Cyberfrags '69 Game Cover
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"Cyberfrags '69' is a fast-paced FPS game with single-player and multiplayer modes. In the single-player mode, players must fight against Cyber-Nazis as Cyber-Frank. Multiplayer includes classic game modes with small 6-player maps, promoting quick and intense gameplay. Players can also unlock guns and skins for use in any match or level."

Reviews

100%
Audience ScoreBased on 103 reviews
gameplay10 positive mentions
story3 negative mentions
  • Incredible movement mechanics reminiscent of Titanfall and Quake, providing a fast-paced and exhilarating gameplay experience.
  • A vast array of unique weapons, each with interesting mechanics and alternative fire modes, enhancing the combat variety.
  • The developer is highly responsive and actively engages with the community, frequently updating the game based on player feedback.
  • The single-player campaign is quite short, with only a few levels available, leaving players wanting more content.
  • The multiplayer player base is small, making it difficult to find matches unless you have friends to play with.
  • Some movement mechanics, like wall running, can feel inconsistent and may disrupt the flow of gameplay.
  • gameplay20 mentions

    The gameplay is highly praised for its fast-paced, responsive mechanics and a wide variety of unique weapons, each featuring interesting secondary fires and movement abilities. Players appreciate the combination of satisfying movement, engaging arena shooter mechanics, and appealing visuals, making it a standout experience reminiscent of titles like Titanfall and Quake. While some concerns exist regarding balance and enemy variety in single-player mode, the overall consensus is that the game offers an incredibly fun and rewarding gameplay experience.

    • “Pretty epic arena shooter with a lot of possible combos and fun movement mechanics.”
    • “Lots of unique and interesting weapons, each with a secondary fire, most of which have a unique movement mechanic.”
    • “The combination of crisp twitch gameplay, tight and snappy movement, awesome and well-thought-out level design, and a great onboarding experience in the campaign with a variety of enemies and maps to simulate the skills you'll need for multiplayer.”
    • “While that's probably the mechanic working as intended, it doesn't quite feel right.”
    • “Singleplayer is about 1-1.5 hours of gameplay depending on how much you die.”
    • “Easy movement mechanics compared to some of the more popular arena first-person shooters.”
  • graphics3 mentions

    The graphics of the game are highly praised for their appealing visuals and art style, contributing to a fun and fast gameplay experience. Despite an unassuming store page, players find the visuals to be impressive and engaging, enhancing the overall enjoyment of the game.

    • “100% recommend to play, lots of weapons, great mechanics, and a good art style.”
    • “Fun and fast gameplay, appealing visuals and design.”
    • “Don't let the currently unassuming store page visuals fool you; this is an absolute monster of a game.”
  • story2 mentions

    The story aspect of the game is limited, featuring only four campaign missions that can be completed in about 30 minutes, which some players found suitable for speedrunning. While initial expectations may have been misleading, the gameplay itself received positive feedback despite the lack of depth in the story mode.

    • “While I felt misguided by reviews on the story mode, I was pleasantly surprised by the gameplay.”
    • “After the few campaign missions available (4 at the moment, took me around 30 minutes though they'd be perfect for speedrunning), there are only wave survival and endless modes for the single-player experience.”
    • “The story feels incomplete and lacks depth, leaving players wanting more context and character development.”
    • “The narrative is disjointed and fails to engage, making it hard to care about the characters or the outcome.”
  • music2 mentions

    The music in the game is highly praised, described as a powerful and energizing soundtrack that elevates the gaming experience and significantly boosts adrenaline levels.

    • “The soundtrack is a bowel-stomping masterclass; it increases my heart rate to energy drink binge levels like I enjoy.”
    • “The soundtrack is a bowel-stomping masterclass; it increases my heart rate to energy drink binge levels like I like it.”
  • emotional1 mentions

    The emotional aspect of the game is highlighted by the strong sense of community among players, described as wholesome and supportive, fostering connections among FPS gamers and adrenaline enthusiasts.

  • humor1 mentions

    Players find the humor in the chaotic gameplay, particularly the absurdity of flying at high speeds while missing targets, which creates a comical and entertaining experience that keeps them engaged and laughing.

    • “Flying around at ludicrous speeds and somehow trying to shoot enemies while hitting nothing gets the dopamine going, and I can't stop laughing.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Cyberfrags '69

Play time

7hMedian play time
6hAverage play time
5-7hSpent by most gamers
*Based on 2 analyzed playthroughs

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