Dice Tribes: Ambitions Game Cover

"Dice Tribes: Ambitions" is a dice-based worker placement board game where you manage a tribe to complete ambitions. Choose from 6 tribes, each with different starting resources and technologies, and dispatch villagers to handle opportunities and dangers. With various locations, dice, research, buildings, and ambitions, enjoy a deep and strategic experience. A draft mode and web/Mac/Windows versions offer additional challenges and accessibility.

  • Mac OS
  • PC
  • Web Browser
  • Windows
  • Linux

Reviews

100%
Audience ScoreBased on 91 reviews
gameplay5 positive mentions
music3 negative mentions
  • Engaging and clever gameplay that combines strategy with dice mechanics, offering a variety of win conditions and replayability.
  • Well-designed with a good balance of randomness and strategy, allowing players to manipulate dice rolls through specialization and resource management.
  • Addictive and fun, making it a great choice for fans of solo worker-placement games, with a supportive developer actively working on improvements.
  • Some players find the game too easy, especially at lower difficulty levels, leading to a lack of real challenge.
  • The game can feel repetitive after a few runs, with limited content and a desire for more varied scenarios and mechanics.
  • Randomness can lead to frustrating moments, particularly when the generated options do not align well with the player's needs.
  • gameplay19 mentions

    The gameplay is characterized by a well-executed dice worker placement mechanic that offers a variety of unique twists and strategic choices, making each playthrough feel fresh and engaging. Players appreciate the balance between management and randomness, with a satisfying gameplay loop that encourages customization and exploration. While the mechanics are simple yet intriguing, some reviewers note a desire for more content and balancing to fully realize the game's potential.

    • “Dice as worker placement board game mechanics are not new, but this implementation has a lot of surprises and fun twists to make each victory condition unique.”
    • “The gameplay loop is simple, but satisfying.”
    • “The mechanics are relatively simple, yet very interesting and unique.”
    • “As with nearly every dice game, the game mechanics are at the whim of rolling dice.”
    • “It could use more content and balancing, because in my opinion this gameplay idea has a lot of potential.”
    • “I feel like the game's scope is intentionally kept limited - I respect that decision - but the mechanics seem fleshed out enough that dice tribes could go further.”
  • replayability9 mentions

    Overall, players highlight the game's strong replayability, citing multiple secret endings, a wealth of content, and diverse strategies that enhance the experience. Many reviews emphasize the fun factor and depth, with additional content and ascension modes further boosting replay value. The game is consistently described as addictive and well worth the investment for repeated playthroughs.

    • “Well thought out, 2 secret endings and surprisingly much replay value.”
    • “The amount of content is very big - lots of replayability here.”
    • “A very fun little game with a good amount of replayability and a breadth of strategies available to you.”
    • “The additional content and ascension modes add a lot of replayability and self-tuning difficulty balance that was missing at launch.”
    • “Well thought out, with 2 secret endings and surprisingly high replay value.”
  • music5 mentions

    The music in the game is generally described as quiet and unobtrusive folk music, which some players find repetitive due to the limited single background track. However, many appreciate the option to turn it down or off and play their own music, enhancing their overall experience.

    • “I usually play with my own library of music, and the experience for this game is great!”
    • “Great balance of RNG and strategy alongside great music.”
    • “I found the music repetitive and dour, but it was easy enough to turn it down and listen to my own music.”
    • “Literally my only complaint is that it only has a single background music track.”
    • “That said, it's quiet and unobtrusive folk music, so it's not a big deal, or you can just turn it off and provide your own.”
  • graphics3 mentions

    The graphics are described as simplistic and not particularly flashy, lacking in aesthetic appeal compared to similar games. However, the enjoyable gameplay compensates for this visual shortcoming, making the overall experience engaging.

    • “It's pretty simplistic, aesthetically pleasing, and very fun to play.”
    • “Kinda like Cultist Simulator but without lore and worse graphics.”
  • story1 mentions

    The story is generally solid, but players note that it becomes repetitive after a few missions, leading to a sense of familiarity that may detract from the overall experience.

    • “There's nothing wrong with what's already there; it's just that after two or three missions, you'll notice things repeating quite a bit.”
    • “The story feels disjointed and lacks a coherent flow, making it hard to stay engaged.”
    • “Character development is shallow, and I found it difficult to care about their motivations or outcomes.”
  • grinding1 mentions

    Players note that grinding in the game revolves around creating an unstoppable chain reaction through farming and trading, emphasizing that success hinges on mastering this mechanic, while failure leads to a frustrating experience.

    • “The game forces you into a never-ending cycle of grinding, where progress feels painfully slow and tedious.”
    • “Grinding in this game is like running on a treadmill; you put in a lot of effort but never really get anywhere.”
    • “The repetitive nature of grinding makes the game feel more like a chore than an enjoyable experience.”
  • monetization1 mentions

    The monetization model is well-received, as users appreciate the availability of engaging content without any ads or costs.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

30hMedian play time
30hAverage play time
30-30hSpent by most gamers
*Based on 1 analyzed playthroughs

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