- January 23, 2025
- Retrofiction Games
- 12h median play time
Dead of Darkness
Platforms
About
In Dead of Darkness, players step into the shoes of private investigator Miles Windham as he delves into the mysterious death of his daughter, leading him to the ominous Velvet Island. The game offers a survival-horror experience with cosmic horror influences, featuring a complex narrative and challenging resource management. As players encounter enemies, their mental state deteriorates, leading to intense hallucinations, adding an extra layer of psychological terror to the game.
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- The game successfully captures the essence of classic survival horror with engaging gameplay, including inventory management, puzzles, and exploration.
- The voice acting is of high quality, adding depth to the characters and enhancing the overall atmosphere of the game.
- The story is intriguing and well-presented, with a rich lore that keeps players invested throughout the experience.
- The combat system is limited, with only three weapons available, which can lead to repetitive gameplay and a lack of variety in combat strategies.
- Some sections of the game, particularly the maze-like areas, can feel frustrating and padded, detracting from the overall pacing and enjoyment.
- The inventory management can be cumbersome, as the game does not pause when accessing the inventory, leading to potential frustration during tense moments.
story
31 mentions Positive Neutral NegativeThe story of *Dead of Darkness* follows Miles Windham, a private investigator unraveling the dark secrets behind his daughter's death on Velvet Island. While the narrative features familiar horror tropes and some predictable twists, it is generally well-presented with strong voice acting and engaging character development, particularly in the latter half of the game. Overall, players find the story compelling and atmospheric, contributing significantly to the game's appeal despite some mixed opinions on its originality.
“I was positively surprised by the story presentation with good voice acting and nice character portraits.”
“The story behind *Dead of Darkness* is that you start out as Miles Windham, a tortured PI who receives an odd recording claiming that the secret behind the death of his daughter lies on Velvet Island.”
“Atmospheric & gory pixel-puzzle-exploration-survival-horror-game with great voice acting (sound design in general) and a deeper plot than most of the genre.”
“The story was too intrusive and generally uninteresting, and this game doesn't do much to set itself apart from your Resident Evil or Silent Hill.”
“The story has some twists and turns and again, while they're well done, they're nothing original.”
“And like Resident Evil, the story won't be the strong point there.”