Diabotical Rogue Game Cover

"Diabotical Rogue" is an online, PvP, first-person shooter where players engage in fast-paced combat with roguelike upgrades. Choose from three unique suits, each with different weapons, abilities, and upgrades, and fight in the Early Access release game modes of 4v4 Wipeout and 1

Reviews

76%
Audience ScoreBased on 376 reviews
gameplay19 positive mentions
graphics3 negative mentions
  • Very satisfying gunplay with smooth movement mechanics.
  • The rogue-like upgrades add an interesting twist to the gameplay, keeping it fresh and engaging.
  • The maps are visually appealing and well-designed, reminiscent of classic Diabotical maps.
  • The game suffers from a lack of players, making it difficult to find matches, especially in certain regions.
  • The balance issues with classes and weapons lead to frustrating gameplay experiences, particularly with RNG elements.
  • Movement feels clunky and lacks the fluidity expected from an arena shooter, detracting from the overall experience.
  • gameplay64 mentions

    The gameplay of the game is a mixed bag, featuring simple movement mechanics that aim for accessibility while incorporating skill-rewarding elements. Players appreciate the fast-paced combat and diverse weaponry, but some criticize the lack of depth and mechanical purpose, with concerns about balance and the overall gameplay loop feeling uninspired. Despite its promising blend of roguelite, FPS, and hero shooter mechanics, many feel it lacks the polish and engaging core gameplay necessary to stand out in the arena FPS genre.

    • “It keeps the game accessible while still offering skill-rewarding weapon mechanics.”
    • “Super fast-paced matches and great movement and shooting mechanics.”
    • “Its combination of fast-paced combat, roguelike elements, and polished mechanics make for an engaging experience.”
    • “Using movement feels pointless and not very satisfying, and unlike Quake you can't build up speed. The slide mechanic serves no purpose; the meta is to play a fat character with more HP than everyone else and a rocket launcher.”
    • “Game direction seems unstable; mechanics are still being figured out and haphazardly implemented.”
    • “The gameplay is sterile, plastic, and boring. Even the release trailer and announcement feel soulless. It's clear they are stuck in a sunk cost fallacy with the Diabotical idea and want to keep throwing stuff at the wall until it sticks.”
  • optimization16 mentions

    The optimization of the game has received mixed reviews, with some players praising its smooth performance and responsiveness, particularly at high resolutions, while others criticize it for poor performance, clunky movement, and significant frame rate drops even on capable systems. Although it shows promise for an early access title, many users feel that it requires substantial optimization improvements to enhance the overall gameplay experience.

    • “Well optimized for an early access game.”
    • “The game's engine is a standout feature, delivering smooth performance and fluid gameplay.”
    • “Performance wise, mouse input and movement feel super responsive.”
    • “Cool game, bad performance, clunky movement, annoying respawn times.”
    • “Horrible optimization.”
    • “The performance is bad too; I got drops to below 60 fps on a Ryzen 3600 at lowest settings despite the game looking like it's from 2010.”
  • graphics7 mentions

    The graphics are praised for their charming art style and significant upgrades from the original title, featuring cohesive visuals reminiscent of classic games like Halo. Players appreciate the high-performance design tailored for FPS gameplay, along with acceptable configurability options. Overall, the aesthetic is described as delightful, appealing to both casual and dedicated gamers.

    • “Delightful and perfect aesthetic.”
    • “It has charming characters and graphics.”
    • “If you actually wanted to engage the casual audience, you'd have to do it through art style and gameplay loops that are different than what other games offer.”
    • “It has charming characters and graphics, but there's nobody playing.”
    • “Visuals have also received a big upgrade over the original title with a far more cohesive art style and maps that look like they came straight out of Halo.”
  • humor4 mentions

    The game's humor is highlighted by amusing interactions at the start of matches, such as unexpected sniper kills, and the comical movements of robots. Additionally, the developers' humorous responses to past criticisms showcase their lighthearted approach to player feedback.

    • “The developers have shown a great sense of humor in addressing previous criticisms.”
    • “Funny robot with amusing movements.”
    • “Funny interactions at the start of the match, like an instant kill by a sniper.”
  • monetization3 mentions

    The game is criticized for its pricing, with some users perceiving the $14.99 cost as a cash grab rather than a fair price, especially in the absence of microtransactions. This has led to mixed feelings among players, particularly those who feel the game targets a different audience without justifying its price point.

    • “The game doesn't have any microtransactions, unless you consider the current discounted price of $14.99 a microtransaction!”
    • “The game doesn't have any microtransactions, unless you call the current discounted price of $14.99 a microtransaction!”
    • “I get it, they want to appeal to a different audience, but if you are going to do that, release the game for free and not for a cash grab of $15.00.”
  • grinding1 mentions

    Players note that the game features a "unlock-to-win" mechanic, requiring significant grinding to enhance abilities such as damage and health, which can lead to a tedious experience for some.

    • “It includes a 'unlock-to-win' game mechanic where you can literally unlock the ability to do more damage, have more health, etc. by grinding for hours.”
    • “The grinding feels endless and tedious, making the game more of a chore than an enjoyable experience.”
    • “I spent countless hours grinding for resources, only to realize that the rewards weren't worth the time invested.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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