"Dead Monarchy" is an open-world, turn-based tactical RPG set in a low fantasy world, where you lead a mercenary company as the captain. Explore the Midlands region, discover various locations, and take on contracts, all while learning the game's mechanics. It is recommended to start on a lower difficulty before attempting the challenging Emperor difficulty.
The game has great tactical depth, allowing for complex strategies and satisfying combat mechanics.
The developer is responsive to feedback and actively works on improving the game, showing dedication and passion.
The character progression and customization options provide a lot of variety, making each playthrough unique.
The game feels unfinished and lacks polish, with many features still in development and some mechanics being clunky.
The user interface is confusing and could benefit from clearer navigation and better organization of information.
There is a significant grind involved, which can lead to repetitive gameplay and frustration, especially in the early stages.
gameplay
29 mentions Positive Neutral Negative
28%
62%
10%
The gameplay has received mixed feedback, with many players praising the strategic depth and enjoyable combat mechanics reminiscent of XCOM, while also criticizing the clunky UI and lack of clear explanations for game mechanics. Players noted that the day/night cycle feels unnecessary and that excessive loading screens and repetitive tasks detract from the experience. Despite these issues, the game offers a challenging and rewarding tactical experience, particularly for those who appreciate intricate mechanics and are willing to invest time in learning them.
“This is a great game for those who value gameplay over graphics.”
“The actual gameplay is a great little strategy game, and I think if you want to get into a game with a great little soul that actually looks like it will develop in a positive way, then this is absolutely the game for you.”
“A strategy RPG, with difficult combat, interesting mechanics you will not find elsewhere, and a lot of fun (particularly if you slide towards masochistic).”
“The day/night cycle doesn't seem to add to gameplay, just meaning I can't interact with things during the night, though this is not explained.”
“Most of my rage quits are from getting annoyed with the game mechanics, like 100 million loading screens just to do one simple thing or spending too much time trying to put skills on my mercenaries due to a lack of quality of life options.”
“I find myself not really understanding what every perk does and what leveling up accomplishes without reading pages of Google tips, as the UI is so frustratingly lacking.”
story
27 mentions Positive Neutral Negative
11%
78%
11%
The story in the game is described as lacking depth, with many players feeling it serves merely as a backdrop for gameplay rather than a compelling narrative. While there is a sense of mystery and some lore, the overall experience is marred by a grindy structure and a lack of satisfying resolution, particularly in the postgame. Players express a desire for a more engaging storyline to enhance immersion and motivation throughout their missions.
“The story directs the player well enough, but even once you complete it, you are denied satisfaction, because advancing to postgame promises to yield one last part, potentially the most satisfying part of the story.”
“Other than that, Dead Monarchy is everything I enjoy about the wasteland games in a medieval setting and basically no railroading; you can go wherever you want, whenever you want, and do quests for whichever settlement you want.”
“The game could easily get an up rating from me if there was some kind of story to drive your gameplay.”
“Why are so many missions offered to me, which breaks the immersion?”
“The reason for down rating the game for me is that there is absolutely no story line.”
“The story part of the game is somewhat of a grind since you have to travel all around the map and do extra fights to access the goal of the story.”
graphics
19 mentions Positive Neutral Negative
26%
58%
16%
The graphics of the game are generally considered "serviceable" and functional, with some reviewers noting that while they are not on par with AAA titles, they are adequate for the gameplay experience. The tactical combat visuals are highlighted as particularly good, and the overall aesthetic is appreciated, especially given the game's low budget and single-developer background. While some aspects may appear dated, the graphics do not detract significantly from the game's mechanics and overall enjoyment.
“It looks so much better than Battle Brothers (yes, I know they chose their aesthetic, but still the graphics are good).”
“The graphics for the enemies are amazing.”
“And the combat visuals are excellent.”
“The graphics look 20 years old.”
“It's a low budget game, so don't expect AAA graphics.”
“Def not the graphics of a AAA game but more than makes up for it mechanically.”
music
5 mentions Positive Neutral Negative
60%
40%
The music in the game is widely praised for its soothing quality and ability to enhance the overall experience, contributing to an authentic medieval atmosphere. Reviewers appreciate the well-crafted integration of music with other game elements, highlighting it as a significant positive aspect.
“The music is a soothing background for me, and overall, it adds to the pleasant experience.”
“Nice music and good atmosphere, feels more authentically medieval than most of these sorts of games.”
“Artwork, music, writing, combat, missions, loot, maps, etc., are well done.”
grinding
4 mentions Positive Neutral Negative
100%
Players have mixed feelings about the grinding aspect of the game; while the developer offers options like experience multipliers and fast travel to alleviate the grind, some find the experience rate too slow, leading to excessive grinding at certain stages. The presence of roaming bandits helps balance the economy and makes exploration less punishing, but the overall grind can still feel overwhelming for some players.
“The developer recommends a super-hardcore and long playthrough, but he also included experience multipliers, fast travel, and other features to make the game less grindy if it's not your cup of tea.”
“On this mode, the XP rate is so slow that you end up grinding for far too long at various stages of party strength.”
“Grindy.”
atmosphere
3 mentions Positive Neutral Negative
67%
33%
The atmosphere of the game is praised for its intriguing sense of mystery and authentic medieval feel, enhanced by pleasant music. Overall, it creates an immersive experience that stands out among similar titles.
“So I'm yet to see if there's anything mind-blowing about the story, but it has a nice atmosphere of mystery.”
“Nice music and good atmosphere; it feels more authentically medieval than most of these sorts of games.”
character development
2 mentions Positive Neutral Negative
100%
150%
The character development in this turn-based medieval tactical RPG is praised for its depth and realism, allowing players to enhance their characters through improved armor and weapons. Reviewers express a desire for further enhancements, including more missions and graphical improvements, to enrich the overall experience.
“Turn-based medieval tactical combat RPG with awesome character development and realism.”
“Get better armor and weapons, and defend your base in siege play. That's pretty much it for now, but as well as balancing, increased missions, more graphical and character development, and a 'world map' as well as other additions.”
“Character development feels stagnant; there are limited options for growth and customization.”
“The lack of meaningful character progression makes the gameplay feel repetitive and uninspired.”
“I was hoping for deeper character arcs, but the development is shallow and lacks emotional impact.”
optimization
2 mentions Positive Neutral Negative
100%
100%
Overall, the game's optimization is generally solid, with users reporting no major or minor bugs. However, some players experience minor stuttering as the game progresses and squad sizes increase, indicating potential performance issues in more demanding scenarios.
“The optimization system allows for a tailored gameplay experience, enhancing each player's unique strengths.”
“I love how the game encourages strategic thinking through its optimization mechanics, making every decision impactful.”
“I have not run into any major or minor bugs at all, just minor stuttering as I get later in the game with bigger squads.”
“Everyone has attributes, and they affect performance.”
replayability
2 mentions Positive Neutral Negative
50%
150%
Users note that while the game offers a high replayability score of 9/10, the ability to quickly discover optimal tactics and character builds diminishes its long-term replay value.
“Replayability: 9/10”
“But it doesn't take too long to figure out the optimum tactics and most of the optimum character builds, which for me hurts replay value.”
“Once you've completed the game once, there's little incentive to go back and experience it again.”
“The lack of meaningful choices and consequences makes replaying the game feel redundant.”
humor
1 mentions Positive Neutral Negative
100%
The humor in the game is characterized by a lighthearted acknowledgment of misfortune, with players attributing their bad luck to the whims of "the dice gods," creating a playful and relatable atmosphere.
“It isn't your computer's fault, just the dice gods laughing down on you.”
stability
1 mentions Positive Neutral Negative
300%
Overall, users report that the game exhibits strong stability, with no significant glitches and minor issues being addressed through regular patches.
“The game crashes frequently, making it nearly unplayable at times.”
“I experienced constant lag and frame drops, which ruined the overall experience.”
“There are numerous bugs that disrupt gameplay, and the developers seem slow to address them.”