- August 21, 2015
- Adam Mowery
Curse of the Crescent Isle DX
Platforms
About
"Curse of the Crescent Isle DX" is a retro-style, pixel art adventure game where players help a cursed king's son break the curse. The game features side-scrolling action, puzzle-solving, and exploration on a mysterious island. With pixel-perfect controls and challenging gameplay, players must navigate through dangerous environments, battle enemies, and uncover secrets to lift the curse.
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- The game features charming 16-bit graphics and a nostalgic feel reminiscent of classic platformers like Super Mario Bros 2.
- The gameplay mechanics of picking up and using enemies with unique abilities add depth and variety to the platforming experience.
- Despite its short length, the game offers replayability through additional modes like Boss Rush and Speed Run.
- The game suffers from bugs and awkward controls, leading to frustrating moments such as ungrabbable enemies and laggy button responses.
- Level design can be simplistic or unfair, with some puzzles feeling tedious and lacking creativity.
- The overall experience is marred by a lack of polish, with issues like poor menu navigation and inconsistent hit detection.
gameplay
66 mentions Positive Neutral NegativeThe gameplay is heavily inspired by Super Mario Bros. 2, featuring mechanics like riding, picking up, and throwing enemies, with some adding unique abilities that enhance level interactions. However, players have noted issues with slow pacing, stiff controls, and a lack of polish, leading to a frustrating experience for some. While the level design introduces new challenges, the overall execution feels simplistic and can be tedious, making it less appealing compared to other retro-inspired titles.
“The boss battles are really good and make good use of its simple mechanics.”
“The level design is very good and even though the gameplay is simple, it always adds new elements to the challenge.”
“Aside from the usual platforming, the central mechanic of the game is picking up enemies and using them in various ways to traverse obstacles and defeat bosses.”
“For mere mortals, the combination of mechanics here is tedious or annoying.”
“Now, to me the gameplay is kind of stiff, the level design isn't anything special, the graphics and music are okay but... kind of uninspired.”
“Some of the frustrating mechanics are really hard to look past and the level design in this game really holds it back.”