates before diving in.
“Fun, very beautiful artwork, fluid gameplay.”
“Beautiful pixel art and great metroidvania action combined with cooperative gameplay!”
“The sprites are gorgeous, the animations are very fluid, the spell effects and particles are quite nice and the gameplay quite responsive (which is the most important aspect in a game like that).”
“Upgrade it too much and you'll end up with all your levels taken away by the game's upgrade mechanic.”
“Every mechanic feels untested and bugged.”
“There are too many bugs that are game-breaking; even for early access, there are too many simple core gameplay issues.”
- graphics20 mentions
- 40 % positive mentions
- 45 % neutral mentions
- 15 % negative mentions
The graphics of the game have received mixed reviews, with many praising the beautiful pixel art and fluid animations, which contribute to an enjoyable aesthetic experience. However, some users caution that while the visuals are impressive, they may be the only redeeming quality of the game, overshadowing other gameplay issues. Overall, the art direction is seen as charming and reminiscent of classic titles, suggesting a strong visual appeal despite underlying gameplay concerns.
“Fun, very beautiful artwork, fluid gameplay.”
“+ gorgeous pixel art graphics, with beautiful animations, as well as fancy special effects for abilities.”
“Exploration is fun and the graphics are absolutely gorgeous, but progression can be really difficult without grinding out for new gear.”
“Avoid the game and the devs like the plague and don't be blinded by the fancy visuals, that's the only thing the game has going for it.”
“Graphics are okay, it's pretty generic but has its own little charm.”
“Early access launch with many bugs and problems but the developer has been on top of things taking feedback and making changes if everything continues like this the game has a very bright future really looking forward to see where this game is in a couple of months because I love the art style and combat is solid.”
- story19 mentions
- 16 % positive mentions
- 63 % neutral mentions
- 21 % negative mentions
The game's story is virtually non-existent, with players thrown into a world without any introduction, dialogue, or narrative context. Quests primarily consist of repetitive fetch tasks and crafting, lacking any meaningful storyline or guidance, which can be frustrating for new players. While some hope for future updates to introduce a more engaging RPG narrative, the current experience feels aimless and disconnected from traditional storytelling elements.
“The developer's promo showed a metroidvania game that had a lot of action and multiple characters mixed into a beautiful setting and the outline of a story.”
“I only expected a story or at least a background story that the game will have, but the game as is now is definitely playable and enjoyable, and the RPG story part may come in future updates.”
“The more I explored the world, the more I was getting vibes of Adventure Quest Worlds with how the world is spaced out with repetitive tile sets that I've noticed repeat every 3-5 screens away.”
“No intro, no tutorial, no dialogue, no story; you literally just start the game and have to figure out how to play it.”
“When I started the single player campaign, I got a request to create a world (which is odd as that usually happens in sandbox games), choose a character, and then suddenly I'm in a world with lots of options, no story or guidance of any sort, and a quest to collect 35 pieces of wood.”
“If the devs are reading this, at the very least you can add a story to make the game at least a little interesting.”
- grinding10 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and frustrating, often feeling like a chore due to slow monster respawn rates and a lack of engaging content after reaching max level. While the crafting and exploration elements are enjoyable, the overall itemization loop and progression system heavily rely on repetitive farming, which can detract from the experience. Many users express dissatisfaction with the interface and lack of guidance, making the grinding feel even more burdensome.
“There's not much to do after you reach max level unless you like grinding for legendary gear that boosts your character up.”
“The game focuses on grinding, but grinding is a huge chore. The monster respawn rate is nowhere near enough, and you will be stuck trying to do quests.”
“Terrible interface that doesn't explain stats, no tutorial, and a super grindy/boring itemization loop.”
- stability9 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is currently a significant issue, with numerous bugs and glitches affecting gameplay, including visual and audio problems, as well as balancing issues. While some players find the experience enjoyable despite these flaws, many recommend waiting for further development before purchasing, as the game feels incomplete and "chunky" in its current early access state.
“Needs more time in the oven than it would be really good, a nice mix of Castlevania and Terraria, but as it stands, it's just really buggy and feels very half done.”
“Small glitches here and there, balancing problems, and a lack of any tutorials explaining anything.”
“I can definitely see myself playing this game quite a lot, but at this state, it's way too buggy.”
- music4 mentions
- 25 % positive mentions
- 25 % neutral mentions
- 50 % negative mentions
The current music in the game is described as generic and lacking, with no soundtrack available at the moment. Users express anticipation for future improvements in the 1.0 update, while also criticizing the sound effects, particularly the unpleasant vocalizations of certain characters.
“Can't wait for a boppin' soundtrack and all the upcoming additions in 1.0.”
“The music is generic.”
“Right now there is no music, and the sound effects are bad, especially that female mage with the blue hair – whenever she gets hit, she squeals 'ouuuuuuh', which is horrible.”
- optimization2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
Overall, the game's optimization has received mixed feedback; while some players have experienced significant bugs that hindered their enjoyment, others have noted that it runs smoothly with straightforward mechanics and a diverse selection of classes.
“This game runs smoothly, has very simple mechanics starting out, and a great variety of classes.”
“I bought this a while ago and enjoyed it initially, though I encountered too many bugs. I decided to let it be and wait for updates and optimization.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the emotional aspect of the game challenging, particularly those accustomed to fast-paced action games like Dead Cells, as they struggle to connect with a style that imposes penalties for enemy contact. This shift in gameplay dynamics can hinder emotional engagement for some players.
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Despite some quality of life issues, players find the game's art and overall design compelling enough to encourage replayability, indicating a strong draw to revisit the experience.
“Yes, the game does have its shortcomings, but something has me drawn in to the art and the game's replayability.”
“The variety of choices and paths you can take makes each playthrough feel fresh and exciting.”
“With multiple endings and different character builds, I find myself coming back to explore new possibilities.”
“The game lacks meaningful choices, making replayability feel pointless.”
“Once you've completed the main story, there's little incentive to play again.”
“The repetitive gameplay mechanics diminish any desire to replay the game.”