Diamond Dan Game Cover
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Diamond Dan is a classic-style platformer game where players control the titular character, Dan, as he navigates through various rooms filled with puzzles and treasure. The goal is to collect as much treasure as possible while avoiding obstacles and enemies, using Dan's ability to stick to walls and ceilings to reach hard-to-get areas. With retro-inspired graphics and challenging gameplay, Diamond Dan offers a fun and engaging experience for fans of the platformer genre.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

70%
Audience ScoreBased on 41 reviews
graphics3 positive mentions
music3 negative mentions
  • The game offers a simple yet challenging gameplay experience, with a smooth difficulty curve that keeps players engaged.
  • Achievements play a significant role, providing a rewarding challenge and enhancing replay value.
  • The unique character abilities and randomly generated levels add variety and depth to the gameplay.
  • The game lacks visual appeal and can feel bland or repetitive over time.
  • There is no gamepad support, which limits accessibility for some players.
  • The gameplay can become frustrating due to the unpredictable nature of traps and block movements.
  • gameplay8 mentions

    The gameplay has received mixed reviews, with some players finding it simplistic and lacking depth, while others appreciate its fast-paced, dynamic nature and the challenge it offers through randomly generated levels. The core mechanics are straightforward, yet the constantly changing environment adds complexity, making it an engaging blend of puzzle and action/platformer elements. Overall, it may appeal to those seeking a casual gaming experience without intricate narratives or mechanics.

    • “I love the pace, the gameplay, the traps, the fact that every tower is randomly generated.”
    • “I think what I like the most is that the gameplay is very simple (move, jump, push, use), but as the blocks of the tower are always moving and changing, the playground is modified every couple of seconds and it forces the player to be watchful.”
    • “This transforms the game into something that is not only a puzzle game, but also an action/platformer game, and if everything is ruled by simple mechanics, all things piled together makes for something complex and satisfactory for the player.”
    • “I found the gameplay to be somewhat lackluster and wouldn't recommend it wholeheartedly.”
    • “Swipe the escape scroll at the bottom of each temple and get out before it collapses is the core gameplay loop.”
    • “I'd only recommend this if you just want a simple game with no complex story or gameplay, just something to pass the time.”
  • graphics4 mentions

    The graphics of the game receive mixed reviews; while some players appreciate the interesting visuals and find them appealing for a smaller title, others criticize the character models as unappealing and somewhat dated. Overall, the aesthetic is considered satisfactory, especially in the context of the game's fast-paced action and comfortable controls.

    • “Genuinely a good idea, playable, and interesting graphics; I can only recommend this mini puzzle game.”
    • “The controls are comfortable and the visuals are pretty nice for a small game like this; getting all the achievements can be hard, but in the end, it feels rewarding.”
    • “Fast action (on later levels), good graphics (in my opinion), and music.”
    • “Visually, it can be pretty unappealing, especially the character models, though the in-game aesthetic looks alright, if a bit dated.”
  • music3 mentions

    The music in the game receives high praise, with one reviewer giving it a perfect score of 10/10 for its great theme, while another notes that the looping clips can become repetitive. Overall, the soundtrack enhances the fast-paced action, contributing positively to the gaming experience despite the visual shortcomings.

    • “Music 10/10 great theme.”
    • “Fast action (on later levels), good graphics (in my opinion) and music.”
    • “The music loops continuously, which becomes monotonous and detracts from the overall experience.”
    • “The sound design feels lackluster, with repetitive tracks that fail to engage the player.”
    • “The audio experience is disappointing, as the limited variety in music makes it feel stale quickly.”
  • replayability1 mentions

    Players appreciate the replayability of the game due to a diverse range of achievements, from initial playthroughs to challenging tasks like completing levels without dying or triggering traps, encouraging multiple play sessions.

    • “Each playthrough feels unique due to the random events and choices, making me want to dive back in for a different experience.”
    • “The variety of character builds and strategies keeps the gameplay fresh, encouraging multiple runs to explore all the possibilities.”
    • “The achievements range from starting the game for the first time to completing one of the harder levels without dying or triggering any traps, which adds to the replay value.”
    • “Once you've completed the main story, there's little incentive to go back and play again.”
    • “The game lacks meaningful choices that would encourage multiple playthroughs.”
  • optimization1 mentions

    The game features no time limits for levels, allowing players to focus on collecting jewels and coins to maximize their end score, which contributes to a more relaxed and strategic gameplay experience.

    • “There is no time limit to each level, allowing players to focus on collecting as many jewels and coins as possible, which all contribute to their final score.”
    • “The optimization of gameplay encourages strategic planning, as players can take their time to maximize their collection of resources.”
    • “Each level's design promotes exploration and efficiency, rewarding players for their ability to gather jewels and coins without the pressure of a timer.”
  • humor1 mentions

    The humor in the game is noted for its subtlety and effectiveness, with players appreciating its minimalist approach. Some users draw amusing comparisons to other games, highlighting the unexpected and quirky nature of the humor. Overall, the game's comedic elements contribute positively to the overall experience.

    • “A prime example of when an indie game shines in the less is more style. For some odd reason, this reminds me of Montezuma's Revenge, and the funny part is, these two games are different.”
  • story1 mentions

    The story is minimal and straightforward, appealing primarily to those seeking a simple gaming experience without intricate narratives or gameplay mechanics.

    • “I'd only recommend this if you just want a simple game with no complex story or gameplay, just something to pass the time.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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