- January 20, 2017
- Retro Army Limited
Death's Hangover
Platforms
About
"Death's Hangover" is a post-apocalyptic action-adventure game where you play as Death's right-hand man, tasked with solving a mysterious hangover and restoring balance to the world. Explore a grim, retro-style world filled with twisted creatures and eccentric characters. Fight using a variety of weapons and abilities, and solve puzzles to progress through the story.
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- Charming pixel art and animations that capture a retro aesthetic.
- Bizarrely catchy soundtrack that complements the chaotic gameplay.
- Juvenile humor that, while crass, can be surprisingly funny and adds to the game's personality.
- Unbalanced and unforgiving difficulty that can be frustrating, even on 'Easy' mode.
- Awkward controls and unreliable hitboxes that detract from the gameplay experience.
- Grating character dialogue that can become annoying and detracts from the overall enjoyment.
gameplay
132 mentions Positive Neutral NegativeThe gameplay of "Death's Hangover" is characterized by its innovative mechanics, such as the ability to speed up and slow down both the ball and paddle, which adds a unique twist to the classic breakout formula. While the game features solid and fluid mechanics, some players find it unbalanced and frustrating, particularly due to design choices like the inability to replay levels and a simplistic story. Overall, it offers a mix of enjoyable arcade-style gameplay with charming visuals, though it may not appeal to everyone due to its occasional lack of depth and polish.
“The gameplay is straightforward and simple.”
“The gameplay mechanics are solid and playing it feels nice; I really liked the slower/faster mechanic; it really helps.”
“Death's Hangover is a block breaker game; it has many new mechanics like enemies, a bullet time button, a speed-up button, and it's beautiful with a fun story and great gameplay.”
“The gameplay tends heavily towards being easy, with a few sudden bounds in difficulty towards the end.”
“To make it all worse, after finishing the so-called 'arcade' mode, the game unlocks its actual story mode which is just the same thing as arcade but they throw in a really basic 2D sidescroller gameplay where you just go around inspecting things and killing basic enemies by throwing the ball. Those sidescroller levels are small and happen between each one of the main arcade levels you played before, so it's just the same game again but with something underdeveloped thrown between levels. I took 2 hours to finish the arcade mode and I'm glad it wasn't longer; I'm not interested in this story mode as it's the same thing over again. It should have been the other way around, but the devs behind this just made bad decisions all over the place.”
“Unfortunately, the game mechanics for a breakout style boss quest game haven't been implemented well here.”