Dark Storm VR Missions Game Cover

"Dark Storm VR Missions is a single-player stealth/action game that serves as a precursor to Dark Storm: Ascension. It offers a stand-alone module for players to test and refine game mechanics while exploring the Dark Storm universe. Purchasers will receive a discount for Dark Storm: Ascension upon its release. This game is inspired by classic titles like Metal Gear Solid and Deus Ex."

  • Mac OS
  • PC
  • Windows

Reviews

24%
Audience ScoreBased on 24 reviews
graphics3 positive mentions
story3 negative mentions
  • The game has a great concept and potential, with a good story and appealing graphics.
  • Some players are hopeful that the game will be finished and improved, as it shows promise despite its current state.
  • The level design and game fundamentals have been appreciated, indicating a solid foundation for future development.
  • The game has been abandoned by its developers, leading to a lack of updates and support since 2017.
  • There are numerous technical issues, including crashes, poor AI, flawed hit detection, and unresponsive controls, making it nearly unplayable.
  • The game feels incomplete and is criticized for being released in a state that does not justify its price, with many features and mechanics not functioning properly.
  • story8 mentions

    The story is generally well-received, with users praising its potential and intriguing concept, likening it to a next-gen Metal Gear Solid experience. However, the game's current instability and AI issues hinder the overall enjoyment and completion of missions, leaving players hopeful for future improvements.

    • “I hope they finish it someday, the story is good, the graphics are sweet, and it's a great concept. I know if the game gets some work and becomes more stable, it will be incredibly enjoyable.”
    • “The game was supposed to be like a next-gen Metal Gear Solid VR missions.”
    • “I can't even finish the first VR mission (which should take a couple of minutes) because the AI teleports itself around the map with no clear line of sight.”
    • “Anyhow, about the gameplay, I tried 2 missions in stealth instead of casual. It takes a few times to get used to peeking and shooting.”
  • gameplay6 mentions

    The gameplay has been criticized for its lack of polished mechanics, particularly in the initial moments where players struggle with character movement controls. Additionally, transitioning between stealth and casual play styles requires a learning curve, making it challenging for players to adapt to the game's mechanics. Overall, the absence of a programmer is noted as a significant hindrance to improving gameplay quality.

    • “The gameplay takes a few tries to get used to, especially when switching between stealth and casual modes, but it offers a rewarding experience once you master peeking and shooting.”
    • “The mechanics of the gameplay are engaging, providing a unique challenge that keeps players invested.”
    • “The gameplay experience is dynamic, allowing for different approaches to missions that enhance replayability.”
    • “The first five seconds of the gameplay, where you cycle through crouch, prone, crouch, and standing, is just a mess.”
    • “The gameplay is frustrating; I tried two missions in stealth instead of casual, and it takes a few attempts to get used to peeking and shooting.”
    • “The game they want to make needs mechanics, but there is no programmer in sight.”
  • graphics2 mentions

    The graphics are praised as "sweet," contributing positively to the overall experience of the game. Reviewers express optimism that with further development and stability, the visual elements will enhance the game's enjoyment even more.

    • “The graphics are stunning and really bring the game world to life.”
    • “The visual design is breathtaking, making every scene a joy to explore.”
    • “The attention to detail in the graphics is impressive, enhancing the overall experience.”
  • stability2 mentions

    The game is reported to be quite buggy and has awkward controls, but there are indications that improvements are being made.

    • “Yes, it is very buggy and somewhat awkward to control, but it is making progress.”
  • replayability2 mentions

    Users express that the game's replayability is lacking, suggesting that improvements in gameplay design could enhance the overall experience and make it more recommendable.

    • “Maybe if you put more effort into making the game more playable for people, I might recommend it.”
    • “Maybe if you put more effort into making the game more playable for people, I might recommend it.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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