- October 8, 2010
- Grendel Games
Diamond Dan
Platforms
About
Diamond Dan is a classic-style platformer game where players control the titular character, Dan, as he navigates through various rooms filled with puzzles and treasure. The goal is to collect as much treasure as possible while avoiding obstacles and enemies, using Dan's ability to stick to walls and ceilings to reach hard-to-get areas. With retro-inspired graphics and challenging gameplay, Diamond Dan offers a fun and engaging experience for fans of the platformer genre.











- The game offers a simple yet challenging gameplay experience, with a smooth difficulty curve that keeps players engaged.
- Achievements play a significant role, providing a rewarding challenge and enhancing replay value.
- The unique character abilities and randomly generated levels add variety and depth to the gameplay.
- The game lacks visual appeal and can feel bland or repetitive over time.
- There is no gamepad support, which limits accessibility for some players.
- The gameplay can become frustrating due to the unpredictable nature of traps and block movements.
gameplay
8 mentions Positive Neutral NegativeThe gameplay has received mixed reviews, with some players finding it simplistic and lacking depth, while others appreciate its fast-paced, dynamic nature and the challenge it offers through randomly generated levels. The core mechanics are straightforward, yet the constantly changing environment adds complexity, making it an engaging blend of puzzle and action/platformer elements. Overall, it may appeal to those seeking a casual gaming experience without intricate narratives or mechanics.
“I love the pace, the gameplay, the traps, the fact that every tower is randomly generated.”
“I think what I like the most is that the gameplay is very simple (move, jump, push, use), but as the blocks of the tower are always moving and changing, the playground is modified every couple of seconds and it forces the player to be watchful.”
“This transforms the game into something that is not only a puzzle game, but also an action/platformer game, and if everything is ruled by simple mechanics, all things piled together makes for something complex and satisfactory for the player.”
“I found the gameplay to be somewhat lackluster and wouldn't recommend it wholeheartedly.”
“Swipe the escape scroll at the bottom of each temple and get out before it collapses is the core gameplay loop.”
“I'd only recommend this if you just want a simple game with no complex story or gameplay, just something to pass the time.”