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Diggin Game Cover

About Diggin

Diggin is a single player casual management game. It was developed by Longshot Studio and was released on July 16, 2026. It received positive reviews from players.

You are Doug, a mischievous young Mole set on conquering the strange meteoric crater discovered by your Grandpa Digby. Use the crater's materials to upgrade your drill, transform the ground and get more mining gear in the GIANT skill tree. The crater is the last known location of an ancient star-nosed tribe of Moles that vanished completely! The earth holds bountiful ores, relics a…

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Games Like Diggin

Looking for games like Diggin? Here are top casual management recommendations, selected from player-similarity data — start with Keep on Mining!, To The Core or Fracture Field.

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Reviews

87%Audience ScoreBased on 169 reviews
gameplay8 positive mentions
grinding14 negative mentions

  • Charming and cute art style with a relaxing soundtrack that creates a cozy atmosphere.
  • Addictive and satisfying incremental gameplay loop with frequent upgrades that keep the player engaged.
  • Well-balanced progression for the most part, providing several hours of enjoyable content ideal for short sessions or background play.
  • Late game becomes repetitive and grind-heavy, with some achievements feeling like tedious time fillers.
  • Performance issues such as lag and occasional crashes reported, especially in endgame with many on-screen effects.
  • Some skill tree progression and upgrade impacts feel unbalanced or unclear, leading to confusing pacing and occasional progression walls.
  • gameplay

    35 mentions Positive Neutral Negative
    23% positive mentions, 68% neutral mentions, 9% negative mentions

    The gameplay offers a satisfying and accessible loop of digging, collecting, and upgrading, enhanced by smooth animations and a charming art style. However, it can become repetitive and grindy, especially in the later stages, with some mechanics feeling underdeveloped or unbalanced. Overall, it provides several hours of enjoyable progression but could benefit from additional depth and better pacing.

    • “On the plus side, the gameplay loop is really simple to get into and fairly satisfying.”
    • “The gameplay thrives on a satisfying loop of digging, collecting, upgrading, and returning to the depths stronger than before.”
    • “The polished visuals, smooth animations, and relaxing soundtrack make every run enjoyable, while the constant sense of progression keeps you coming back for 'just one more run.' Although a few mechanics could use better balancing or clearer explanations, the game offers great value for its price and provides several hours of engaging gameplay.”
    • “The core gameplay is very boring and repetitive.”
    • “- Last 1/3 of the game ends up being very repetitive, no prestige or other mechanics.”
    • “Short and well made, unfortunately you hit the grind very early, around 40 minutes in, and for the rest of the game you're just going through the motions without much excitement from skill unlocks or any new mechanics.”
  • story

    18 mentions Positive Neutral Negative
    33% positive mentions, 50% neutral mentions, 17% negative mentions

    The game's story is praised for adding meaningful lore and charm, offering a surprisingly warm and coherent narrative that enhances the idle gameplay experience. While the plot is simple and brief, it effectively provides motivation and memorable moments without overwhelming the mechanics. Players appreciate the balance between story and gameplay, making it stand out in its genre.

    • “This game is amazing, slowly learning little abstract pieces of the story combined with a heartwarming ending actually made for a really memorable experience.”
    • “A lot of idler games don't usually have much of a story so I was surprised to see this wasn't just basic digging but had a background and reason.”
    • “The plot is paper thin: Doug the mole takes his drill to a mysterious crater in order to find out what happened to his ancestors who were living around a meteor generations ago.”
    • “The story is actually coherent but never more than it should be for this type of game.”
    • “Sometimes you just want to play a straightforward game that lets you dig straight ahead to a victory, and this game adds in just enough bits of story and lore along the way to give you something to keep you interested in the framing device of the plot.”
  • grinding

    15 mentions Positive Neutral Negative
    0% positive mentions, 7% neutral mentions, 93% negative mentions

    Grinding is a prominent aspect of the game, intensifying notably in the late stages with resource requirements reaching massive scales, which some players find tedious. While progression is generally linear and rewarding with frequent unlocks early on, the excessive and sometimes unclear grinding, especially for certain upgrades and achievements, detracts from the overall experience for some. Despite occasional bugs and occasional slow pacing, a few find the grind manageable and balanced relative to similar incremental games.

    • “There's a lot of grinding going on, to the point that by the late game, we're talking billions of units of a single resource for just one upgrade.”
    • “After grinding all of the resources and upgrades, I found out that "you need more star power," which appears after encountering an unbreakable layer of rocks that doesn't become breakable despite getting all upgrades and more star-related ores. It's unclear if I lacked enough star power or if acquiring more is just impossible.”
    • “The progression doesn't feel super well balanced and starts to feel pretty grindy as you go on.”
  • graphics

    12 mentions Positive Neutral Negative
    42% positive mentions, 33% neutral mentions, 25% negative mentions

    The game features charming and polished visuals with a cute, relaxing art style reminiscent of Yoshi's Island, complemented by smooth animations and well-designed cutscenes. Overall, the graphics are well-received and contribute significantly to the enjoyable atmosphere. However, some feel the price doesn't fully match the graphical presentation, despite appreciating the artwork and visual polish.

    • “The polished visuals, smooth animations, and relaxing soundtrack make every run enjoyable.”
    • “The art style and especially the beginning and ending cut scenes are reminiscent of Yoshi's Island.”
    • “On a design note, the devs did a good job with the designs and art style, and the cutscenes made me want to see more of the art.”
    • “The charm in the graphics and sound can't justify the hefty price tag for me though (sadly).”
    • “Despite the very charming art style and decent gameplay, it feels like the balance of the upgrades is a bit out of whack.”
    • “Graphically, the game was mostly well done.”
  • music

    6 mentions Positive Neutral Negative
    67% positive mentions, 33% neutral mentions, 0% negative mentions

    The music in this game is highly praised for its relaxing and cozy atmosphere, perfectly complementing the gameplay's laid-back pace. Players find the soundtrack enjoyable and well-crafted, enhancing the overall experience and making each run more engaging.

    • “The soundtrack complements the relaxed pace of exploration, creating an experience that feels cozy while still maintaining a sense of adventure.”
    • “The polished visuals, smooth animations, and relaxing soundtrack make every run enjoyable, while the constant sense of progression keeps you coming back for 'just one more run.'”
    • “Music and sound effects are fantastic.”
  • replayability

    4 mentions Positive Neutral Negative
    0% positive mentions, 25% neutral mentions, 75% negative mentions

    Users consistently highlight the game's low replayability, noting that it offers an enjoyable single playthrough but lacks motivation to return. While the art and feedback are praised, the overall experience does not encourage multiple replays, and some gameplay frustrations further diminish its lasting appeal.

    • “This normally wouldn't be that much of a problem if the game had any replay value at all.”
    • “This lack of replay value might get patched at a certain point, but I wouldn't hold my breath.”
    • “Easy one-handed game, zero replay value.”
  • optimization

    3 mentions Positive Neutral Negative
    33% positive mentions, 0% neutral mentions, 67% negative mentions

    The game is generally well optimized, but experiences significant performance drops and FPS dips during late-game sequences when many events occur simultaneously, indicating a need for improved endgame optimization.

    • “It's nicely optimized, but so many things happen at once in the endgame that the FPS dips hard.”
    • “My main complaint has to be the performance.”
    • “I think the game could do with a bit more optimization towards the end.”
  • atmosphere

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's cute art style and colorful environments, combined with expressive character designs, create a relaxing and welcoming atmosphere that players find easy to enjoy.

    • “Cute art style and relaxing atmosphere.”
    • “Its colorful environments and expressive character designs create a welcoming atmosphere that is easy to appreciate.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a memorable and heartwarming emotional experience through its storytelling, though some players felt the progression was uneven and post-game content lacking, leading to mild disappointment compared to initial expectations.

    • “This game is amazing, slowly learning little abstract pieces of the story combined with a heartwarming ending made for a truly memorable experience.”
  • character development

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The game features vibrant environments and expressive character designs that contribute to a welcoming and engaging atmosphere, though detailed character development may be limited.

  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor is cozy and satisfying, delivering consistent laughs that enhance the overall experience and justify the game's price.

    • “It's cozy, satisfying, hilarious, and every bit worth the pricetag.”
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Play Times

5h Median play time
5h Average play time
4-5h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Diggin is a casual management game. Common tags for Diggin include indie, exploration, pixel graphics, idler, cute and others.

Diggin is available on PC, Steam Deck and Windows.

On average players spend around 5 hours playing Diggin.

Diggin was released on July 16, 2026.

Diggin was developed by Longshot Studio.

Diggin has received positive reviews from players. Most players liked Diggin for its gameplay but disliked it for its grinding.

Diggin is a single player game.

Similar games include Keep on Mining!, To The Core, Fracture Field, You Know The Drill, Shelldiver and others.