Disillusions Manga Horror Game Cover

"Disillusions Manga Horror" is a Horror Adventure game that can be played in single-player or multi-player mode. The game features a first-person perspective and combines 2D anime manga style character art with 3D environments. Players control two characters, DiS and Sui, as they explore a haunted residence and uncover a dark, gritty story. Multiplayer mode allows for sandbox play, including placing traps, chatting, and scaring other players.

  • iPad
  • iPhone
  • Mac OS
  • PC
  • Phone
  • Windows
  • Linux
  • Mobile Platform
  • Tablet

Reviews

60%
Audience ScoreBased on 194 reviews
story15 positive mentions
music3 negative mentions
  • The game provides a unique blend of horror and manga elements, creating an interesting atmosphere.
  • Despite its flaws, some players found enjoyment in the game's humor and cheesy jump scares.
  • For its low price, the game offers a few entertaining moments and can be a fun experience when played with friends.
  • The game is extremely short, with most players completing it in under 30 minutes, leading to a lack of content.
  • Graphics and voice acting are poorly executed, detracting from the overall experience and immersion.
  • The story is predictable and filled with plot holes, making it hard for players to engage with the narrative.
  • story66 mentions

    The story has received mixed reviews, with some praising its intriguing themes and character development, while others criticize it for being short, predictable, and filled with plot holes. Many players noted that the narrative feels more like a manga than a traditional game, leading to a lack of depth and coherence in the plot. Overall, while some found enjoyment in the unique blend of horror and manga elements, the consensus is that the story could benefit from further expansion and refinement.

    • “The story follows Dis, a short offhand form of the word disillusion, both bringing back the thematic elements of the game, as well as creating a truly enjoyable main protagonist along the same levels of Steins Gate, Danganronpa V3, and Invasion of the Booby Snatchers.”
    • “The story is intriguing, the characters are charming.”
    • “Disillusions manga horror gives an amazing story that dropped my jaw by the end!”
    • “The story is really bad and short.”
    • “There are so many holes in the plot that weren't filled, that were inconsistent or didn't make sense.”
    • “The plot is stupid, the writing treats you like an idiot, it all feels as if it should be tongue-in-cheek.”
  • graphics23 mentions

    The graphics of the game receive mixed reviews, with some praising the stunning visuals and immersive 3D design, while others criticize the quality as amateurish and reminiscent of low-budget indie titles. Many players appreciate the artistic style, particularly in the context of the game's price, but there are significant complaints about poor visuals and audio that detract from the overall experience. Overall, the graphics seem to vary widely in quality, reflecting a divide between high expectations for AAA titles and the reality of some indie productions.

    • “This game should be $70, with stunning graphics and incredible 3D, flawless multiplayer mechanics and storytelling; this AAA title deserves a lot more recognition.”
    • “The visuals were great and really made the game feel very immersive; I felt like I was really there.”
    • “The graphics are divine and I personally love this game.”
    • “The graphics are not great, but they are made with Unity. The voices are really bad, and the translation is poor, but the price/quality ratio is still acceptable.”
    • “Graphics are horrible - both the 3D and the 2D parts: the drawings are amateur quality at best, but I've seen high school sophomores draw better than that.”
    • “The graphics are ugly as sin, and all of the scares are more or less the same tired jumpscare repeated over and over.”
  • gameplay12 mentions

    The gameplay of this title has received mixed reviews, with many users noting its brevity, averaging around 20 minutes, and a lack of substantial story content. While the graphics and atmosphere are praised, the mechanics are criticized for being simplistic and buggy, leading to a frustrating experience. Overall, the gameplay feels underdeveloped and fails to meet the expectations set by its AAA status.

    • “This game should be $70, with stunning graphics and incredible 3D, flawless multiplayer mechanics and storytelling. This AAA title deserves a lot more recognition.”
    • “• Dark, gritty surroundings and eerie audio effects for atmospheric gameplay.”
    • “And speaking of gameplay, there is an incredible 20 minutes of story.”
    • “I was literally covering my eyes after the first 2 minutes of gameplay.”
    • “The voice acting was robotic and the gameplay was literally 20 minutes long.”
    • “Gameplay usually consists of navigating poorly lit areas in a simple point A to B fashion, and the run function is bugged to the point that you will tediously walk at all times.”
  • humor8 mentions

    The humor in the game is a mixed bag, with some players finding it genuinely funny due to hilarious expressions and a comedic storyline, while others criticize the poorly executed comedy that detracts from the overall experience. Jump scares are often described as more amusing than frightening, leading to a unique blend of humor and horror that some appreciate, though multiplayer mode fails to deliver the same comedic impact. Overall, the humor is seen as hit-or-miss, providing laughs for some but disappointing for others.

    • “Xd I'm gonna give this game a like because it made me laugh.”
    • “It has some good jump scares and a funny story about Vigil.”
    • “It's occasionally funny for all the wrong reasons and... it works?”
  • music6 mentions

    The music in the game has received mixed feedback, with some players finding it relaxing and enjoyable, while others describe it as spooky or lacking depth. Overall, the soundtrack is generally appreciated for its quality, though some users noted limited exposure to the full range of music available.

    • “And the soundtrack kicks ass.”
    • “The music, however, was pretty cool.”
    • “I cannot write a comprehensive review as all I receive is the introductory music - no vision.”
    • “Spooky music - -2/0 bananas”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
  • atmosphere5 mentions

    The game's atmosphere is described as dark and gritty, enhanced by eerie audio effects, but is undermined by low-quality art and voice acting that detracts from the overall experience. Players feel it resembles a poorly executed clone of other horror titles, with a lack of charm and immersion due to subpar voice work.

    • “• Dark, gritty surroundings and eerie audio effects for atmospheric gameplay.”
    • “Other than that, there isn't a lot of charm to this game. The voice acting is done with a voice generator, and the art isn't very high quality in terms of matching the game's atmosphere.”
    • “In terms of atmosphere, as soon as the game starts, you immediately get the vibe of a bad Slender clone, leading to ridiculously slow movement speed and Google Translate-level Japanese dub.”
    • “Cause every time they started talking (out loud, I mean), the creepy atmosphere disappeared.”
  • replayability3 mentions

    The game is criticized for its extremely short length, taking only about 15 minutes to complete, and offers virtually no replay value due to its linear structure and scripted jump scares. While some may find it enjoyable for a single playthrough, the lack of content and replayability makes it hard to recommend.

    • “It is incredibly short too (maybe a good thing), and virtually no replay value.”
    • “This game is just walking from point A to point B with scripted jump scares that don't deliver unless you're easily frightened. It consists of 3 chapters that can overall be finished in about 15 minutes total if you look around and observe the sequences, and with little replay value, it's hardly worth picking up.”
    • “Maybe not replayable, but still.”
  • character development2 mentions

    Character development in the game is highly praised, with players noting its unpredictability and impactful moments, particularly highlighting Sui's evolution and a memorable encounter with a goblin boss that reshaped their gaming perspective. The overall design choices and technical performance further enhance the experience.

    • “Overall, great character development, unpredictable plot with a crazy, wacky twist, excellent design choices, and lighting was spot on. I'm surprised my PC could run this intense game.”
    • “Sui's character development was truly spectacular, and the way she fought the goblin boss in stage 7 really changed my perspective on games.”
  • emotional1 mentions

    Players express that the emotional impact of the game is overwhelmingly negative, causing significant physical and mental discomfort during gameplay.

  • stability1 mentions

    The game is criticized for its instability, being described as "buggy" and suffering from significant issues, which detracts from the overall experience, especially given its short duration of just five minutes.

    • “A 5-minute game, buggy as hell and really, really short.”
    • “The game crashes frequently, making it nearly unplayable.”
    • “I experienced constant lag and glitches that ruined the experience.”
  • grinding1 mentions

    Players find the grinding aspect of the game tedious, as gameplay often involves navigating poorly lit areas in a monotonous point A to B manner, compounded by a bugged run function that forces them to walk slowly throughout.

    • “Gameplay usually consists of navigating poorly lit areas in a simple point A to B fashion, and the run function is bugged to the point that you will tediously walk at all times.”
    • “The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
    • “Leveling up requires an excessive amount of time spent on monotonous tasks, which detracts from the overall enjoyment.”
  • monetization1 mentions

    The monetization strategy is perceived positively, with users noting that advertisements are effectively integrated and do not detract from the overall experience.

    • “Congratulations, your advertisement doesn't fail.”
    • “The monetization system feels overly aggressive and detracts from the overall experience.”
    • “It's frustrating to see so many features locked behind paywalls.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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