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About

"CyberCorp" is a top-down role-playing shooter game with diverse loot, encouraging an aggressive and customizable playstyle. Players can create their own builds focusing on close combat, skills or long-range sniping, as they take on the role of a CyberCorp fighter wielding unique and dangerous technology. The game offers both single and multiplayer options for up to 2 players, in a cooperative setting.

CyberCorp screenshot
CyberCorp screenshot
CyberCorp screenshot
CyberCorp screenshot
CyberCorp screenshot
CyberCorp screenshot
CyberCorp screenshot
CyberCorp screenshot
CyberCorp screenshot
CyberCorp screenshot
CyberCorp screenshot
+3

86%
Audience ScoreBased on 132 reviews
story8 positive mentions
stability8 negative mentions

  • CyberCorp offers fast-paced, engaging combat with a variety of weapons and abilities, making it a fun experience for fans of the looter shooter genre.
  • The game features a solid loot system with a wide array of customizable gear, allowing players to create unique builds and strategies.
  • Despite being in early access, the developers are actively updating the game and responding to community feedback, showing a commitment to improving the overall experience.
  • The game suffers from various bugs and performance issues, which can disrupt gameplay and lead to frustrating experiences.
  • Combat can feel janky and lacks impactful feedback, making it difficult for players to feel connected to their actions during battles.
  • The narrative and character development are weak, which may lead to a lack of long-term engagement for players seeking a compelling story.
  • story
    86 mentions Positive Neutral Negative

    The game's story revolves around players acting as contractors for a global megacorporation, undertaking covert missions with customizable cybernetic beings in a cyberpunk setting. While there is a structured narrative with 15 main missions and side quests, many reviewers find the story and character development to be lackluster and unoriginal, often overshadowed by the gameplay mechanics and loot system. Overall, the narrative serves as a backdrop for the action, but it may not be compelling enough to sustain long-term interest.

    • “Players step into the role of a contractor for a global megacorporation, taking on covert missions that the higher-ups want to keep off the record.”
    • “The game currently offers 15 story missions with 3 major story boss fights, adding structure and purpose to your progress.”
    • “Of course you can also select your next mission, not only are there story missions to complete with an actual narrative, but there are also side missions with different objectives like surviving waves of enemies, defeating a mini boss, or defending a specific point.”
    • “Same goes for mission structure - I commend it for actually having a story progression and not being a rogue-anything, but it's nevertheless as milquetoast as it can possibly get in this day and age.”
    • “The worst part is probably the narrative; the story beats are not very interesting and the characters are not great, at least so far.”
    • “The plot presentation is what you'd expect for a game in this price tier; apart from the animated intro, it is mostly in-game cutscenes or 2D art (but it is pretty nice to look at).”
  • gameplay
    32 mentions Positive Neutral Negative

    The gameplay in Cybercorp offers a solid experience with fast-paced action, a variety of weapons, and engaging mechanics, particularly for fans of cyberpunk and loot shooters. While the game shows potential with unique exotics and a fluid combat system, it currently lacks standout features that encourage long-term play, and some early game issues and animation smoothness need addressing. Overall, it provides enjoyable, dynamic gameplay with good replayability, though it remains a work in progress.

    • “The game excels in delivering fast-paced action, with a wide array of weapons and abilities that foster creative, dynamic gameplay.”
    • “Solid shooting mechanics, a ton of replayability, and good performance on the Steam Deck.”
    • “Combat flows quite well, with a fluid switch between melee and your two weapons as well as different skills; low HP enemies can be finished, which seems to net a higher chance of either currency loot or health pickups.”
    • “There are no interesting mechanics: you run backwards, shoot, chop, dodge, complete the mission, change/improve equipment - and start over.”
    • “Bugs and general gameplay issues I can totally understand and forgive from an early access title, but being lazy when it comes to what the characters say, and leaving in blatant spelling and grammar issues?”
    • “The gameplay is what you would expect from a top-down twin-stick shooter; you have a set goal per mission and you use a variety of ranged and melee weapons as well as some skills to kill a bunch of innocent people and complete whatever goal you have.”
  • music
    18 mentions Positive Neutral Negative

    The music in the game receives mixed reviews; while some players praise it as immersive and comparable to high-quality soundtracks like that of Cyberpunk 2077, others find it repetitive and lacking depth. Overall, the soundtrack enhances the gameplay experience, contributing to the game's chaotic and action-packed atmosphere.

    • “Awesome game, was not expecting it to be this fun but it has the right blend of music, chaos, action and looter/shooter.”
    • “The OST bangs.”
    • “The music is very good, like almost as good as Cyberpunk 2077's music.”
    • “The music is the same 5 seconds on repeat.”
    • “Same goes for the prerequisite electronic music, which exists, and is 'was-there-even-music?' kind of dull.”
    • “[h1]It's like The Ascent, but it's half the price and has better music.[/h1]”
  • graphics
    16 mentions Positive Neutral Negative

    The graphics of the game are generally well-received, showcasing a striking cyberpunk aesthetic and good art style, though many reviewers note that they could benefit from more detail and improved enemy visibility. While the visuals are promising, some players feel they are hampered by underlying gameplay mechanics, suggesting that the graphics alone may not be enough to recommend the game. Overall, the visuals are appreciated but are seen as needing further refinement as development continues.

    • “Good visuals, love the art style.”
    • “And awesome polygon graphics!”
    • “The visuals, while promising, could benefit from more detailed art and better enemy visibility, but this is likely to improve as development progresses.”
    • “I can't recommend it just for the aesthetics.”
    • “Cybercorp steps into the top-down looter-shooter genre as an early access title, bringing with it a striking cyberpunk aesthetic and adrenaline-pumping combat.”
  • stability
    8 mentions Positive Neutral Negative

    Overall, the game's stability is generally good, with users reporting minor graphical glitches and a buggy user interface. While some bugs are present, they are not considered game-breaking, allowing for a mostly smooth experience.

    • “Good, but buggy.”
    • “It's a little buggy, but the bugs aren't game-breaking.”
    • “Didn't run into any noticeable technical issues; some minor graphical glitches on some small texture in the background (but very rare).”
  • grinding
    6 mentions Positive Neutral Negative

    Players appreciate the grinding aspect of the game, as it involves engaging missions that serve both narrative and loot farming purposes. However, some users note that the experience can feel slow or tedious if players are equipped with subpar gear, and the game's initial simplicity may contribute to a grindy feel before it becomes more complex. Overall, while the loot farming is enjoyable, the pacing can be affected by gear quality and early game design.

    • “If you are using bad gear, the game will feel slow or grindy.”
    • “The game is a bit simple in the beginning but gets more complex after a few hours.”
    • “The missions, while challenging, can lead to repetitive grinding for loot.”
  • optimization
    6 mentions Positive Neutral Negative

    The game features solid shooting mechanics and good performance on the Steam Deck, offering a high level of replayability. However, players have reported persistent performance issues, indicating that the game is still in its early stages of optimization.

    • “Solid shooting mechanics, a ton of replayability, and good performance on the Steam Deck.”
    • “After you complete your mission and gather your sweet loot, you’re given a score based on your flawless performance as well as some money.”
    • “The game offers a solid balance of mechanics and performance, enhancing the overall experience.”
    • “Performance issues also persist, reminding players that the game is still in its early stages.”
  • monetization
    2 mentions Positive Neutral Negative

    Reviewers express frustration with the game's monetization strategy, suggesting that developers should prioritize improving game quality over excessive advertising efforts on social media.

Buy CyberCorp

751h Median play time
502h Average play time
3-1000h Spent by most gamers
*Based on 4 analyzed playthroughs

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