Skip to main content
Dawnsbury Days Game Cover

About

Dawnsbury Days is a single player tactical role playing game with fantasy and anime themes. It was developed by Dawnsbury Studios and was released on March 8, 2024. It received overwhelmingly positive reviews from players.

Dawnsbury Days is a 2D turn-based tactics game with CRPG elements that's based on the rules of PF2E, the second edition of a powerful tabletop ruleset originally published under the OGL. You play as the Dawnsbury Four, a group of four young heroes from a small town. You choose their class, feats, spells and other abilities as you lead them through a quest to save their home town from a multitude…

Skip User Reviews

98%
Audience ScoreBased on 744 reviews
story67 positive mentions
stability1 negative mentions

  • Highly faithful and well-executed implementation of Pathfinder 2nd Edition ruleset, excellent for learning and experimenting with builds.
  • Engaging and challenging tactical combat encounters with good encounter design and varied objectives beyond standard fights.
  • Great value for price with multiple difficulty settings, full voice acting, mod support, and ongoing developer updates.
  • Charmingly humorous dialogue with fourth-wall breaking adds a unique tabletop-like feel and meta humor.
  • User-friendly and intuitive UI, including clear tooltips and dice roll probabilities.
  • Additional content available through DLCs and extensive modding community, increasing replayability and character options.
  • Limited story depth and linear narrative with campy and cheesy writing that may break immersion for some players.
  • Very short base campaign length capped at low levels; DLC needed to extend content but still limited compared to full traditional RPGs.
  • Minimal non-combat elements like exploration, dialogue choices, and downtime activities, making the experience mostly a combat simulator.
  • Presentation and graphics are simple, token-style, and may disappoint those expecting high production values.
  • Some voice acting is amateurish and voice character personality is pre-set and cannot be customized.
  • Randomness of dice rolls can occasionally feel frustrating; some encounters may require optimization or multiple retries for success.
  • story
    230 mentions Positive Neutral Negative

    The story in this game is simple, lighthearted, and often breaks the fourth wall with meta humor, providing a cute and charming narrative experience that complements the core focus on tactical Pathfinder 2e combat. While the plot is straightforward and lacks depth or player-driven choices, the voice acting and character interactions add personality, making it an enjoyable introduction to the system despite some roughness and linearity. Overall, the story serves as a fun, modest framework for combat rather than a major draw, with added value coming from replayability and modding support.

    • “The story and characters were both interesting and entertaining, and had a number of great moments that had me genuinely invested in them.”
    • “The characters and the majority of the story narration are voiced, a feature I greatly appreciate.”
    • “Full voice acting for dialogue adds a surprising level of polish, giving personality to each hero and making story scenes more engaging than expected from a small-scale production.”
    • “The story, art style, voice acting and music are absolutely horrible and I highly encourage turning all audio off, skipping all dialogue and replacing the tokens with new ones from the workshop or importing custom ones.”
    • “The main story and characters suck and there's no actual way to change any of your party's personalities.”
    • “While the base game has a basic story which lent itself to light hearted dialogue, the DLCs could have story potential, but the dialogue and lack of character interaction makes the story a bit unengaging.”
  • gameplay
    92 mentions Positive Neutral Negative

    Dawnsbury Days offers a faithful and highly detailed adaptation of Pathfinder 2e's core mechanics, delivering deep, tactical, and strategic combat gameplay that effectively teaches and showcases the system. While its presentation and story are minimalistic and sometimes campy, the gameplay shines through with well-designed encounters, modding support, and continuous developer updates, making it an excellent introduction and enduring experience for fans of the tabletop ruleset.

    • “The creator did a great job of implementing the Pathfinder 2e mechanics in this game, designing interesting fights with variable objectives and maps that force you to think about how to approach the battle, and wrote a fun little adventure to play through.”
    • “The game’s mechanics follow the Pathfinder 2e ruleset to a T, with precise implementations of complex systems like action economy, character classes, feats, and skill checks.”
    • “Dawnsbury Days, developed and published by Dawnsbury Studios, is an impressive indie tactical RPG that brings the structure and mechanics of tabletop gaming to life through the framework of Pathfinder Second Edition.”
    • “The game has solid mechanics but they are wasted on a comically short campaign.”
    • “Some mechanics are missing to account for the simpler medium of a video game such as inventory bulk, but a glaring omission was skill feats.”
    • “The actual gameplay is entirely combat, so if that turns you off I guess you wouldn't like it.”
  • graphics
    49 mentions Positive Neutral Negative

    The game's graphics are simple and minimalist, resembling virtual tabletop setups like Roll20, with clean but basic 2D art that prioritizes clarity over visual spectacle. While some find the aesthetic charming and fitting, others criticize the rough, anime-inspired style and express a wish for upgraded visuals. Overall, despite the modest graphics, the game’s strong mechanics and faithful Pathfinder 2e adaptation make it appealing to fans tolerant of minimalist presentation.

    • “Don't be put off by the simple graphics; this is a very fun game with a spectacular number of character customization options.”
    • “You can tell a lot of love and thought has gone into making this game, with unique artwork for each spell, icons for each weapon or item, and even some simple spell effects.”
    • “The charming simple aesthetic combined with a great and faithful rendition of Pathfinder 2e in a unique setting is great fun.”
    • “The story, art style, voice acting and music are absolutely horrible and I highly encourage turning all audio off, skipping all dialogue, and replacing the tokens with new ones from the workshop or by importing custom ones.”
    • “I absolutely hate the constant 4th wall breaking and most of the dialogs. The visuals will make your eyes bleed, but I'll be kind considering it's a solo dev effort and the most important thing is the tons of interesting tactical decisions, turn after turn!”
    • “Obviously, the aesthetics and presentation are not amazing, as you can see from the screenshots on the Steam page, but they belie an amazingly polished adaptation of the encounter mode of the PF2E system, which is fabulous to begin with.”
  • humor
    38 mentions Positive Neutral Negative

    The humor in the game is characterized by frequent fourth-wall breaking and meta references to tabletop RPG mechanics, delivering a fun, tongue-in-cheek tone appreciated by many players. While some find the jokes charming and well-voiced, others feel the humor can become repetitive or cheesy, especially with certain voice acting choices. Overall, the game's lighthearted, self-aware comedy is a highlight that blends well with its tactical gameplay and faithful adaptation of the Pathfinder 2e system.

    • “The quests weren't super deep, but the dialog had some cute tongue-in-cheek 4th wall breaking humor.”
    • “What I didn't expect was voice acting and tongue-in-cheek meta humor that doesn't feel forced.”
    • “A lovely game faithfully in the spirit of Pathfinder 2e ruleset, with excellent and on-point TTRPG humor that both novices and veterans can appreciate and/or groan at.”
  • replayability
    20 mentions Positive Neutral Negative

    The game offers strong replayability primarily through diverse class and background choices, customizable party builds, and varying difficulty levels. While the base campaign is relatively short, experimenting with different strategies and mods significantly extends playtime and variety. Its moddable nature and ongoing content updates further enhance its long-term appeal and value.

    • “There appears to not be a huge story for the base game but with the ability to pick so many different classes, backgrounds, etc., there's so much replayability.”
    • “There’s a surprising amount of content, replayability, and polish for the price, especially considering how niche and rules-faithful it is.”
    • “There's some replayability in the campaign, but really not much.”
    • “I don't know how much replayability exists with the story mode, other than wishing to try other class combinations.”
    • “While the campaign can be completed in just a few hours, the replayability comes from experimenting with new builds, team compositions, and strategies.”
  • music
    11 mentions Positive Neutral Negative

    The game's music is generally serviceable but unremarkable, with some orchestral and ambient themes that suit gameplay but tend to be repetitive and limited in variety. While it effectively supports combat tension, many users find it modest or even poor, with some recommending disabling the audio or seeking custom replacements. Overall, the soundtrack is adequate but not a standout feature.

    • “The music and sound design are modest but effective, featuring orchestral themes that enhance tension during combat and gentle ambient tunes during downtime.”
    • “The soundtrack is surprisingly good.”
    • “The graphics and music are serviceable for the cost of the game.”
    • “The story, art style, voice acting, and music are absolutely horrible. I highly encourage turning all audio off, skipping all dialogue, and replacing the tokens with new ones from the workshop or by importing custom ones.”
    • “I hope you like the song they use for the encounters, because it's the only piece that the game uses for gameplay.”
    • “The music gets really repetitive after your first playthrough (but can be disabled).”
  • optimization
    7 mentions Positive Neutral Negative

    The game demonstrates impressive technical optimization, smoothly running complex systems like the full P2E SRD, though minor audio and performance quirks occasionally detract from immersion. Players can achieve effective party optimization to handle challenges, but some gameplay elements may feel unbalanced or tedious despite this. Overall, optimization is solid, but the experience might require adjusting difficulty settings for the best balance between challenge and performance.

    • “Programming the entire dang p2e srd into a game and then having it run smoothly is, frankly, wizard sh*t.”
    • “The game will work almost identically to 2e on the hard difficulty minus the absence of all skill feats except intimidating glare, though it might feel easy for anyone with actual pf2e experience because you can perfectly control full party optimization, when a lot of real players often intentionally break optimization for roleplaying purposes.”
    • “Some minor audio inconsistencies and performance quirks occasionally break immersion, but these are small blemishes on an otherwise well-crafted system.”
    • “They're not particularly optimized, so start on medium or easy.”
    • “I feel like a lot of that has to do with a lack of direction for the performances rather than a lack of talent, but I had to mention it.”
  • emotional
    4 mentions Positive Neutral Negative

    The game delivers a warm and wholesome emotional experience, evoking happiness upon completion despite some challenging moments. Its charming story and customizable heroes add depth, though players desire more interactive storytelling. Overall, it leaves a positive and heartfelt impression.

    • “It's exactly what it looks like and it made me feel warm and happy after completing it.”
    • “Very wholesome while being quite hard at times.”
    • “The story is cute and wholesome, although I'd like to be able to interact with it in some way.”
  • stability
    1 mentions Positive Neutral Negative

    The game is generally stable, with minor glitches that occasionally require patchwork; players have noted it as a suitable alternative while waiting for updates on other games.

Skip Game Offers

Buy Dawnsbury Days

20h Median play time
20h Average play time
20-20h Spent by most gamers
*Based on 1 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Dawnsbury Days
Skip FAQs

Frequently Asked Questions

Dawnsbury Days is a tactical role playing game with fantasy and anime themes.

Dawnsbury Days is available on PC and Windows.

On average players spend around 20 hours playing Dawnsbury Days.

Dawnsbury Days was released on March 8, 2024.

Dawnsbury Days was developed by Dawnsbury Studios.

Dawnsbury Days has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its music.

Dawnsbury Days is a single player game.

Similar games include Solasta: Crown of the Magister, Quest for the Golden Candelabra, Low Magic Age, Popup Dungeon, Demeo x Dungeons & Dragons: Battlemarked and others.