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Demonicon

A deep and rich storyline coupled by immersive visuals and player choice are where the game shines the most. Although animations aren’t the liveliest of sort it’s not a game breaking bug nor does it pull you from the immersion.
Demonicon Game Cover
68%Game Brain Score
story, graphics
stability, optimization
67% User Score Based on 498 reviews
Critic Score 70%Based on 1 reviews

Platforms

Playstation 3Xbox 360PCXboxWindowsPlayStation
Demonicon Game Cover

About

Demonicon is a single player role playing game. It was developed by Noumena Studios and was released on October 24, 2013. It received mostly positive reviews from both critics and players.

"Demonicon is a single-player, third-person action-RPG set in the dark fantasy world of The Dark Eye. Embark on a 15-hour journey as a brother and sister fighting through hordes of fiends, making moral decisions, and determining the fate of the continent. With a good story and a blend of battle and magic, Demonicon offers a thrilling RPG experience."

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67%
Audience ScoreBased on 498 reviews
story174 positive mentions
stability17 negative mentions

  • Engaging story with dark themes and moral dilemmas that keep players invested.
  • Character development and skill progression system allows for customization and meaningful choices.
  • Atmospheric graphics and sound design that enhance the overall experience.
  • Clunky combat mechanics that can feel repetitive and unresponsive.
  • Lack of manual saving and reliance on checkpoints can lead to frustrating gameplay experiences.
  • Linear gameplay with limited exploration and side quests that often feel like fetch quests.
  • story
    564 mentions Positive Neutral Negative

    The story of the game has received mixed reviews, with some players praising its intriguing and dark themes, character development, and moral dilemmas, while others criticize it for being convoluted, predictable, or poorly executed. Many reviewers noted that the narrative is engaging enough to keep players invested, despite its flaws, such as forced dialogue and a lack of meaningful choices that impact the overall outcome. Overall, while the story has potential and interesting concepts, it often falls short due to pacing issues and a confusing plot structure.

    • “The story is dark, set in a world plagued by demons and monsters after some sort of cataclysmic magical apocalypse.”
    • “Demonicon boasts a robust story filled with tales of heroism, forbidden love, and lust for power.”
    • “The interplay of the strong, unusual story with the choice system that allows the player to shape how it develops and ends is quite gripping.”
    • “The plot is a convoluted mess of half-baked ideas and nonsensical twists, dragging on with the pacing of a snail in molasses.”
    • “The inclusion of incestuous themes feels gratuitous and unnecessary, adding nothing to the story except a sense of profound discomfort.”
    • “The story is tedious and likes to resort to exposition dumps and overcomplicated worldbuilding.”
  • graphics
    156 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many users describing them as outdated and mediocre, often likening them to titles from the early 2000s. While some appreciate the artistic elements and atmospheric design, the overall consensus is that the visuals lack polish and depth, detracting from the gaming experience. Players who prioritize gameplay and story over graphics may find the visuals acceptable, but those seeking modern graphics will likely be disappointed.

    • “The graphics are nice enough, the gameplay works too, but the story is kind of cringy.”
    • “Overall the graphics and characters create a great atmosphere that draws you into the story.”
    • “Graphics can look very pretty.”
    • “From the moment I booted it up, I was met with graphics that looked like they belonged in a bargain bin, animations that were stiffer than a week-old corpse, and gameplay that felt like wrestling with a greased pig.”
    • “The graphics are dated with dull environments, and the cut scenes reminded me of Dragon Age: Origins back when I played it on the PS3.”
    • “The graphics are very dated, and it can be pretty clunky at times, so if you're expecting a super polished, streamlined experience then this probably isn't for you.”
  • gameplay
    136 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many players criticizing its clunky mechanics, poor animations, and dated graphics, which detract from the overall experience. While some appreciate the engaging story and character development, others find the combat system frustrating and repetitive, leading to a lack of enjoyment. Overall, the game struggles to balance its narrative strengths with its gameplay shortcomings, resulting in a mediocre experience for many players.

    • “Overall, a nice gameplay and great story + music make this game what it is: an A+ product.”
    • “The arpg gameplay and story kept me engaged till the end.”
    • “Demonicon may be a bit rough around the edges, particularly regarding dialog continuity and the occasional frustrating camera angle, but the core gameplay is a spot-on mixture of live action combat and rewarding character progression.”
    • “From the moment I booted it up, I was met with graphics that looked like they belonged in a bargain bin, animations that were stiffer than a week-old corpse, and gameplay that felt like wrestling with a greased pig.”
    • “The terrible combat mechanics just ruined it :( - I played 2 hours to give it a fair shot, I would have liked to play more but it was just horrible to play.”
    • “The gameplay dynamics such as combat system and menu navigation are set to reflect the lore of a preexisting universe and it's not awesome for new players.”
  • music
    31 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players appreciating its ability to enhance the atmosphere and set the mood, particularly during combat and exploration. However, many find the soundtrack forgettable and repetitive, with a lack of memorable themes and occasional mismatched choices, such as the end credits song. Overall, while the music contributes positively to the experience for some, it falls short in variety and impact for others.

    • “Overall, a nice gameplay and great story + music make this game what it is: an A+ product.”
    • “The music is fitting to the overall dark tone of the story.”
    • “The music and ambient sound are also done superbly, and compliment the atmosphere quite well.”
    • “There’s no epic music to enhance the moment, which makes it feel less impactful.”
    • “On the technical side, the game doesn't offer much: forgettable music and sound design, mediocre visuals, and virtually no physics.”
    • “It seems as if some parts have sound clips missing (or put simply there’s no sound at all, such as when a boss makes a visual scream yet nothing comes out of their mouth), forgettable music, and mediocre voice acting at best leaves much to be desired in the sound department.”
  • atmosphere
    27 mentions Positive Neutral Negative

    The atmosphere of the game is frequently praised for its dark, gritty, and immersive qualities, effectively enhancing the overall experience despite technical flaws and clunky mechanics. While some reviews note that the world-building and mood are strong points, others criticize the lack of variety and depth in exploration. Overall, the game's atmospheric elements, including music and ambient sound, contribute significantly to its appeal, drawing players into its unique, sepulchral setting.

    • “The game's atmosphere and world-building are among its stronger points.”
    • “Another reason which made me keep playing was the atmosphere: it was dark and gritty, sometimes a bit insincere, but it managed to keep me hooked.”
    • “The music and ambient sound are also done superbly, and complement the atmosphere quite well.”
    • “While the atmosphere and world-building are decent, they're not enough to compensate for the game's significant flaws.”
    • “Reminds me of bad storytellers that say 'the forest looks spooky' instead of describing how the trees look weird and seem to move, how the shadows look too dark for that time of day, you know, instead of building actual atmosphere.”
    • “The atmosphere and graphics are grey, dull.”
  • humor
    18 mentions Positive Neutral Negative

    The game is widely praised for its humor, featuring a mix of intentionally funny dialogue and unintentionally hilarious moments, such as awkward cut-scenes and quirky character interactions. Players appreciate the witty writing and engaging voice acting, which contribute to a lighthearted atmosphere throughout the gameplay. Despite some technical flaws, the humor remains a standout aspect, making for an entertaining experience.

    • “You will be laughing the whole time!!!”
    • “One, in which our hero gets blessed - but collapses comically because his body is too demon-infested to deal with that - had me belly-laughing.”
    • “I felt the writing is really great for a smaller and more linear game, tons of humorous parts in the game and some really satisfying options in conversations at times.”
  • stability
    18 mentions Positive Neutral Negative

    The stability of Demonicon is marred by numerous technical issues, including bugs, glitches, and performance problems that can disrupt gameplay. While some players report experiencing only minor nuisances, others encounter more significant issues such as awkward animations and game-breaking glitches. Overall, the game's stability is considered rough, but many players find the engaging story and RPG elements worth enduring the technical shortcomings.

    • “Demonicon also suffers from technical issues, including bugs, glitches, and performance problems.”
    • “It has some graphic glitches and bugs, like some tearing while fighting or slow loading textures.”
    • “A bit rough around the edges and a bit buggy (various crashes here and there) but a fun game nevertheless with a very interesting story and mature content.”
  • character development
    16 mentions Positive Neutral Negative

    Character development in the reviewed games varies significantly, with some titles praised for their engaging writing and satisfying evolution of characters, particularly in the context of unique settings like the "dark eye" universe. However, many players criticize certain games for shallow character development, bland supporting characters, and poor pacing, which detracts from the overall experience. While some games offer a variety of options for character customization and growth, others fall short, leaving players wanting more depth and meaningful choices.

    • “I really enjoyed Demonicon more than most RPGs I have played. The 'Dark Eye' universe was new to me, and I enjoyed exploring it. The character development choices and powers really made me feel like I was evolving into a demonic weapon, which was a very satisfying experience and an underrated game.”
    • “The most redeeming quality of this game is its character development.”
    • “The combat is done well enough, and the Dark Eye provides a good system that gives lots of variety for leveling up and character development.”
    • “While the other characters are bland and unappealing, she is conveniently made to be the one character that is 'appealing' to the player, which felt less like character design and more like a gross attempt to pander to a specific, and deeply unsettling, fantasy.”
    • “For an RPG, there isn't much character development; you invest XP earned in skills and magic.”
    • “The character development is shallow; there are only so many useful combat skills, and out-of-combat skills are for flavor but not really needed.”
  • optimization
    16 mentions Positive Neutral Negative

    Overall, the optimization of Demonicon is widely criticized, with players reporting significant technical issues, including frequent bugs, glitches, and severe performance drops, particularly in crowded areas. While some users experienced smoother performance on older systems, many noted that even modern hardware struggled to maintain stable framerates, especially during combat. The game's optimization is generally deemed poor, leading to a frustrating gameplay experience.

    • “Each maneuver also offers two optimization variants, both of which can be selected, e.g. that a maneuver uses less stamina and also causes more damage.”
    • “However, like the weapon skills, every spell has two optimization variants, both of which can be selected.”
    • “I was able to max the game out at 1080 on a dated system without any optimization issues.”
    • “Demonicon also suffers from technical issues, including bugs, glitches, and performance problems.”
    • “Unfortunately, it is not optimized well and wildly fluctuates framerate on max settings.”
    • “The graphics feel old and, even if my PC is mostly current, the performance sometimes dropped some frames.”
  • replayability
    13 mentions Positive Neutral Negative

    The reviews on replayability for the game are mixed; while some players appreciate the presence of choices and story branches that encourage multiple playthroughs, others criticize the limited outcomes and lack of significant variation in gameplay. Many feel that the game lacks true replay value, often describing it as a one-time experience with minimal incentive to revisit. Overall, the consensus suggests that while there are elements that could enhance replayability, they are overshadowed by the game's linearity and design flaws.

    • “Choices do matter during playthrough, so there is replayability -- although I think the story still drives to a similar outcome in the end.”
    • “There are a lot of story branches to add replayability.”
    • “It also has replay value if you'd like to see where the different choices would take you.”
    • “But to me, Demonicon commits a cardinal sin when it comes to RPGs: it is not replayable.”
    • “Sadly, I don't see myself playing this game again; there's not much replayability, in my opinion.”
    • “Replayability isn't on the radar; this is a play-until-you-beat-it, then uninstall game.”
  • grinding
    11 mentions Positive Neutral Negative

    Reviews indicate that the grinding aspect of the game is largely viewed as tedious and frustrating, with players facing excessive backtracking and repetitive fetch quests. While some find the RPG elements enjoyable and less grind-heavy compared to similar titles, many criticize the overall gameplay for becoming monotonous, particularly as the game progresses. The lack of meaningful challenge and the reliance on tedious mechanics detract from the overall experience.

    • “Dying to a boss might mean a tedious run back through half the level just to try again — highly frustrating.”
    • “For a linear RPG this is standard, but it’s still undeniable that the gameplay in this game will become tedious very quickly; and considering some spells are incredibly strong later on in the game and easily spammable, the game is rarely challenging at all (unless you bump the difficulty up).”
    • “Its slow and tedious.”
  • emotional
    7 mentions Positive Neutral Negative

    The emotional aspect of the game is polarizing; while some players appreciate the gritty and taboo themes that evoke a sense of conflict and moral ambiguity, others find the story incomprehensible and lacking depth. The character development and immersive world-building resonate with fans of the "dark eye" universe, providing a satisfying experience despite the game's controversial content. Overall, the emotional impact varies significantly among players, with some feeling deeply engaged and others left unfulfilled.

    • “The few choices you make actually made me feel conflicted, because they never offered you a clear conscience one way or the other.”
    • “The world itself is quite gritty, touching on subjects such as incest, cannibalism, a seemingly incurable plague sweeping the already starving refugee camp, and more.”
    • “I really enjoyed Demonicon more than most RPGs I have played; the 'Dark Eye' universe was new to me, and I enjoyed exploring it. The character development choices and powers really made me feel like I was evolving into a demonic weapon, which was a very satisfying experience and an underrated game.”
    • “Incomprehensible and boring story.”
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41h Median play time
33h Average play time
15-50h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Demonicon is a role playing game.

Demonicon is available on PC, Windows, PlayStation 3, Xbox 360 and others.

On average players spend around 33 hours playing Demonicon.

Demonicon was released on October 24, 2013.

Demonicon was developed by Noumena Studios.

Demonicon has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its stability.

Demonicon is a single player game.

Similar games include Mars: War Logs, The Technomancer, Bound By Flame, Risen, Blackguards and others.