Devilish League Game Cover

In Devilish League, swing a heavy bat to battle evil creatures in a fun, cartoon-style roguelike adventure. Enjoy heavy charging attacks, collect a variety of items, and face challenging bosses in this addictive game. With each playthrough offering a unique experience, you'll grow and develop differently each time.

  • PC
  • Windows

Reviews

68%
Audience ScoreBased on 44 reviews
graphics6 positive mentions
music4 negative mentions
  • Charming art style with vibrant visuals that stand out.
  • Offers a unique gameplay concept reminiscent of popular roguelikes like Binding of Isaac.
  • The game has potential and can be enjoyable if players adapt to its mechanics.
  • Character movement is overly sensitive and difficult to control, leading to frustrating gameplay.
  • Repetitive music and sound design detract from the overall experience.
  • Limited content and enemy variety make the game feel repetitive and lacking depth.
  • graphics14 mentions

    The graphics of the game are widely praised for their charming and vibrant art style, which many players find appealing and a key reason for downloading the game. However, while the visuals are a highlight, some reviewers feel that the overall gameplay and sound design do not match the quality of the graphics, indicating a disparity between aesthetics and execution.

    • “Charming, nice art style, has potential.”
    • “This is a really fun and unique roguelite with a really vibrant and bright art style; it's definitely a good concept for a game going forward if it's early in development.”
    • “The only good thing about this game is the art style.”
    • “Sadly, hardly anything else about this game lives up to the visuals.”
    • “Four notes, literally just that, the music gets repetitive fast, I had to mute the game to continue playing it, the sound design is overall weird, I get going for the 'goofy' vibe, the artstyle makes this clear, but when I kill enemies they sound like squishy toys, not really what you'd expect out of a game like this, but again, this is more of a 'weird decision but okay, I guess' moment.”
  • music8 mentions

    The music in the game is characterized by a repetitive four-note loop that quickly becomes tiresome, leading some players to mute it entirely. While the sound design aims for a quirky, goofy vibe, the execution—particularly the squishy toy sounds associated with enemy deaths—feels out of place for the game's overall tone. Overall, the music is deemed "fine" but lacks variety and depth.

    • “Four notes, literally just that. The music gets repetitive fast; I had to mute the game to continue playing it. The sound design is overall weird. I get going for the 'goofy' vibe, the art style makes this clear, but when I kill enemies, they sound like squishy toys. Not really what you'd expect out of a game like this, but again, this is more of a 'weird decision but okay, I guess' moment.”
    • “Repetitive music, the same 4 notes over and over again.”
    • “The music is... fine.”
  • gameplay6 mentions

    The gameplay is noted for its challenging controls, which prevent it from being too easy, and while the core concept shows promise, players feel it lacks depth and content that could enhance the overall experience.

    • “The concept and basic gameplay has some promise; I just wish they expanded upon it more with a bit more content and depth.”
    • “Gameplay isn't too easy because of the controls.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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