- May 15, 2013
- Triangle Studios
- 40h median play time
It came from space and ate our brains
Platforms
About
"It Came from Space and Ate Our Brains" is a thrilling arcade-style game where players defend themselves from an alien invasion. The full version includes more levels, weapons, a cooperative multiplayer mode, care packages, and additional content available on Steam. Survive the onslaught of brain-eating extraterrestrials in this action-packed experience.











- The game features vibrant, cartoonish visuals and a fun mix of action and humor, making it an engaging experience.
- Cooperative mode enhances the gameplay, making it a great choice for playing with friends.
- The weapon upgrade system and variety of enemies keep the gameplay interesting, especially in multiplayer.
- The game can feel repetitive quickly, with limited content and no real goals to achieve.
- Single-player mode lacks depth and can be frustrating due to enemy spawn mechanics and difficulty balancing.
- The removal of online multiplayer has disappointed many players, limiting the game's replayability.
- graphics70 mentions Positive Neutral Negative
The game's graphics are characterized by a vibrant, cartoonish art style that enhances its engaging gameplay, though opinions vary on the quality of character models and animations. While some players appreciate the minimalist and blocky design, noting its unique aesthetic and effective use of color and lighting, others criticize the graphics as low quality or repetitive. Overall, the visuals contribute positively to the game's atmosphere, making it enjoyable despite some technical shortcomings.
“The vibrant art style is nice and the setting works well for the game.”
“Graphically, the game is of the '3D-block' style, so common amongst modern indie games, but the color palette used and the fluid animations provide for a fairly unique and pleasing aesthetic.”
“The graphics are amazing and the game just seems to run really smoothly.”
“While the lighting effects are good and the game has a little polish, the graphics are still quite low quality.”
“Graphically, the game is of the '3D-block' style, so common amongst modern indie games, but the character model is pretty badly designed and animated, and the weapons range from interesting to very bland.”
“The graphics are a little dull and the lighting can be hard on the eyes, but overall, we had fun, which is why we buy these games in the first place.”