- July 24, 2018
- Anshar Studios
Detached: Non-VR Edition
Platforms
About
Detached, a suspenseful interstellar duel that demands tactics and skill to survive, is now available in a non-VR version! Separated from your unit, you must make smart decisions and race to safety in this visceral exploration of deep space. Strap yourself into your EVA spacesuit for thrilling gameplay and fight for victory in cross-platform PvP mode!









- The game features beautiful graphics and an immersive space environment.
- The zero-G gameplay offers a unique experience that can be enjoyable with the right controls.
- The voice acting and music are well-received, adding to the overall atmosphere of the game.
- The controls are extremely sensitive and unplayable, leading to a frustrating experience.
- There is no option to customize key bindings, making it difficult for many players to control the game effectively.
- The game is reported to have significant performance issues, including not starting on certain systems.
graphics
12 mentions Positive Neutral NegativeThe graphics of the game are generally praised for being visually appealing and well-optimized, contributing to an immersive atmosphere, particularly in the context of a zero-gravity environment. However, some players feel that the impressive visuals are undermined by poor control mechanics, suggesting that they would prefer less impressive graphics if it meant better gameplay. Overall, while the visuals are a strong point, they are overshadowed by gameplay issues that detract from the overall experience.
“Great looking and well optimized graphics and nice sounds, creating a feeling of loneliness in empty space.”
“The visuals are very good.”
“The graphics at least felt kind of decent, judging by the tutorial room I couldn't get out of.”
“A zero-g adventure/FPS should be a no-brainer slam dunk, but the ham-fisted delivery here ruins the hard work that went into the theme and visuals.”
“Would try again if the developers made customizable controls a thing, since the graphics at least felt kind of decent, judging by the tutorial room I couldn't get out of.”