- January 10, 2024
- Crimson Sequence
Despair: Blood Curse
Platforms
About
"Despair: Blood Curse" is a third-person survival horror game with non-linear gameplay and puzzles. As Anna, players investigate their mother's suspicious death, facing enemies with the axegun. Limited inventory space and a location-based damage system add to the challenge, while exploring the mansion and uncovering mysteries drive the narrative.











- The game features impressive graphics and a well-designed atmosphere that captures the essence of classic survival horror games.
- Combat mechanics are straightforward and effective, with a decent variety of weapons, particularly the unique axegun.
- The story, while simple, is engaging and well-presented through notes found throughout the game, adding depth to the experience.
- The game is very short, lasting only about 2 hours, which may not justify the price for some players.
- Inventory management is cumbersome, with limited slots that can hinder gameplay and lead to tedious backtracking.
- Enemy design and AI are repetitive, lacking variety in attack patterns and making combat feel monotonous.
gameplay
19 mentions Positive Neutral NegativeGameplay is generally criticized for being stiff and basic, with repetitive enemy designs and attack patterns that detract from the experience. While some players appreciate the smooth mechanics and accessible aiming, many feel the combat lacks depth and variety, particularly in boss encounters. Overall, the game is seen as short and in need of significant improvements to enhance its gameplay experience.
“Very smooth gameplay with this one.”
“Also, you won't have to worry about running out of bullets or healing bandages for the most part, which actually makes gameplay easier and allows you to focus on action instead of resources.”
“Combat is very standard, with melee and firearms, but it works. I love the 'gunaxe' and while I would've appreciated a dodge mechanic, I can't complain at this price point.”
“Gameplay feels very stiff.”
“The gameplay and combat are very basic, the game is very short, and while I played on the hard difficulty which made ammo very limited, the bosses were bland. While it looks nice, the gameplay could definitely use work.”
“While some things can be forgiven in indie games, here the gameplay was evidently very flawed in many places.”