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Cyber Cult City

79%Game Brain Score
story, gameplay
grinding
100% User Score Based on 30 reviews

Platforms

PCPCWindowsWindows

About

As the Mayor of Cyber City, it is up to you to take the city back from the Cyber Cult. Hoverboard/Hack/Loot/upgrade and Fight your way through the ever changing Cyber City. Collect stack-able perks that become more powerful the more you stack. Endlessly level up your weapons with stat cards that add physical and elemental damage to help you destroy the Cult through a variety of mission types. …

Cyber Cult City screenshot
Cyber Cult City screenshot
Cyber Cult City screenshot
Cyber Cult City screenshot
Cyber Cult City screenshot
Cyber Cult City screenshot
Cyber Cult City screenshot
Cyber Cult City screenshot
Cyber Cult City screenshot
Cyber Cult City screenshot
Cyber Cult City screenshot
+3

100%
Audience ScoreBased on 30 reviews
story8 positive mentions
grinding2 negative mentions

  • Cyber Cult City offers a vibrant and stylish cyberpunk aesthetic with engaging gameplay mechanics, including hacking, upgrading, and using a hoverboard for fast-paced movement.
  • The game features a variety of missions and random modifiers that encourage different approaches to objectives, providing a fun and dynamic roguelike experience.
  • Players appreciate the depth of the game, including hidden secrets, side quests, and a satisfying upgrade system that enhances the overall gameplay.
  • The user interface can be confusing and cumbersome, with some players experiencing frustration over unclear mechanics and the inability to easily manage perks and upgrades.
  • Runs can become tedious due to the time spent searching for items and upgrades, which may lead to a slower pace and potential underpowering for later levels.
  • Technical issues, such as bugs and sound annoyances, detract from the overall experience, with some players wishing for better clarity in gameplay prompts and mechanics.
  • story
    24 mentions Positive Neutral Negative

    The story of "Cyber Cult City" revolves around completing various missions in procedurally generated city block dungeons, reminiscent of "Streets of Rogue." Players engage in tasks such as defeating cyborgs or rescuing hostages, with minor level modifiers adding some variety, though many find the missions repetitive due to limited mission types. Overall, the atmosphere and narrative of the cyber cult are appreciated, despite some frustrations with mission mechanics and level design.

    • “I enjoyed the general atmosphere and the story of the cyber cult.”
    • “Took me a little bit to fully grasp what my mission was but after I got it I had a blast trying to get as far as I can before croaking!”
    • “Like streets of rogue, in Cyber Cult City, maps have random modifiers, like neo haze, which makes it harder to see at range, or heavy armor cyborgs; or electrical resistance cyborgs, adding some fun modifiers to the missions, mixing up your approach to taking back the city block.”
    • “Sadly, the level modifiers are very minor, so the levels all feel very similar, except for the around 4 different mission types. Also, why do I have to search the whole level for that one hostage I've missed in hostage missions? They should just be marked on the map like the enemies.”
    • “Sadly, the level modifiers are very minor, so the levels all feel very similar, except for the around 4 different mission types. Also, why do I have to search the whole level for that one hostage I've missed in hostage missions? They should just be marked on the map like the enemies.”
    • “Remember: you do not heal between missions unless you find a rest stop. This mayor is on a roll and will not stop their executive rampage!”
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay is engaging and enjoyable, drawing comparisons to titles like Jydge and Hotline Miami, but with a more forgiving difficulty level. Players find the upgrade system intriguing, enhancing the overall fun factor of the game.

    • “Gameplay is very fun and upgrades are always interesting to get.”
    • “Is very reminiscent of Jydge and Hotline Miami, although with a far more forgiving gameplay than the latter.”
    • “Gameplay is very fun and upgrades are always interesting to get.”
    • “Is very reminiscent of Jydge and Hotline Miami, although with far more forgiving gameplay than the latter.”
    • “This is no fault of the game, and I must have missed the prompt where that mechanic is explained.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics of "Cyber Cult City" are praised for their charming pixel art style, vibrant colors, and appealing aesthetics, reminiscent of "Streets of Rogue." Reviewers find the visuals to be dynamic and engaging, contributing to the overall enjoyment of the game.

    • “Also, like Streets of Rogue, Cyber Cult City is packing that delightful pixel graphic look that many find so endearing; (I know I do).”
    • “Love the bright colors and aesthetics and the dynamic sound.”
    • “Super fun roguelike with incredibly vibrant visuals!”
  • grinding
    2 mentions Positive Neutral Negative

    Players initially find the grinding aspect of searching for items and upgrades enjoyable, but this enjoyment tends to wane over time, leading to a sense of tedium as the process becomes repetitive.

    • “Searching through every last nook and cranny of every level to check if you haven't missed an item or upgrade can be fun at first, but becomes pretty tedious eventually.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised, particularly for its engaging narrative centered around a cyber cult, which adds depth and intrigue to the overall experience.

    • “I enjoyed the general atmosphere and the story of the cyber cult.”
  • humor
    2 mentions Positive Neutral Negative

    Players appreciate the humor in the game's minigames, which not only offer a fun distraction but also contribute to character progression. The lighthearted tone is complemented by a catchy, computer-inspired soundtrack, enhancing the overall experience.

    • “The music is also quite computery and cool sounding, and those minigames are a humorous and interesting way of providing the player with a stat increase while also giving them a break.”
  • music
    2 mentions Positive Neutral Negative

    The music is characterized as cool and computery, enhancing the game's atmosphere. Additionally, the inclusion of humorous minigames provides a fun break for players while contributing to their character's progression.

    • “The music is quite computery and cool sounding, and the minigames provide a humorous and interesting way of giving the player a stat increase while also offering a break.”

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