Descent from Arkov's Tower
- October 30, 2024
- Saturn91
Unexpected Encounters & Choices In Descend from Arkov’s Tower, every step is filled with decisions that could change your fate. You might face: Rolling a dice that could cost you your life. Wielding a unique healing sword that’s not just for show—it’s actually useful. Risking your hard-earned items or coins being stolen by a sneaky enemy. Consuming potions, smearin…
Reviews
- The game features charming pixel art and a lovely soundtrack, creating an enjoyable atmosphere.
- It offers high moddability, allowing players to customize their experience and explore various builds and mechanics.
- The gameplay is simple yet engaging, with unique enemies and strategic elements that keep it entertaining.
- The game has experienced crashes, particularly during critical fights, which can disrupt the experience.
- Some achievements fail to unlock, leading to frustration for players aiming for completion.
- While the game starts slow, it may lack depth for players seeking a more complex roguelike experience.
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is highly praised for its quality and comfort, enhancing the overall experience alongside the art and engaging NPC conversations.
“The music is absolutely great, and so is the art.”
“I also enjoyed the conversations with the NPCs (I highly recommend listening to them), and the music in the background is just super comfortable.”
- gameplay2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The gameplay is characterized by its simplicity, which is viewed positively, allowing for extensive exploration and the incorporation of clever mechanics and details.
“There is a lot to explore and some very ingenious mechanics and details.”
- replayability1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its high replayability, attributed to its charming pixel art style and engaging roguelike mechanics that encourage multiple playthroughs.
“A lovely pixel art roguelike game with lots of replay value.”
- story1 mentions
- 100 % positive mentions
- -300 % neutral mentions
- 300 % negative mentions
The story is accessible and straightforward, allowing players to quickly reach the conclusion, especially on easy mode.
“The easy mode is really easy, so it is quick to reach the end and understand the story.”
“The easy mode is really easy, so it's quick to reach the end and understand the story.”
“The plot feels disjointed and lacks depth, making it hard to connect with the characters.”
“The story is predictable and fails to offer any meaningful twists or surprises.”