Din's Champion
- September 25, 2024
- Soldak Entertainment
"Din's Champion" is a side-scrolling action RPG set in the dynamic world of Aleria, where your choices and actions have real consequences. Monsters can form uprisings, start wars, and attack your town, while NPCs can get plagues, curses, and be killed. To survive, you'll need to explore, collect resources, slay monsters, build a town, improve your character, and craft items, all while dealing with the dangerous and ever-changing world around you. Survival is key in this living, evolving world.
Reviews
- The game combines classic Soldak mechanics with a side-scrolling adventure, offering a rich variety of monsters, bosses, and RPG elements.
- Players appreciate the depth of gameplay, including crafting, base building, and a dynamic world that evolves with or without the player's involvement.
- The developer is responsive to community feedback, and the game shows promise for improvement as it continues through Early Access.
- Some players find the interface and sound effects outdated, feeling that they haven't evolved over the years.
- The game can become tedious with mechanics like placing torches and mining, especially in hardcore mode, which may detract from the action-oriented experience.
- There are concerns about a lack of meaningful guidance and some basic mechanics that feel frustrating or overly grindy.
- gameplay8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The gameplay is a blend of familiar mechanics from previous Soldak titles and Terraria, featuring a hybrid ARPG experience with unique elements like temporary worlds and persistent towns. Players appreciate the engaging mechanics, including NPC recruitment and a chaotic, randomized environment that enhances the overall experience, although some find certain basic mechanics lacking. Overall, the game successfully delivers a fun and immersive gameplay loop that keeps players invested.
“The Soldak legacy - now with Terraria-like gameplay elements and world = perfection =)”
“It's an ARPG/Terraria hybrid with some very cool mechanics, featuring temporary worlds but persistent towns (which you create! They carry over each playthrough!), as well as NPCs you find to recruit, leveling them and equipping them with the items you find or craft.”
“The gameplay loop after you're in the game involves killing your nemesis assigned to you, and as with all Soldak games, chaos and randomness engulf the game until you meet your objective.”
“I liked their previous games, but this one just has too stupid of basic mechanics to deal with.”
“The gameplay loop after you're in the game is killing your nemesis assigned to you, and as with all Soldak games, chaos and randomness engulfs the game until you meet your objective.”
“Terraria-style gameplay, and the same living world we've seen in the other Din games and Drox Operative.”
- graphics4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The graphics of the game are considered somewhat dated, but they are complemented by engaging mechanics that blend elements from previous titles. While the visuals may not be the main attraction, the game's indie charm and complexity make it enjoyable for players who can overlook this aspect. Overall, it offers a unique experience reminiscent of a Terraria roguelike RPG with enhanced graphics.
“Even at this stage, the game is worth its price, and if you can overlook the graphics, the game has its very own indie charm with the complexity of its older titles.”
“To give a brief but accurate description of what this game is: a Terraria roguelike RPG with HD graphics sprinkled with the unique Soldak sauce.”
“The beauty of this game is not the graphics, but many mechanics of the previous games interwoven with new ones.”
“Even at this stage, the game is worth its price, and if you can overlook the graphics, it has its very own indie charm with the complexity of its older titles.”
“To give a brief but accurate description of what this game is: Terraria roguelike RPG with HD graphics sprinkled with the unique Soldak sauce.”
- optimization2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
Users have reported performance issues on high-end setups, such as the RTX 3080 and Ryzen 5900X, but noted significant improvements following the 8.05 update.
“Performance significantly improved with the 8.05 update on my RTX 3080 / 5900X setup.”
“I have some performance issues as well on an RTX 3080 / 5900X setup.”
“Performance significantly improved with the 8.05 update.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players feel that the game requires an excessive amount of grinding for materials needed to upgrade equipment, which can lead to frustration and a tedious experience.
“There is way too much grinding required to gather materials for equipment.”
“The amount of grinding needed to progress feels excessive and tedious.”
“Grinding for resources takes away from the enjoyment of the game.”
- replayability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players highlight the game's extensive content and diverse RPG classes as key factors contributing to its high replayability, encouraging multiple playthroughs to explore different character builds and experiences.
“There's a lot of content, and the many RPG classes make it very replayable.”
“The game offers multiple endings and choices that encourage you to play through it again.”
“With various character builds and strategies, each playthrough feels fresh and exciting.”