- September 27, 2018
- BlueEagle Productions
- 4h median play time
Dimension Drifter
Platforms
About
"Dimension Drifter" is a fast-paced action shooter set in a world where timelines have collided, causing strange phenomena and an eternal war against demons. Centuries have passed, and the few survivors with special abilities are considered outcasts, feared for their demonic-like powers and banished from protected cities. Players must fight against demons and other enemies in this dangerous, post-apocalyptic world.











- The action is solid and addictive, providing fast-paced and satisfying gameplay.
- The game features dynamic music that enhances the overall experience.
- There is potential for growth and improvement, with a solid foundation that could lead to a more polished final product.
- The game suffers from numerous software errors and crashes that interrupt gameplay.
- It has been abandoned in its alpha state, lacking significant updates and content since its initial release.
- The design is poor, with repetitive levels, limited enemy variety, and a lack of customization options.
gameplay
14 mentions Positive Neutral NegativeThe gameplay is characterized by a mix of addictive, fast-paced run-and-gun mechanics and procedural level generation, though it suffers from clunky execution and a lack of depth compared to classic titles like Doom. While some players appreciate the fluidity and polish of the mechanics, others criticize it as unrefined and unfinished, suggesting that it may not fully meet expectations despite its engaging core loop. Overall, the game offers a blend of enjoyable elements, such as leveling systems and unique enemy designs, but opinions vary on its overall quality and depth.
“The game walks that fine line between 'fast drop-in procedural gameplay' combined with 'completionist type upgrades to work towards' and succeeds (!!)”
“I'd like to point out that the gameplay loop is simple but extremely addictive.”
“Fun, polished and fluid gameplay.”
“While there's a few bells and whistles to differentiate this from 1992's Doom, like a leveling system and upgradeable weapons, otherwise the gameplay is exceedingly shallow.”
“Gameplay itself is highly clunky and unpolished.”
“It is an attempt to grab some easy money from an unfinished product that offers little in respect to gameplay.”