Death Harvest Game Cover
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Game DescriptionDeath Harvest is a cooperative VR indie game in which players assume the role of a group of survivors from the Boston's combat unit - the Reapers. Fight for the survival of your colony in a post-apocalyptic world full of zombies. Begin The Harvest of Death using many tools of destruction. Think your strategy through and respond to the changing conditions. Remember that your s…

  • PC
  • Windows

Reviews

52%
Audience ScoreBased on 22 reviews
emotional2 positive mentions
story2 negative mentions
  • The game offers a fun and immersive zombie wave survival experience, especially when played with friends.
  • The gun mechanics, including reloading and chambering, are well-executed, providing a satisfying shooting experience.
  • Regular updates from the developers show promise for future improvements and content additions.
  • Many weapons, especially pistols, are difficult to aim, leading to frustrating gameplay and inaccurate shooting.
  • Zombie spawning is problematic, often resulting in players being overwhelmed due to fast-moving enemies appearing too close.
  • The game suffers from various technical issues, including poor graphics, sound quality, and awkward melee mechanics.
  • story4 mentions

    The game's story is structured around missions of varying lengths—20 minutes, 40 minutes, and 1 hour—though there is no endless mode available. Players have noted challenges in completing missions, particularly on harder difficulties, which can impact their overall experience of the narrative.

  • graphics2 mentions

    The graphics have received overwhelmingly negative feedback, with multiple users describing them as "pretty horrible."

    • “The graphics are pretty horrible.”
    • “The graphics are pretty horrible.”
  • emotional2 mentions

    The emotional aspect of the game is highlighted by the frustration players feel when managing inventory, as the close proximity of items often leads to accidental selections, creating a sense of chaos and tension during critical moments.

  • humor2 mentions

    Players find humor in the game's mechanics, particularly the absurdity of zombies walking through weapons without any collision. The idea of holding a zombie hostage at the end of a sniper barrel is highlighted as a missed comedic opportunity, suggesting that more interactive and humorous physics could enhance the experience.

    • “Holding a zombie hostage at the end of a sniper barrel would be funny.”
    • “The humor in the game really shines through in the absurd situations you find yourself in.”
    • “The witty dialogue and hilarious character interactions kept me laughing throughout the game.”
  • gameplay2 mentions

    Gameplay is enhanced by the inclusion of small, thoughtful details that complement solid core mechanics, fostering player engagement and encouraging exploration. When these nuances are subtly integrated, they reward curiosity and contribute to a game's longevity and appeal.

    • “It's the small details that matter; adding enough depth to solid core mechanics allows a game to thrive. It's a bonus if you don't explicitly point out all the small details you include, as rewarding curiosity with these nuances keeps players coming back for more.”
    • “The gameplay is incredibly engaging, with a perfect balance of challenge and reward that keeps you invested in every moment.”
    • “The mechanics are intuitive yet deep, allowing for a seamless learning curve that makes mastering the game a satisfying experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

1hMedian play time
1hAverage play time
1-1hSpent by most gamers
*Based on 2 analyzed playthroughs

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