Curse of Eternity
- December 1, 2022
- Imakeda Games
![Curse of Eternity Game Cover](https://img.gamebrain.co/games/172/curse_of_eternity_imakeda_2022_3_xl.jpg)
In "Curse of Eternity," engage in brutal, stamina-based combat as you choose your path through a handcrafted world full of traps, puzzles, and epic boss fights. With a misfit starting class and the ability to customize your build, your journey is truly your own with permanent choices and consequences. Explore the last remnants of humanity while fighting to overcome adversity and uncover secrets in this immersive RPG experience.
Reviews
- Curse of Eternity offers a fun and engaging exploration experience with a charming art style and a sense of humor that sets it apart from typical Souls-like games.
- The game features a variety of character builds and classes, allowing for diverse gameplay and replay value, while the puzzles and treasure hunts add an enjoyable layer to the exploration.
- Combat rewards players for learning enemy patterns and offers a strategic approach, making it satisfying to defeat challenging foes.
- Combat mechanics are often criticized for being clunky and slow-paced, with issues like poor character control and unreliable hit detection.
- Some players find the game lacks innovation within the genre, feeling it doesn't add anything new or exciting compared to other Souls-like titles.
- The absence of certain genre staples, such as fast travel and detailed weapon scaling, along with some bugs and balance issues, detracts from the overall experience.
- gameplay9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The gameplay is recommended for those who enjoy methodical combat reminiscent of earlier Souls games, with a focus on experimentation and diverse playstyles. While the shard keeper mechanic adds an interesting twist to soul recovery, some players find it frustratingly slow. Overall, the game offers a balanced mix of challenge, variety in enemies, and character builds, though it may have some bugs that could be improved in future updates.
“Recommended if you enjoy the slower, more methodical combat of the earlier souls games, like to experiment with different playstyles, and appreciate gameplay diversity in the form of simple puzzles.”
“No weight load for inventory, spell casting ability, and weapon variety for any class, a balance of beauty, lore, and smooth gameplay.”
“It's an innovative mechanic on one side, but the keeper is weak, slow, and frustrating to trigger as an event, so it's just the regular soul recovery with extra, pointless steps in the end.”
“Decently buggy and weird mechanics could get better in the future.”
“The game is just the right amount of challenging to keep you wanting to retry until you overcome it, and between the diverse enemies and the character build options, there's a ton of variety to the gameplay that keeps you on your toes.”
- music6 mentions
- 83 % positive mentions
- 17 % neutral mentions
- 0 % negative mentions
The music in the game has received high praise for its quality, with many users highlighting the impressive guitar soundtrack and metal tracks that enhance the overall experience. Reviewers appreciate how the music contributes to the immersive world-building, making exploration even more enjoyable.
“The music is amazing; the developer did a great job building a genuine and interesting world.”
“Having a blast exploring the world, and the music is awesome.”
“The metal music rocks!!!”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features a light-hearted and charming sense of humor that sets it apart from the typically grim tone of its genre. Subtle jokes and witty punchlines are cleverly woven into item descriptions and NPC dialogue, rewarding players who pay close attention. Overall, the humor enhances the experience and is a highlight for fans of traditional RPGs.
“The bright locales and light-hearted (but not obnoxious) sense of humor distinguish it clearly from the grim and miserable worlds the genre usually finds itself in.”
“Finally, I love the subtle humor in the game.”
“Item descriptions, NPC dialogue, etc. often have a short and funny punchline somewhere that if you're not paying attention you could easily miss, but are very charming when you are paying attention.”
- replayability4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
The game offers decent replayability due to its three distinct characters and a variety of build types, including spellcasters, melee tanks, and rogues. Players can experiment with different builds, equipment, and perks, which encourages multiple playthroughs and keeps the experience fresh.
“The replay value is decent, as there are several builds, equipment, and perks to experiment with in different runs.”
“The different classes and possible specs you can play give the game a lot of replay value, and by the time you're about to finish the game's campaign, you're already thinking about your next character build.”
“Decent replay value thanks to three different characters and several possible build types, such as spellcasters, heavy melee tanks, rogues, and even hybrid ones.”
- story3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The story in "Curse of Eternity" is engaging and well-structured, with quests that are clear and rewarding to complete, setting it apart from many other souls games. Players appreciate the balance and fun of the gameplay, noting that the narrative holds their interest throughout the approximately nine-hour playthrough.
“Quests are worth completing and, unlike in most other Souls games, aren’t obscure on how to progress them or what to do.”
“It took me around 9 hours to complete a single run of Curse of Eternity (CoE) on classic (hard) difficulty, taking extra time to explore everything and complete all quests I could find.”
“It's well balanced and fun to play, and so far the story is engaging and holds your interest.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be inconsistent; while most boss fights are manageable without grinding, a few notable exceptions present significant difficulty spikes that necessitate grinding to progress effectively. Overall, the experience can feel unbalanced, with some encounters rendering players' gear ineffective despite prior efforts.
“Boss fights are average at best, and aside from the final boss and a couple of exceptions, there won’t be any particular challenge to overcome even without grinding or over-leveling.”
“Those exceptions I mentioned are instead huge spikes of difficulty that will force you into grinding, before all of a sudden your weapons and eventual spells will feel like toys.”
- graphics2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics feature a nostalgic art style that may take some time to appreciate, but many players find themselves warming up to it quickly. Overall, the visuals are considered a good fit for the game's price point.
“As far as the art style, at first I wasn't a huge fan, but literally within like 10 minutes I already started really liking it.”
“I think it's a good price point and the graphics are wonderfully nostalgic.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization aspect of the game is generally viewed as unremarkable, with players noting that while there are no significant issues, the game fails to introduce any innovative features to justify its pricing or in-game purchases.
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is characterized by noticeable bugs and unusual mechanics, though there is hope for improvement in future updates.
“Decently buggy and weird mechanics could get better in the future.”