Dawn's Light Game Cover

In Dawn's Light, players join a secret organization to fight against an alien invasion. They must build and manage their base, recruit and train agents, and engage in strategic battles to protect the Earth. With various agent classes, skills, and equipment to unlock, players can experiment with different strategies and tactics to save the world.

  • PC
  • Windows

Reviews

85%
Audience ScoreBased on 44 reviews
story14 positive mentions
  • The game features a unique concept with challenging puzzles and a comedic RPG experience that keeps players engaged.
  • There are numerous side quests and activities, providing a rich and rewarding gameplay experience with plenty of exploration.
  • The battles are challenging but fair, with a well-organized structure that allows players to choose their approach to combat.
  • SFX sound settings are broken, causing volume issues even when adjusted, and there are numerous grammar errors in the writing.
  • The leveling system scales enemies with the player's level, which can lead to frustration and a lack of strategic depth in battles.
  • Healing is reliant on potions, and there are no healing skills available, making it difficult to recover after battles.
  • story56 mentions

    The game's main story is often described as simplistic and nonsensical, serving primarily to support the gameplay rather than stand out on its own. However, the side quests are praised for their variety and depth, offering engaging narratives and unique objectives that enhance the overall experience. While the main quest is linear, the humor and satire in the dialogue, along with the heartwarming twists typical of the developer's style, provide an enjoyable backdrop for players who take the time to explore.

    • “Sure, it has the RPG Maker feel to it, but JW has crafted an excellent game here with a great story, excellent side quests, some fun and some frustrating puzzles.”
    • “I am amazed by the music, the story, and the characters. Well done! I recommend this game to play, and for that money, don't even consider not playing it.”
    • “The storyline, as usual of any JW game, is twisty and heartwarming.”
    • “The game itself has a nonsensical story.”
    • “You will get nothing from the story; the majority of your time will be spent on side quests.”
    • “Either I lost interest in the storyline, characters, or the game in general.”
  • humor12 mentions

    The game's humor is a standout feature, characterized by witty character interactions and engaging dialogue that balances comedy with narrative depth. Players appreciate the abundance of funny banter and quests, noting that the humor enhances the overall experience without veering into slapstick territory. With around 20 hours of gameplay filled with amusing exchanges, the humor effectively contributes to character development and world exploration.

    • “I enjoyed the humor of the main characters' interactions, as well as the overall feel of the game.”
    • “The dialogue and story are hilarious but still interesting (it's funny but doesn't cross into slapstick silly).”
    • “20 hours of hilarious gameplay.”
  • gameplay10 mentions

    The gameplay is engaging and offers a good balance of activities, keeping players consistently entertained for around 20 hours without feeling repetitive. While some may find the RPG Maker mechanics less appealing, the clear guidance and enjoyable story enhance the overall experience, making it both fun and accessible.

    • “Information is easy to find, you're never left wondering what to do next, and there is a good balance in the types of gameplay, so you're always doing something new.”
    • “I just realized this because it's not that easy to beat everything in here, so the story has its characteristics to back up the gameplay.”
    • “It's really a very fun game, and a long one (I got at least 20 hours of gameplay) but doesn't feel like it drags on.”
    • “20 hours of hilarious gameplay.”
  • character development2 mentions

    Reviewers express a desire for deeper character development, highlighting the potential for more engaging banter and exploration of the game's world and its inhabitants. They feel that the game could benefit from enhanced interactions that would enrich the overall narrative experience.

    • “I felt like this game had more opportunities for funny banter and character development, as well as a way to further explore the world I was in and the people in it.”
  • music2 mentions

    The music in the game has received high praise from users, who find it impressive and integral to the overall experience, complementing the story and characters effectively. Many recommend the game, emphasizing its value for the price.

    • “I am amazed by the music, the story, and the characters. Well done! I recommend this game to play, and for that money, don't even consider not playing it.”
  • grinding2 mentions

    Players appreciate the lack of grinding in the game, as defeated enemies do not respawn, which keeps the gameplay fresh and engaging without the monotony often associated with repetitive battles.

    • “There's no grinding because enemies are all gone after you defeat them once, so it's not boring.”
  • emotional2 mentions

    Players consistently highlight the emotional depth of the storyline, noting its twisty and heartwarming nature, which is a hallmark of the game series.

    • “The storyline, as usual for any JW game, is twisty and heartwarming.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Dawn's Light

Play time

20hMedian play time
20hAverage play time
20-20hSpent by most gamers
*Based on 4 analyzed playthroughs

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