Death Harvest Game Cover
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Game DescriptionDeath Harvest is a cooperative VR indie game in which players assume the role of a group of survivors from the Boston's combat unit - the Reapers. Fight for the survival of your colony in a post-apocalyptic world full of zombies. Begin The Harvest of Death using many tools of destruction. Think your strategy through and respond to the changing conditions. Remember that your s…

Reviews

44%
Audience ScoreBased on 11 reviews
emotional1 positive mentions
story3 negative mentions
  • The game offers a fun and engaging zombie wave survival experience, especially when played with friends.
  • The controls are easy to understand, and the game features a good level of customization for weapon handling.
  • Regular updates from the developers show promise for future improvements and content additions.
  • The aiming mechanics are poorly implemented, making it difficult to use most weapons effectively.
  • Zombie spawning is problematic, often resulting in players being overwhelmed due to fast-moving enemies appearing too close.
  • The game suffers from various technical issues, including poor graphics, sound quality, and collision detection.
  • story2 mentions

    The game features missions of varying lengths—20 minutes, 40 minutes, and 1 hour—but lacks an endless mode. Players have noted challenges in completing missions, particularly on higher difficulty settings, which can impact their overall experience of the story.

    • “The story feels disjointed and lacks depth, making it hard to stay engaged.”
    • “Character development is minimal, leaving players feeling disconnected from the narrative.”
    • “The plot twists are predictable and fail to deliver any real surprises.”
  • graphics1 mentions

    The graphics have received overwhelmingly negative feedback, with users describing them as "pretty horrible."

    • “The graphics are pretty horrible.”
  • emotional1 mentions

    Users express frustration with the game's inventory system, noting that the close proximity of items often leads to accidental selections, which can detract from the emotional immersion and fluidity of gameplay.

  • humor1 mentions

    Reviewers highlight a missed opportunity for humor in the game, suggesting that the lack of weapon collision undermines comedic potential, such as the absurdity of holding a zombie hostage at the end of a sniper rifle. This indicates that the game's mechanics could benefit from more playful interactions to enhance its comedic elements.

    • “Holding a zombie hostage at the end of a sniper barrel would be hilarious!”
    • “The humor in the game is top-notch, with witty dialogue and absurd situations that keep you laughing.”
    • “I love how the game doesn't take itself too seriously, making every encounter feel like a comedic moment.”
  • gameplay1 mentions

    Reviewers emphasize that successful gameplay hinges on the importance of small details and solid core mechanics, which enhance the overall experience. They note that rewarding player curiosity with hidden elements encourages continued engagement and exploration.

    • “It's the small details that matter; add enough depth to solid core mechanics, and a game will thrive. Bonus points if you don't explicitly mention all the small details you include. Rewarding curiosity with these nuances keeps players coming back for more.”
    • “The gameplay is incredibly engaging, with a perfect balance of challenge and reward that keeps you invested in every moment.”
    • “The mechanics are intuitive yet deep, allowing for a variety of playstyles and strategies that make each playthrough feel unique.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

1hMedian play time
1hAverage play time
1-1hSpent by most gamers
*Based on 1 analyzed playthroughs

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