- September 26, 2014
- WarfareSims
- 13h median play time
Command: Modern Air / Naval Operations WOTY
Platforms
About
Command: Modern Air/Naval Operations - Warfighter Edition is a warfare simulation game that provides a realistic and immersive experience in modern naval and air conflicts. It offers a wide range of weapons, platforms, and systems, as well as a huge number of scenarios and campaigns. The game also features a powerful real-time combat engine, advanced command and control systems, and an extensive modding community.











- Incredible depth and realism, making it the best modern air and naval warfare simulator available.
- Extensive database of military units, weapons, and scenarios, allowing for endless replayability and customization.
- Active community support and regular updates from developers enhance the overall experience.
- Steep learning curve that can be overwhelming for newcomers, requiring significant time investment to master.
- User interface is clunky and not very intuitive, making navigation and command execution cumbersome.
- High price point may deter potential players, especially given the lack of flashy graphics and sound.
story
130 mentions Positive Neutral NegativeThe game's story aspect is largely driven by its mission-based structure, where players engage in strategic military operations without a traditional narrative. While the mission editor allows for extensive customization and creativity, many users express frustration with the AI's unpredictable behavior and the lack of immersive storytelling elements. Overall, the game offers a vast array of missions and scenarios, but the experience can feel disjointed due to the absence of cohesive narratives and the reliance on scripted events.
“Incredibly detailed mechanics to provide the utmost realism that can be had without access to classified material, extraordinary mission builder supported by a very active and passionate community.”
“This game is one of its kind due to the sheer amount of content (at least 10,000+ units, 5000+ weapons), replayability (30+ standard missions, 60+ community missions, and an in-game mission editor) and total control from a tactical to strategic scale.”
“Your imagination truly is the limit with this if you are a mission maker.”
“When I bought this, it had lots of missions, then after a few months they took most of those missions and stuck them into a paid DLC - dishonest if you ask me!”
“Be aware that the basic game comes with no campaign whatsoever, just some community-made missions, of which the lowest difficulty mission is highly prejudicial to the player.”
“On the other hand, there are no dramatic first-person graphics, no embedded plots, no immersive storylines.”