Cthulhu Mythos RPG -The Sleeping Girl of the Miasma Sea-
- September 26, 2018
- AlchemyBlue
"Cthulhu Mythos RPG -The Sleeping Girl of the Miasma Sea-" is a horror RPG where you play as a 2nd year high school student on a summer trip with friends to an abandoned mansion. Customize your protagonist's abilities and skills, and choose two companions to explore with, as the members you select will greatly impact your experience. A New Game Plus mode is also available to continue uncovering the mansion's secrets.
Reviews
- The game offers a charming blend of retro-style graphics and engaging horror elements, reminiscent of classic titles like Sweet Home and Resident Evil.
- It features multiple endings, character customization, and a New Game+ mode, providing good replay value and a sense of player agency.
- The unique sanity mechanic adds depth to the gameplay, making exploration and combat more engaging and strategic.
- The game suffers from balancing issues, with certain skills and characters being significantly more powerful than others, leading to a lopsided experience.
- Inventory management can be cumbersome and confusing, detracting from the overall flow of the game.
- Some hidden items are difficult to find, and the translation quality could be improved, leading to occasional misunderstandings in gameplay.
- gameplay14 mentions
- 29 % positive mentions
- 50 % neutral mentions
- 21 % negative mentions
The gameplay of "Cthulhu Mythos RPG - The Sleeping Girl of the Miasma Sea" features a unique blend of mechanics, including a notable sanity system that adds depth but can also be frustrating. While the battle mechanics are solid, players may find some aspects of plot progression and puzzle-solving confusing. Overall, the game offers an enjoyable experience once players adapt to its atypical mechanics.
“Cthulhu Mythos RPG - The Sleeping Girl of the Miasma Sea has an interesting form of gameplay.”
“I really enjoyed the sanity mechanic, even if it got annoying sometimes (I especially liked it when they had a breakdown).”
“Aside from the battle mechanics, there are a few confusing mechanics regarding progressing the plot and solving puzzles.”
“Some of the mechanics can be a bit difficult to adjust to; but once you do, it is an enjoyable experience.”
“The gameplay features atypical mechanics that may not appeal to everyone.”
- music12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The music in the game receives mixed reviews; while some players find it enjoyable and fitting, especially in the final area, others criticize its limited variety and occasional absence. Overall, the sound design is described as simple and somewhat bland, contributing to a general atmosphere that lacks depth. Despite these criticisms, the music's nostalgic 8-bit style resonates with certain players, enhancing the game's unique charm.
“The music is pretty jamming too! Especially in the last area of the game.”
“It's a really nice game that mixes 8-bit visual style and music with some Dragon Quest-like abilities and combat, which actually flows really well.”
“Nice, a bit shorter than I thought it'd be with all the stuff you see at first, but it's a really nice game.”
“Bad English grammar to roll one's eyes at, music, graphics, and general atmosphere that are pretty bland... overall it's slow-paced and bland-ish, but with just enough interesting stuff in the right places to keep hold of its niche audience that it's catering to.”
“- very simple graphics, music, and sound effects.”
“- music is not always present.”
- story10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The game features multiple endings and impactful choices that affect dialogue and story progression, alongside a "new game+" feature and customizable protagonists. However, the overall narrative is criticized for being unoriginal and lacking the intended Lovecraftian atmosphere, with some players finding the plot progression and puzzle mechanics confusing. Despite these shortcomings, the game is praised for its engaging combat and nostalgic visual style.
“Multiple endings, choices having an impact on dialogue and story, the 'new game+' feature (levels carry over when you die), customizable protagonist, and you can choose what party members you have!”
“The story and mood felt reminiscent of F.E.A.R., creating an engaging atmosphere.”
“It's a really nice game that mixes an 8-bit visual style and music with Dragon Quest-like abilities and combat, providing a creepy overall feeling without any cheap jump scares.”
“The story isn't that good or original, and the whole Lovecraftian atmosphere wasn't even there.”
“To me, the story and mood felt more like F.E.A.R.”
“Aside from the battle mechanics, there are a few confusing mechanics as far as progressing the plot and solving puzzles.”
- graphics8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The graphics are characterized by a retro style that some players find charming, with interesting and likable characters. However, many reviews note that the overall visual presentation is simple and somewhat bland, lacking in detail and atmosphere. Despite this, some players still find enjoyment in the game, suggesting that engaging gameplay can outweigh graphical shortcomings.
“I like the old, retro-style graphics and the characters are interesting and likable.”
“As additional info, I can tell you that I had more fun playing this than a few other horror games with better graphics and sound.”
“Very simple graphics, music, and sound effects.”
“The graphics and general atmosphere are pretty bland.”
“Overall, it's slow-paced and bland, with just enough interesting stuff in the right places.”
- atmosphere6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The atmosphere of the game is generally described as bland and slow-paced, lacking the intended Lovecraftian elements and failing to create a compelling environment. While some interesting aspects exist, they are not enough to elevate the overall experience, leaving it feeling uninspired and unoriginal.
“The story isn't that good or original, and the whole Lovecraftian atmosphere wasn't even there.”
“This is not a Corpse Party type of atmosphere.”
“Bad English grammar to roll one's eyes at, music, graphics, and general atmosphere that are pretty bland. Overall, it's slow-paced and bland-ish, but with just enough interesting stuff in the right places to keep hold of its niche audience that it's catering to.”
- replayability4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game offers strong replayability due to its multiple endings, diverse characters, and alternate paths, despite its short length. Players appreciate the clever integration of horror elements into the RPG format, enhancing the overall experience.
“The game is pretty short but has good replay value with multiple endings, different characters, and alternate paths.”
“Cool and short game with a clever adaptation of horror elements into a real RPG with lots of replayability.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players feel that the grinding required for certain hard bosses overshadows strategic gameplay, suggesting that success relies more on repetitive effort than on skillful tactics.
“I feel like the two hard bosses simply demanded more grinding than strategy.”
“The game relies too heavily on grinding, making it feel tedious and unbalanced.”
- character development2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
Character development in the game is minimal, with limited interactions among party members that often yield simplistic and obvious dialogue. As a result, characters maintain their initial personalities throughout the game, lacking any significant growth or evolution.
“Very few moments of character interaction; you can talk to your party members, but they say the most simple and obvious things most of the time. There is no significant character development; the characters start with a certain personality and stay that way until the end.”