- August 19, 2024
- Megame LLC
- 751h median play time
CyberCorp
Platforms
About
"CyberCorp" is a top-down role-playing shooter game with diverse loot, encouraging an aggressive and customizable playstyle. Players can create their own builds focusing on close combat, skills or long-range sniping, as they take on the role of a CyberCorp fighter wielding unique and dangerous technology. The game offers both single and multiplayer options for up to 2 players, in a cooperative setting.











- CyberCorp offers fast-paced, engaging combat with a variety of weapons and abilities, making it a fun experience for fans of the looter shooter genre.
- The game features a solid loot system with diverse customization options, allowing players to create unique builds and strategies.
- Despite being in early access, the game shows great potential with frequent updates and active developer engagement, promising improvements and new content.
- The game suffers from various bugs and performance issues, which can disrupt gameplay and lead to frustrating experiences.
- The loot system can feel broken, as players often find better items than their equipped gear, diminishing the sense of progression.
- Combat mechanics, including movement and hit feedback, feel janky and lack the impact expected from a game set in a high-tech environment.
story
43 mentions Positive Neutral NegativeThe game's story revolves around players acting as contractors for a global megacorporation, engaging in covert missions with customizable cybernetic beings. While there is a structured progression with 15 main missions and side quests, the narrative is often described as lackluster and unoriginal, lacking compelling characters and depth. Despite the engaging gameplay and loot mechanics, many players feel that the story does not provide enough incentive for long-term interest.
“The game currently offers 15 story missions with 3 major story boss fights, adding structure and purpose to your progress.”
“In this cyberpunk world, the company CyberCorp has developed a new technology that allows agents to control mechs through a neurolink in order to perform dangerous missions. You’re one of these agents, so it’s your job to manipulate everyone from the comfort of your own home.”
“Of course you can also select your next mission; not only are there story missions to complete with an actual narrative, but there are also side missions with different objectives like surviving waves of enemies, defeating a mini boss, or defending a specific point.”
“Same goes for mission structure - I commend it for actually having a story progression and not being a rogue-anything, but it's nevertheless as milquetoast as it can possibly get in this day and age.”
“The worst part is probably the narrative; the story beats are not very interesting and the characters are not great, at least so far.”
“The plot presentation is what you'd expect for a game in this price tier; apart from the animated intro, it is mostly in-game cutscenes or 2D art (but it is pretty nice to look at).”