It came from space and ate our brains Game Cover

"It Came From Space and Ate Our Brains" is a local co-op game for up to four players where you must defend against an alien invasion. With Steam Remote Play Together, you can play the game online with friends. The game also offers a classic version with online co-op, which can be accessed through the game's properties in Steam. Players can chat with each other through the Discord platform.

  • Mac OS
  • Nintendo Switch
  • PC
  • Play​station 4
  • Steam Deck
  • Windows
  • Xbox One
  • Play​Station
  • Xbox

Reviews

64%
Audience ScoreBased on 193 reviews
graphics14 positive mentions
music2 negative mentions
  • The game features vibrant, cartoonish visuals and frantic gameplay, making it a fun and engaging experience, especially in cooperative mode.
  • It offers a variety of weapons and upgrades, allowing for different playstyles and replayability.
  • The game is easy to pick up and play, making it a great choice for casual gaming sessions with friends.
  • The multiplayer functionality has been significantly downgraded, with many players frustrated by the removal of online play and the reliance on laggy remote play options.
  • Gameplay can become repetitive and lacks depth, with many players feeling that the levels do not offer enough variety or progression.
  • Controls can be finicky, and the game is often too dark, making it difficult to see enemies and navigate effectively.
  • graphics30 mentions

    The game's graphics are characterized by vibrant, cartoonish visuals and a minimalist art style that blends dark and neon aesthetics, creating a unique and engaging experience. While some players appreciate the beautiful details and the effective use of pixelated graphics, others note that a powerful PC is required for optimal performance. Overall, the graphics enhance the gameplay, making it enjoyable and visually appealing, particularly for fans of twin-stick shooters.

    • “With its vibrant, cartoonish visuals and frantic gameplay, it offers a fun and engaging experience.”
    • “The graphics look beautiful, especially in the details (lighting, character outlines, and movement), retaining the purpose of the type of graphics employed.”
    • “I literally bought this game because of the graphics and the addition of the local co-op.”
    • “This is all, of course, from a simple top-down perspective and done in a minimalist art style that sits somewhere between awkwardly endearing and seizure-inducing.”
    • “It's also actually fun with pickups you can get, but you need a powerful PC to play with graphics higher than medium, and the same goes for playing the game with the same resolutions as your monitor/screen.”
    • “Graphics: a lot of games use pixelated or 'retro' graphics as an excuse to do a lousy job - not this one.”
  • gameplay28 mentions

    The gameplay is characterized by vibrant visuals and a fast-paced, engaging experience, though it has been criticized for its simplistic mechanics that rely heavily on basic controls, which can be uncomfortable for some players. While the game offers smooth controls and a solid mechanical foundation, many reviewers find it shallow and lacking in depth, particularly in cooperative play where more diverse weapon options could enhance strategy. Overall, it provides a fun experience but may not satisfy those seeking a more complex gameplay design.

    • “With its vibrant, cartoonish visuals and frantic gameplay, it offers a fun and engaging experience.”
    • “The gameplay is really not bad: pick off aliens with your weapon of choice as you roam around dark environments picking up power-ups and upgrading your weapon.”
    • “Game mechanics: the controls are very smooth, as is the scrolling, game flow, and motion in general, creating a very pleasing game experience.”
    • “But the gameplay is basically 'w+m1' (hold down movement and mouse one), which requires less skill and gives the player's finger a horrible experience, especially for players who don't own a physical mouse.”
    • “The game is mechanically solid but shallow; although the mechanical solidity that scales properly with more players makes up for that factor.”
    • “But under its covers lies a very cheap gameplay design.”
  • music6 mentions

    The music in the game features a blend of eerie tones and techno remixes reminiscent of cheesy 80's alien horror films, enhancing the overall atmosphere. Many players appreciate the John Carpenter-inspired soundtrack, which adds depth to the gameplay experience.

    • “While all this is going on, the music is oscillating between eerie tones and a maddening techno remix of cheesy 80's alien horror B-movie tunes, which adds a nice layer to it.”
    • “I love the John Carpenter-like soundtrack too!”
  • atmosphere4 mentions

    The game's atmosphere is highly praised for its immersive darkness and vivid colors, creating a captivating environment that enhances the overall experience. Players appreciate how this atmospheric quality complements the available upgrades and weapons, adding depth to gameplay.

    • “The darkness is so atmospheric, the colors so vivid.”
    • “I love its atmosphere, the available upgrades and weapons.”
  • replayability4 mentions

    The game offers high replayability through multiple difficulty levels, a variety of maps, and numerous achievements to unlock, catering to both casual and competitive players. This design encourages players to revisit the game for new challenges and rewards.

    • “Multiple difficulties, plenty of maps, and lots of replayability with achievements to gain.”
    • “A clever way to please competitive players and add replay value.”
  • humor2 mentions

    The game is praised for its enjoyable blend of action and humor, creating a delightful experience for players.

    • “This game is a delightful mix of action and humor.”
  • emotional2 mentions

    The game excels in emotional design, creating a deeply engaging user experience that resonates with players on a personal level. Reviewers highlight its exceptional accessibility, enhancing the emotional connection and overall enjoyment.

    • “You have nailed emotional design, accessibility, and the user experience more than any game I have played in a very long time.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy It came from space and ate our brains

Play time

3hMedian play time
3hAverage play time
4hMain story
42hCompletionist
3-3hSpent by most gamers
*Based on 2 analyzed playthroughs

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