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Defense: Abominations

Defense: Abominations Game Cover
73%Game Brain Score
atmosphere
music, gameplay
84% User Score Based on 38 reviews

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Defense: Abominations Game Cover

About

Defense: Abominations is a single player strategy game. It was developed by Ominous Entertainment and was released on August 23, 2018. It received positive reviews from players.

In "Defense: Abominations," players must defend a facility from escaped abominations using turrets and weapons, while leveling up to unlock new upgrades and battling a variety of creatures. The game features action-packed gameplay, an original soundtrack, and online leaderboards for players to compete on. Your mission is to survive the onslaught of monsters and rank up, but be prepared for a challenge as you face off against a wide range of creatures.

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84%
Audience ScoreBased on 38 reviews
atmosphere2 positive mentions
music3 negative mentions

  • The game features beautiful maps and a straightforward gameplay style that is enjoyable and addictive.
  • It has a unique FPS tower defense concept that allows players to actively participate in the defense while managing turrets.
  • The game has potential for growth and improvement, with a sense of progression as players unlock new weapons and towers.
  • The game suffers from poor audio design, with a lack of sound effects for enemies and inconsistent sound levels between weapons.
  • Gameplay can feel clunky and unpolished, with issues such as a fast-depleting stamina bar and fragile turrets that can lead to frustrating experiences.
  • There are significant concerns about the game's quality, including the use of uncredited assets and a lack of depth in gameplay mechanics.
  • music
    7 mentions Positive Neutral Negative

    The music in the game has been widely criticized for being inappropriate and lacking intensity, failing to enhance the atmosphere or tension expected in a horror setting. Reviewers noted that the upbeat soundtrack detracts from the experience, as it overshadows crucial sound effects, such as enemy noises, which can lead to frustrating gameplay moments. Overall, the music feels out of place and does not contribute effectively to the game's intended mood.

    • “All you really hear is music and gunfire... monster noises and perhaps more ambient stuff to add atmosphere would be pretty cool, and I think the game's style would lend itself well to it.”
    • “For that this one is all of the basics you need, though with a goofy soundtrack and strangely no sound effects to speak of other than your weapons.”
    • “First off, the music is not fitting for this kind of game; it should be more intense and scary.”
    • “This can get rather frustrating at times, especially since the uptempo music is playing and there's no sound from the creatures. They can easily get you from behind.”
    • “Uses music as a replacement for any sound emissions from enemies at all, so they sneak up behind you, killing you in 2 hits or so.”
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay is a mixed bag, with some players enjoying the tower defense mechanics and progression, while others criticize it for being clunky, unpolished, and overly simplistic. The basic mechanics and lack of variety in enemy behavior detract from the overall experience, leading to a perception of the game as a derivative and unrefined title.

    • “I enjoyed every bit of this tower defense type game; the levels are a bit of a grind but seem necessary for gameplay and progression reasons.”
    • “The gameplay is very clunky and unpolished; it's evident the developer just dumped out a basic FPS map with Unity, filled it full of badly mismatched 3D asset monsters with basic wave survival attack mechanics, and then added a basic turret mechanism to make it seem like some kind of lame ripoff of Sanctum.”
    • “If the towers weren't so effective, the enemies could have random pathing movements, but because the turrets are as exact as they are, and the mechanics of the game are so simple, perhaps this is just how it should be expected to function.”
    • “Gameplay is poor.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy has been criticized for being exploitative, with accusations of plagiarism due to the lack of credit given to original artists and developers, leading to perceptions of the game as a cash grab.

    • “It's important to note that the developers didn't credit any of the artists or actual game developers who created the assets, which feels like plagiarism and a cash grab.”
    • “The monetization strategy feels exploitative, prioritizing profit over player experience.”
    • “I was disappointed to see that the game relies heavily on microtransactions, making it difficult to enjoy without spending extra money.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics in the game are criticized for being outdated, with many assets reportedly taken from other developers without proper credit, leading to a misleading presentation. While the monster designs are deemed decent, their execution is marred by poor animation and a chaotic mix of themes, resulting in a lackluster visual experience. Overall, the graphics are considered to be significantly behind current standards, detracting from the gameplay.

    • “Graphics of monsters are decent, but they are too fast and quiet, and mixing dinosaurs with zombies and mutants is shabby.”
    • “I was highly skeptical about this game because of its graphics, which are clearly about 8 years behind the times, but hey, you get to slaughter biological freaks, zombies, and dinosaurs all at the same time.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by a mix of music and gunfire, creating a tense environment reminiscent of horror titles like Doom. However, players feel that additional ambient sounds could enhance the overall experience, suggesting that the game's style could benefit from a richer auditory backdrop.

    • “A simple tower defense FPS with a very nice Doom-like horror atmosphere.”
    • “All you really hear is music and gunfire... monster noises and perhaps more ambient sounds to add to the atmosphere would be pretty cool, and I think the game's style would lend itself well to it.”
  • replayability
    1 mentions Positive Neutral Negative

    Reviewers suggest that the game's replayability could be improved by incorporating more dynamic elements, which would enhance the overall experience and encourage players to return.

    • “It could be more dynamic, and therefore would have better replay value, is all I'm saying.”
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Frequently Asked Questions

Defense: Abominations is a strategy game.

Defense: Abominations is available on PC, Mac OS, Windows and Linux.

Defense: Abominations was released on August 23, 2018.

Defense: Abominations was developed by Ominous Entertainment.

Defense: Abominations has received positive reviews from players. Most players liked this game for its atmosphere but disliked it for its music.

Defense: Abominations is a single player game.

Similar games include Over 9000 Zombies!, Blood And Zombies, Tactical War: Tower Defense, Siege of Centauri, Ultimate Zombie Defense and others.