- November 5, 2010
- Larian Studios
- 53h median play time
Divinity II: The Dragon Knight Saga
Platforms
About
"Divinity II: The Dragon Knight Saga" is a historical role-playing game with single-player mode. It is a package deal consisting of "Ego Draconis" and the expansion "Flames of Vengeance," offering an intriguing story, awesome gameplay, and fabulous graphics. The game is known for its humor and additional extras, making it a must-play for RPG fans.
- Divinity 2 features a beautiful world with stunning graphics and engaging gameplay, making it a visually appealing RPG.
- The ability to transform into a dragon adds a unique and fun element to the gameplay, allowing for exciting combat and exploration.
- The game offers a rich storyline with humor, memorable characters, and a variety of quests that keep players engaged for many hours.
- The game can start off slow and may feel boring at first as it teaches the basics, which might deter some players.
- Some players have reported issues with the game's performance, including stuttering and low frame rates.
- The second half of the game can become tedious and grindy, with some quests feeling repetitive and lacking depth.
story
59 mentions Positive Neutral NegativeThe game's story is generally praised for its engaging and immersive narrative, featuring a compelling plot about a warrior joining dragon slayers, complemented by a rich open world filled with side quests. While many players appreciate the humor, character development, and creative quest design, some criticize the pacing and repetitiveness in the latter parts of the game. Overall, the story strikes a balance between epic themes and lighthearted moments, making it a notable aspect of the gameplay experience.
“The story is also quite good, and mixes it up a bit from the traditional sword-and-shield, knights and dragons RPG plots.”
“It is clear that the developers put in a lot of time creating an intricate world with a compelling storyline and tons of side quests.”
“The quests have great writing and multiple outcomes depending on how you try to solve them, such as an early quest where you delve into the secret life of a blacksmith and his wife.”
“Sadly, the game drags a bit towards the middle; there's only so many dragon missions you can do.”
“Flames of Vengeance (the second half of DKS) is a contrived series of fetch quests with little action, little leveling, and brings nothing new or interesting to the table.”
“The plot is a little vague at times, and some of the side quests seem like faffing about when in the middle of 'urgent' quests, and the game does not make the best use of the dragon form, limiting it to moving around and some limited and repetitive dogfighting.”