- October 1, 2018
- Systemsoft beta, Inc.
DAISENRYAKU PERFECT 4.0
Platforms
About
"Daisenryaku Perfect 4.0" is a turn-based strategic simulation game with up to 8 factions competing on large hex maps. The game features over 300 maps, 50 terrain types, and 1500 units representing the latest military technology. With 6 phases per turn, players must carefully plan their moves to overcome opponents in battles on massive hex-based maps. Analyze and strategize to lead your faction to victory.





- The game offers a vast array of units and maps, providing extensive customization options through unit and map editors.
- The core gameplay is engaging, with strategic depth that can appeal to fans of military tactics and turn-based strategy games.
- Despite its flaws, the game can be enjoyable for those who appreciate the Daisenryaku series and are willing to invest time in learning its mechanics.
- The user interface is clunky and unintuitive, making navigation and gameplay frustrating for many players.
- The game suffers from poor translation, with many unit names and menu items remaining in Japanese, leading to confusion.
- Graphical performance is subpar, with low-resolution sprites and animations that detract from the overall experience.
graphics
56 mentions Positive Neutral NegativeThe graphics of the game have been widely criticized for their poor quality, resembling outdated 16-bit visuals rather than modern standards, with no options for resolution or fullscreen. Many reviewers noted the lack of 3D models and low-resolution textures, leading to a frustrating user experience, especially when compared to other contemporary titles. While some appreciated the readability of the 2D graphics, the overall consensus is that the graphical performance is subpar and detracts from the gameplay experience.
“Exceed was an excellent turn-based strategy game, with simple but efficient 3D graphics and a lot of content.”
“Nevertheless, the 2D graphics make the game quite readable and completely eliminate camera management from the equation.”
“Its 3D graphics were nothing to swoon at, even for its era on the original Xbox, but they were clean and did the job of giving players a clear view of the battlefield, allowed players to smoothly zoom in and out, and even had simple 3D unit models.”
“The graphical performance is terrible.”
“The battle graphics are so poor, just scaled up from the 16-bit console version, right?”
“The units are not even in 3D on the map and the textures are very low resolution without even giving you graphics options in the menus.”