Dimension Drifter Game Cover
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"Dimension Drifter" is a fast-paced action shooter set in a world where timelines have collided, causing strange phenomena and an eternal war against demons. Centuries have passed, and the few survivors with special abilities are considered outcasts, feared for their demonic-like powers and banished from protected cities. Players must fight against demons and other enemies in this dangerous, post-apocalyptic world.

  • PC
  • Windows

Reviews

71%
Audience ScoreBased on 43 reviews
gameplay6 positive mentions
story3 negative mentions
  • The action is solid and addictive, providing fast-paced and satisfying gameplay.
  • The game features dynamic music that enhances the overall experience.
  • There is potential for growth and improvement, with a solid foundation that could lead to a more polished final product.
  • The game suffers from numerous software errors and crashes that interrupt gameplay.
  • It has been abandoned in its alpha state, lacking significant updates and content since its initial release.
  • The design is poor, with repetitive levels, limited enemy variety, and a lack of customization options.
  • gameplay14 mentions

    The gameplay is characterized by a mix of addictive, fast-paced run-and-gun mechanics and procedural level generation, though it suffers from clunky execution and a lack of depth compared to classic titles like Doom. While some players appreciate the fluidity and polish of the mechanics, others criticize it as unrefined and unfinished, suggesting that it may not fully meet expectations despite its engaging core loop. Overall, the game offers a blend of enjoyable elements, such as leveling systems and unique enemy designs, but opinions vary on its overall quality and depth.

    • “The game walks that fine line between 'fast drop-in procedural gameplay' combined with 'completionist type upgrades to work towards' and succeeds (!!)”
    • “I'd like to point out that the gameplay loop is simple but extremely addictive.”
    • “Fun, polished and fluid gameplay.”
    • “While there's a few bells and whistles to differentiate this from 1992's Doom, like a leveling system and upgradeable weapons, otherwise the gameplay is exceedingly shallow.”
    • “Gameplay itself is highly clunky and unpolished.”
    • “It is an attempt to grab some easy money from an unfinished product that offers little in respect to gameplay.”
  • story7 mentions

    The game's story aspect is largely criticized for its absence, with many users noting that it lacks any meaningful narrative or dialogue. While some appreciate the focus on gameplay over story, others express disappointment, especially in comparison to previous titles that offered richer storytelling and content. Overall, players seeking a deep plot should look elsewhere, as the game prioritizes action over narrative.

    • “This game's description implies some sort of deep plot, a deep plot that this game heavily lacks.”
    • “In fact, just ignore any semblance of a story.”
    • “Certainly a letdown from Unloved, which had literally hundreds of customization options, lines of story content, and dozens of different rooms in different themes.”
  • graphics6 mentions

    The graphics of the game receive mixed reviews, with some praising the unique art style and responsive shooting effects, while others criticize the poor optimization, repetitive visuals, and glitchy interactions. Despite these shortcomings, many players find the overall experience enjoyable once they adapt to the controls.

    • “The shooting feels extremely responsive, the sound effects and gunfire are all top notch. I love the look of the art style, and there's a good amount of blood and giblets.”
    • “Great graphical style; it could be a downside for some, but I love it.”
    • “Optimization is disgusting for poor graphics.”
    • “The maps are identical when it comes to visuals, and the repetition is really noticeable.”
    • “Also, the graphics are pretty amateur, though that doesn't really hinder the game.”
  • music4 mentions

    The music in the game is praised for its dynamic and energetic quality, contributing to the fast-paced gameplay. However, reviewers note a lack of variety in both the music and enemy types, suggesting that additional tracks and more diverse enemies would enhance the overall experience.

    • “The music is dynamic.”
    • “The positives of this game are that it is fast and furious with a rocking soundtrack.”
    • “While the music is good, it could use more variety.”
  • optimization3 mentions

    While some users criticize the game's graphics and call for better artistic and technical talent, others praise its performance, noting that it runs smoothly with a wide range of video options available.

    • “Find a good artist, an engine optimization programmer, and an advertiser for your team.”
    • “Optimization is disgusting for poor graphics.”
    • “Performance-wise, the game runs buttery smooth with a plethora of video options.”
  • character development3 mentions

    Character development in the game is noted for its RPG elements and engaging design, despite some criticism of the character aesthetics. Players express enthusiasm for how these elements may evolve during early access, indicating a positive outlook on character progression.

    • “I liked the RPG elements, the character design, and the level design so far, and am looking forward to seeing how this progresses through early access.”
    • “Surprisingly a fun game, if you can look past the weird character design choices.”
    • “Challenge, killer character design.”
    • “The character development feels shallow and lacks depth, making it hard to connect with anyone.”
    • “I was disappointed by how predictable the character arcs were; there was no real growth or change.”
    • “The characters are one-dimensional and fail to evolve throughout the game, leaving me uninvested in their stories.”
  • replayability3 mentions

    Overall, the game's replayability is mixed; while some players appreciate the progression and randomly generated levels that encourage repeated play, others feel it lacks sufficient content and perks to sustain long-term engagement.

    • “Simply put, the game needs a lot more content and a lot more perks to enhance the replay value.”
    • “Immediately replayable with progression and unlocks; beyond that, you have good randomly generated levels and hordes of enemies to take out.”
    • “There is so much replayability that I just can't stop playing it.”
  • monetization2 mentions

    The game features no monetization, offering a pure old-school experience with quality customization options for skins. However, some users criticize the use of recycled monster models from a previous title, suggesting it may be a cash grab aimed at unsuspecting players.

    • “The customization for the skins is high quality and plentiful (I think I customized 5 different parts of my pistol), and don't worry, there's no monetization in the game, just a pure old-school experience.”
    • “The game offers a fair monetization model that doesn't feel intrusive, allowing players to enjoy the experience without feeling pressured to spend money.”
    • “I appreciate that the monetization is optional and doesn't affect gameplay, making it easy to enjoy the game without any financial stress.”
    • “It even uses monster models from the previous game of the developer, Unloved, for a fast and blatant cash grab from naïve Steam players.”
  • grinding2 mentions

    Players have mixed feelings about the grinding aspect, with some enjoying the fast-paced, run-and-gun gameplay while others find the focus on grinding for colors and booty chests less appealing. Overall, the game shows promise but may not cater to everyone's taste in grinding mechanics.

    • “Grinding for colors and booty chests may not be for everyone.”
    • “It's a very fast-paced, run-and-gun, grindy shooter that has a lot of potential.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

4hMedian play time
4hAverage play time
4-4hSpent by most gamers
*Based on 1 analyzed playthroughs

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