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Curse of Eternity

Curse of Eternity Game Cover
56%Game Brain Score
music, humor
gameplay, replayability
76% User Score Based on 25 reviews

Platforms

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Curse of Eternity Game Cover

About

Curse of Eternity is a single player role playing game with a fantasy theme. It was developed by Imakeda Games and was released on December 1, 2022. It received mostly positive reviews from players.

In "Curse of Eternity," engage in brutal, stamina-based combat as you choose your path through a handcrafted world full of traps, puzzles, and epic boss fights. With a misfit starting class and the ability to customize your build, your journey is truly your own with permanent choices and consequences. Explore the last remnants of humanity while fighting to overcome adversity and uncover secrets in this immersive RPG experience.

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76%
Audience ScoreBased on 25 reviews
music5 positive mentions
replayability3 negative mentions

  • Curse of Eternity offers a fun and engaging Souls-like experience with deep world-building, diverse character classes, and rewarding exploration.
  • The game features a unique twist on traditional mechanics, such as the Shard Keeper for soul recovery, and includes well-designed puzzles that enhance gameplay variety.
  • Players appreciate the charming art style, subtle humor, and the balance of challenge that caters to both novice and experienced players.
  • Combat is often criticized for being clunky and slow-paced, with issues like poor character control and unreliable mechanics that detract from the overall experience.
  • Some players feel that the game lacks innovation within the genre, offering nothing fundamentally new and failing to meet the polish of established titles.
  • There are concerns about the game's balance, with certain areas being over-leveled and bosses not providing a significant challenge, leading to frustration.
  • gameplay
    9 mentions Positive Neutral Negative

    The gameplay is recommended for those who enjoy methodical combat reminiscent of earlier Souls games, with a focus on experimentation and diverse playstyles. While the shard keeper mechanic adds an interesting twist to soul recovery, it can be frustratingly slow, but overall, the game offers a balanced mix of challenge, variety in enemies, and character builds that keeps players engaged. Despite some bugs and odd mechanics, the gameplay remains enjoyable and rewarding.

    • “Recommended if you enjoy the slower, more methodical combat of the earlier souls games, like to experiment with different playstyles, and appreciate gameplay diversity in the form of simple puzzles.”
    • “The game is just the right amount of challenging to keep you wanting to retry until you overcome it, and between the diverse enemies and the character build options, there's a ton of variety to the gameplay that keeps you on your toes.”
    • “No weight load for inventory, spell casting ability, and weapon variety for any class, a balance of beauty, lore, and smooth gameplay.”
    • “It's an innovative mechanic on one side, but the keeper is weak, slow, and frustrating to trigger as an event, so it's just the regular soul recovery with extra, pointless steps in the end.”
    • “Decently buggy and weird mechanics could get better in future.”
    • “The game is just the right amount of challenging to keep you wanting to retry until you overcome it, and between the diverse enemies and the character build options there's a ton of variety to the gameplay that keeps you on your toes.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game has received high praise for its quality, with many users highlighting the impressive guitar soundtrack and metal tracks that enhance the overall experience. Reviewers appreciate how the music contributes to the immersive world-building, making exploration even more enjoyable.

    • “The music is amazing; the developer did a great job building a genuine and interesting world.”
    • “Having a blast exploring the world, and the music is awesome.”
    • “The metal music rocks!!!”
  • humor
    4 mentions Positive Neutral Negative

    The game features a light-hearted and charming sense of humor that sets it apart from the typically grim tone of its genre. Subtle jokes and witty punchlines in item descriptions and NPC dialogue add an enjoyable layer of humor that rewards attentive players. Overall, the humor enhances the experience without being overbearing.

    • “The bright locales and light-hearted (but not obnoxious) sense of humor distinguish it clearly from the grim and miserable worlds the genre usually finds itself in.”
    • “Item descriptions, NPC dialogue, etc. often have a short and funny punchline somewhere that if you're not paying attention you could easily miss, but are very charming when you are paying attention.”
    • “I love the subtle humor in the game and would recommend anyone who enjoys a true-to-genre RPG to give it a shot.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers decent replayability due to its three distinct characters and a variety of build types, including spellcasters, melee tanks, and rogues. Players can experiment with different builds, equipment, and perks, which encourages multiple playthroughs and keeps the experience fresh. Many users find themselves planning their next character build even before completing the campaign.

    • “The replay value is decent, as there are several builds, equipment, and perks to experiment with in different runs.”
    • “The different classes and possible specs you can play give the game a lot of replay value, and by the time you're about to finish the game's campaign, you're already thinking about your next character build.”
    • “Decent replay value thanks to three different characters and several possible build types, such as spellcasters, heavy melee tanks, rogues, and even hybrid ones.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization aspect of the game is viewed as unremarkable, with players noting that while there are no significant issues, the game fails to introduce any innovative features to the genre.

    • “The monetization system feels overly aggressive and detracts from the overall experience.”
    • “I feel pressured to spend money to keep up with other players, which ruins the enjoyment.”
    • “The in-game purchases are way too expensive for what they offer, making it hard to enjoy the game without spending a fortune.”
  • story
    3 mentions Positive Neutral Negative

    The story in "Curse of Eternity" is engaging and well-structured, with quests that are clear and rewarding to complete, unlike many other souls games. Players appreciate the balance and fun of the gameplay, noting that the narrative holds their interest throughout the approximately nine-hour playthrough on hard difficulty.

    • “Quests are worth completing and, unlike in most other souls games, aren’t obscure on how to progress them or what to do.”
    • “It took me around 9 hours to complete a single run of Curse of Eternity (CoE) on classic (hard) difficulty, taking extra time to explore everything and complete all quests I could find.”
    • “It's well balanced and fun to play, and so far the story is engaging and holds your interest.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be inconsistent; while most boss fights are manageable without grinding, certain challenging encounters create sudden spikes in difficulty that necessitate grinding to progress effectively. This leads to a feeling that weapons and spells can become underwhelming if not adequately leveled.

    • “Boss fights are average at best, and save for the final boss and a couple of exceptions, there won’t be any particular challenge to overcome even without grinding or over-leveling.”
    • “Those exceptions I mentioned are instead huge spikes of difficulty that will turn you to grinding before all of a sudden your weapons and eventual spells will feel like toys.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics feature a nostalgic art style that may take some time to appreciate, but many players find themselves warming up to it quickly. Overall, the visuals are considered a good value for the price.

    • “As far as the art style, at first I wasn't a huge fan, but literally within like 10 minutes I already started really liking it.”
    • “I think it's a good price point and the graphics are wonderfully nostalgic.”
  • stability
    1 mentions Positive Neutral Negative

    The game's stability is characterized by noticeable bugs and unusual mechanics, though there is hope for improvement in future updates.

    • “Decently buggy and weird mechanics could get better in the future.”
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Frequently Asked Questions

Curse of Eternity is a role playing game with fantasy theme.

Curse of Eternity is available on PC, Mac OS, Windows and Linux.

Curse of Eternity was released on December 1, 2022.

Curse of Eternity was developed by Imakeda Games.

Curse of Eternity has received mostly positive reviews from players. Most players liked this game for its music but disliked it for its gameplay.

Curse of Eternity is a single player game.

Similar games include Sands of Aura, Dark Devotion, Drova: Forsaken Kin, Mandragora: Whispers of the Witch Tree, Enshrouded and others.