- March 17, 2017
- Gravity Games
- 17h median play time
CTHON
Platforms
About
"Cthon" is a single-player Science Fiction Shooter game set in the 24th century, where you combat evil forces on a moon in the Epsilon Eridani system. With exceptional graphics and stellar music, the game creates a great atmosphere as you utilize advanced alien technology to transform into a cybernetic weapon and defeat the dark entity known as Cthon. Inspired by classic space horror games, "Cthon" offers an immersive and challenging experience.
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- CTHON features impressive visuals and a haunting soundtrack that effectively create a dark and immersive atmosphere.
- The game offers a unique upgrade system where weapon appearances change with upgrades, enhancing the sense of progression.
- Procedurally generated levels provide high replayability, keeping gameplay fresh and engaging despite the game's short length.
- The controls can be awkward, with a confusing weapon switching mechanism that detracts from the overall experience.
- The game suffers from a lack of variety in weapons and enemy design, leading to repetitive gameplay.
- Permadeath and limited inventory management can make progress feel frustratingly dependent on luck rather than skill.
gameplay
28 mentions Positive Neutral NegativeThe gameplay of C'thon is characterized by its blend of classic first-person shooter mechanics reminiscent of titles like Wolfenstein and Doom, combined with roguelike elements such as procedural generation and permadeath, which adds tension and replayability. While some players find the slower pace and lack of saving options frustrating, others appreciate the strategic depth offered by class customization and weapon upgrades. Overall, the game successfully merges retro FPS gameplay with RPG mechanics, creating a unique experience that appeals to fans of both genres.
“This is a pretty fun and atmospheric mix of Wolfenstein 3D / Blake Stone-style old-school FPS gameplay with the randomly generated roguelike formula, in a dark sci-fi / Lovecraftian setting.”
“Overall, this game succeeds at fusing Wolfenstein/Doom's FPS gameplay with RPG and roguelike mechanics, elements of Metroid's aesthetic, and the narrative bent of Lovecraft's cosmological outlook.”
“The tension in this regard arises especially from the roguelike gameplay without saving options, where death is permanent and results in a complete restart.”
“The movement is slow, gameplay is boring, and if you die, you must begin from the start.”
“The gameplay is dead simple, and thanks to the procedurally generated levels, there's a lot of time spent exploring corridors to nowhere.”
“Original review: the game crashed when I was fighting the final boss, the permadeath mechanic and lack of saving caused me to lose all my progress and start from the beginning.”