HYPERGUN
- August 23, 2018
- NVYVE® Studios
- 5h median play time
Hypergun's modular weapons make for wildly imaginative guns, but the game suffers from repetitive elements that drag this roguelite shooter down.
"HYPERGUN" is a single-player Science Fiction Shooter game with good graphics, offering around 5 hours of playtime. As DevTech Labs' intern, Dewey Owens, players must build the HYPERGUN by mastering a procedural weapon of questionable effectiveness, unlocking exciting new classes, gaining powerful abilities, and fighting through randomly generated levels filled with vicious alien invaders in a rogue-lite simulation. With over 150 weapon modules to collect, each run in the simulation is unique, providing a fast-paced and engaging experience.
Reviews
- The game features a unique and fun rogue-like shooter experience with a lot of replay value due to its modular weapon system and various attachments.
- The graphics and art direction are impressive, creating an engaging atmosphere filled with personality and humor.
- The game has solid mechanics, with smooth movement and shooting, and offers a variety of classes and abilities to unlock.
- Progression feels unbalanced, with infrequent drops of attachments and currency, making it frustrating to unlock new abilities and items.
- The gameplay can become repetitive quickly, with a lack of enemy variety and dull boss fights that feel tedious.
- The game suffers from performance issues and bugs, which detract from the overall experience and enjoyment.
- graphics9 mentions
- 89 % positive mentions
- 11 % neutral mentions
- 0 % negative mentions
The graphics of the game are widely praised for their impressive visual quality and vibrant neon aesthetic, contributing to an engaging world ambience. Players appreciate the art style and overall visual appeal, often noting that it runs smoothly without lag, even at high settings. However, some reviews indicate that while the graphics are excellent, they may be the standout feature of the game, with other aspects receiving mixed feedback.
“I'm only a few hours in and am blown away by the world ambience and graphics.”
“Imagine Mothergunship-type enemies, mixed with a neon chrome-style soundtrack, with awesome graphics.”
“At last, the graphics are nice looking and do not cause any lag; I played with 90+ fps constantly, that's all I need, personally.”
- gameplay9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The gameplay has received mixed reviews, with some players appreciating the fast movement and randomization that offers varied experiences, while others criticize it for being extremely repetitive and lacking fun, with issues like sloppy gunplay and poor mechanics. Despite some solid elements and minor bugs being addressed, many find the overall experience unsatisfying and uninspired.
“Unless I was in total mesmerization of every facet of gameplay, normally I wouldn't leave a review this fast. However, in this case, the sheer abundance of negative reviews out there makes me want to leave a positive review right now, just in case there's anyone like myself who is thinking about buying the game but holding off because of the negative reviews.”
“Runs well, only ran into one minor bug on release day and it was not affecting gameplay. The developers are already fixing it.”
“Random gameplay ensures each playthrough is different. The music, while repetitive, is very catchy, and the hypergun is a fun idea with many exciting possibilities.”
“Ironically, the speed of movement is so fast (which is nice, but not too nice), but the progress you make in actual gameplay is not.”
“Tldr: extremely repetitive even by genre standards, gameplay feels bad in every way.”
“The enemies get very repetitive and quite frankly, the gameplay isn't very fun.”
- music6 mentions
- 83 % positive mentions
- -33 % neutral mentions
- 50 % negative mentions
The music in the game is widely praised for its catchy and engaging quality, complementing the vibrant graphics and overall aesthetic. While the soundtrack enhances the experience, some players note that the audio for weapon sounds is inconsistent. Overall, the music contributes positively to the game's atmosphere, despite some repetitiveness.
“Imagine Mothergunship-type enemies, mixed with a neon chrome style soundtrack, with awesome graphics.”
“A very graphically pretty game, awesome music, interesting to experience.”
“Music is great, the audio in general is good, aside from the weapon firing sounds which is a mixed bag of okay and bland.”
“The music is repetitive and quickly becomes tiresome.”
“While the gameplay is engaging, the soundtrack lacks variety and gets old fast.”
“The music doesn't match the intensity of the gameplay, making it feel out of place.”
- story2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The game's story is criticized for being virtually nonexistent, with players describing it as lacking depth and engagement, leading to a repetitive experience. Many feel that it fails to provide a compelling narrative or motivation, making it unsuitable for those seeking a rich storyline.
“If you want rinse and repeat garbage and need a full-blown story from a game, look elsewhere.”
“Bits and hypercoins come much too slowly at the start, while random encounters can often feel stale after dozens of plays; there's no real story or driving force outside of the simulation.”
“The narrative feels disjointed and lacks depth, making it hard to stay engaged with the characters or plot.”
- optimization2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
While the game boasts impressive graphics and sound, players have reported subpar performance, particularly on high custom settings, indicating that optimization may be lacking. Some users with older hardware have experienced issues, suggesting that the game's performance does not meet expectations despite its visual appeal.
“I could not find anything like that, and I was playing on high custom settings. My computer is older than some people's brains, who were saying it was not optimized well.”
“The game runs poorly even on high-end hardware, which is frustrating for players expecting better optimization.”
“Despite adjusting the settings, I still experienced significant lag and frame drops, indicating a lack of proper optimization.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features charming humor that complements its appealing graphics, contributing to an overall enjoyable experience.
“The game features lovely humor that keeps the experience light and enjoyable.”
“The graphics are good, and the game has some great humor that adds to the fun.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Many users feel that the grinding in these roguelites can become excessive, often requiring around 20 runs (approximately 40 hours) to reach the final floor. This leads to a perception that the difficulty is artificially inflated, primarily serving to extend gameplay rather than enhance the experience.
“On one hand, these roguelites get too grindy at times, requiring at least 20 runs (~40 hours) before you see the final floor.”
“I end up feeling as though I'm just grinding against an artificial difficulty that serves only to pad out time.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express a sense of heartbreak regarding the game's current state, suggesting that it may represent the pinnacle of what the game can achieve, which evokes a strong emotional response.
“Until then, this may be the best version of the game we'll get, and that's a little heartbreaking.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game experiences notable stability issues, including glitches such as character clipping through walls during abilities, which can lead to players falling into voids and necessitating a restart.
“Not to mention there are some glitches; for example, if you play as Sue Sharp and use your class ability, it's like a short teleport. If you face a wall, you clip right through it and fall into nothing until you quit the game or return to base.”
“The game crashes frequently, making it nearly impossible to enjoy the experience without constant interruptions.”
“I've encountered numerous bugs that disrupt gameplay, including freezing and random disconnects that ruin the flow of the game.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game offers limited replayability, lacking the depth typically found in roguelikes that provide extensive hours of gameplay. Players seeking a more substantial replay experience may want to consider other options.
“If you're looking for tens or hundreds of hours of roguelike replayability, perhaps look elsewhere.”
“Once you've completed the main story, there's little incentive to dive back in.”
“The lack of meaningful choices and consequences makes replaying the game feel tedious.”