Directionless Game Cover
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"Directionless" is a VR horror game that uses disorienting environments and audio to create a sense of unease and distrust in the player's perception of reality. The game takes place in a single room, where seemingly harmless objects become menacing after the player falls asleep and wakes up at midnight. The experience is short but increased replay value comes from sharing it with VR novices, making it a mind-bending social activity.

  • PC
  • Windows

Reviews

79%
Audience ScoreBased on 57 reviews
graphics3 positive mentions
replayability2 negative mentions
  • The game offers a unique and trippy audiovisual experience that is both unsettling and intriguing.
  • For its low price, it provides a short but memorable experience that can be entertaining to share with friends.
  • The atmosphere and creative visuals effectively create a sense of disorientation and anxiety, making it a standout in the VR genre.
  • The experience is very short, lasting only about 5-10 minutes, which may leave players wanting more.
  • Gameplay is minimal and lacks interactivity, making it feel more like a tech demo than a full game.
  • The graphics and overall presentation are amateurish, which detracts from the immersion and scare factor.
  • graphics4 mentions

    The graphics are generally considered amateurish, reminiscent of Nintendo 64-era visuals, which diminishes the scare factor and immersion. While some players appreciate the disorienting world design, the models and textures lack cohesion and could benefit from improvement. Overall, the visual quality is mixed, with both appealing elements and noticeable shortcomings.

    • “Plus, there are some really nice visuals.”
    • “The whole world changes scale, spins, and moves around you, creating a unique sense of disorientation.”
    • “The graphics create an immersive experience that enhances the gameplay.”
    • “The graphics are amateurish, which reduces some of the scare factor significantly, but do not underestimate the disorientation – the whole world changes scale, spins, and moves around you.”
    • “Visually, the models and textures could use improvement; not sure if it's intentional, but a lot of visuals don't mesh well together and immersion suffers slightly as a result.”
  • gameplay2 mentions

    The gameplay is initially perceived as shallow, but reveals itself to be a deeply strategic experience, particularly for speedrunning enthusiasts. It is recommended for players seeking new experiences, despite its minimalistic approach to traditional gameplay elements.

    • “In terms of gameplay, it may at first seem shallow, but look closer and you will find that 'Directionless' is actually a deeply strategic speedrunning game.”
    • “Recommended if you are into trying new experiences, and don't mind zero gameplay.”
  • replayability2 mentions

    Overall, the game has limited replayability due to its short length and lack of interactive elements, leaving players feeling uncertain about its long-term value. However, it may still appeal to those specifically seeking VR experiences.

    • “There’s not really anything interactive to do here, and not much replayability, so I’m right on the fence on this one.”
    • “Kind of short, and no replayability, but if you're looking for VR experiences, I recommend.”
  • atmosphere2 mentions

    The atmosphere is described as very unsettling, effectively creating tension without relying on jump scares. Users find it engaging and entertaining, suggesting that it offers a unique experience that is worth revisiting.

    • “Very unsettling atmosphere, no jump scares, takes about 5 minutes.”
    • “Costs much less than a rollercoaster ride and provides more entertainment; I'll probably go back a few times since I really liked the atmosphere.”
  • story1 mentions

    The story is described as an intricate and thought-provoking narrative that evokes a sense of directionlessness, suggesting that the games "Vertigo" and "Blueshift" exist within a larger, ambiguous universe. This layered storytelling contributes to the overall audiovisual experience, leaving players to ponder the implications of their journey.

    • “This is an audiovisual masterpiece that truly makes you feel directionless, and the story implies that Vertigo is just a game within this directionless world, which also suggests that Blueshift is merely another game in the same universe.”
    • “The narrative is incredibly engaging, weaving together complex themes that leave you pondering long after the game ends.”
    • “The character development is profound, making you emotionally invested in their journeys and the choices they face.”
    • “This is an audiovisual masterpiece that makes you feel directionless, and don't get me started on the story, which implies that Vertigo is just a game within a directionless world, suggesting that Blueshift is also just a game in this aimless universe.”
    • “The narrative feels disjointed and lacks coherence, leaving players confused about the overall plot and character motivations.”
    • “Despite its stunning visuals, the story fails to engage, feeling more like a series of disconnected events rather than a cohesive narrative.”
  • music1 mentions

    The music in the game is characterized as dark and creepy, contributing to an unsettling atmosphere that complements the game's visuals.

    • “The dark screen and creepy music make the game feel unsettling and uninviting.”
    • “The music is repetitive and lacks variety, making it hard to stay engaged.”
    • “The soundtrack feels out of place and doesn't match the game's atmosphere.”
  • humor1 mentions

    The humor in the game is described as short yet enjoyable, featuring some stomach-turning moments that add to the fun, particularly when watching friends play.

    • “Short but really enjoyed it; it has some stomach-turning bits, but it's funny to watch friends play it.”
    • “The humor is spot-on, making even the most intense moments light-hearted and enjoyable.”
    • “I couldn't stop laughing at the witty dialogue and hilarious character interactions throughout the game.”
  • stability1 mentions

    Overall, users find the game's stability commendable, noting that it operates smoothly without significant bugs or glitches, particularly during item interactions.

    • “I would recommend this as it is very affordable, and the items are not buggy or glitchy when picking up.”
    • “The game runs smoothly without any crashes, making for a stable and enjoyable experience.”
    • “I appreciate how stable the gameplay is; I haven't encountered any major issues or bugs.”
  • optimization1 mentions

    The game's optimization has been criticized for extremely poor performance, especially given its content.

    • “Extremely poor performance considering what it contains.”
    • “The game struggles to maintain a stable frame rate, even on high-end systems.”
    • “Loading times are excessively long, making the experience frustrating.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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