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Crown of Greed Game Cover

About Crown of Greed

Crown of Greed is a single player tactical city builder game with fantasy, economy, medieval, historical and others themes. It was developed by BLUM Entertainment and was released on March 31, 2026. It received mostly positive reviews from players.

Heavy is the head that wears the crown especially when nobody listens to it.Forget about direct orders you know from other games of the genre. Master an unusual, indirect management system in which you must skillfully bend your subjects and heroes to your will. Claim the throne of Rodovia, build cities, recruit troops, expand your kingdom and exploit the power of a coin. RULE THROUGH INDIRECT I…

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Games Like Crown of Greed

Looking for games like Crown of Greed? Here are top tactical city builder recommendations with a fantasy, economy, medieval, historical and dark fantasy focus, selected from player-similarity data — start with Lessaria: Fantasy Kingdom Sim, Age of Darkness Final Stand or Majesty 2.

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Reviews

67%Audience ScoreBased on 290 reviews
story13 positive mentions
stability43 negative mentions

  • Captures the nostalgic Majesty feeling with a strong spiritual successor vibe, including voice acting reminiscent of the original.
  • Engaging indirect control gameplay with a variety of heroes, unique art style inspired by Eastern European folklore, and solid mission design.
  • Active developer support with frequent hotfixes and patches improving stability and gameplay experience since launch.
  • The game is plagued by numerous bugs and technical issues, including game-breaking bugs, save/load problems, and AI pathfinding errors that severely impact progression.
  • High difficulty spikes early in missions with unbalanced enemy waves that can overwhelm new players and create frustrating starts.
  • Lacks features present in similar titles, such as sandbox or skirmish modes, polished UI/UX, and consistent hero AI behavior leading to repetitive or shallow gameplay.
  • story

    235 mentions Positive Neutral Negative
    6% positive mentions, 91% neutral mentions, 3% negative mentions

    The story in the game is generally seen as minimal and uninspiring, with some players finding it monotonous and lacking narrative depth or progression. While the campaign offers varied missions and a meta-progression system for kingdom building, many quests suffer from bugs and poor execution that disrupt immersion and completion. Overall, the story aspect is overshadowed by numerous mission-breaking bugs and technical issues, limiting enjoyment despite some promising design elements.

    • “The campaign missions are quite varied, and though you might take a similar strategy in all of them, they at the very least require you to think about what you need to do in each one.”
    • “It feels like a true successor to the Majesty series with a witty advisor, an engaging narrative, and missions that are actually fun to play.”
    • “Some of the quests make fun of other fantasy clichés or tropes and it reminded me a little bit of the Witcher series at a few points.”
    • “The story scores 2/10: there is no evolving story, no buildup; you're just presented with a map and simple narration.”
    • “There are serious issues with mission-breaking bugs including quests that won’t register, heroes forgetting contracts, impossible party creation, and scenarios loading broken or freezing inputs.”
    • “Too many game-breaking bugs force you to redo entire missions; bonus objectives often don’t count, and the final mission sometimes black screens after completion, denying rewards.”
  • gameplay

    51 mentions Positive Neutral Negative
    33% positive mentions, 61% neutral mentions, 6% negative mentions

    The gameplay is generally enjoyable and captures the spirit of the classic Majesty series with unique mechanics like kingdom building and hero autonomy, though it often feels repetitive and underpolished. While the core loop is fun and offers some fresh elements, numerous bugs and some poorly implemented features detract from the overall experience. Fans of the original may appreciate it, but a smoother, more refined version is recommended after further updates.

    • “The added mechanic of building your own kingdom using merit points earned after completing missions and optional objectives is fine and does not seem overpowered to me.”
    • “The core gameplay is great and I'm having a blast.”
    • “As for the gameplay - if you liked Majesty, you will be very, very happy with it.”
    • “Turning up the difficulty doesn't solve the problem because the base mechanics are not impactful enough.”
    • “Gameplay = 4/10 very repetitive.”
    • “Only flaw that really did anything was limited view range at night but hero still shoot things he didn’t saw, so it seems my convenience was punished more than he was mechanically.”
  • stability

    45 mentions Positive Neutral Negative
    4% positive mentions, 0% neutral mentions, 96% negative mentions

    The game is widely criticized for pervasive and often game-breaking bugs affecting core mechanics, mission progression, and AI behavior, leading to frequent freezes, glitches, and frustration. While some patches have improved stability and users acknowledge its potential, the overall consensus is that the game feels more like unfinished early access than a polished full release. Most reviewers do not recommend it until major bugs are addressed.

    • “Runs great, and I experienced no bugs except for a small and insignificant one.”
    • “Game runs great.”
    • “I still can't recommend even after managing to complete the game since there's still multiple game-breaking issues like ending a scenario leading to a blank screen, mission restarts requiring exiting the game completely to prevent campaign map freezes, heroes gaining random buffs making them clear maps alone, random mobs spawning on load, and missions where heroes don't pick up required relics without restarts, resulting in losing 30 minutes or more on each attempt.”
    • “The heroes themselves are buggy in their actions; for example, a party of heroes (only one per inn, which is annoying) will have their leader wait totally inactive, while the rest run back and shop repeatedly. I've even seen one party take no action for 10 minutes of game time.”
    • “The only current gripe I have is starting a new scenario after finishing one, where it glitches as if trying to start the game but won't load resources fully or allow NPCs to move.”
  • graphics

    38 mentions Positive Neutral Negative
    42% positive mentions, 50% neutral mentions, 8% negative mentions

    The graphics are generally praised for their updated, detailed visuals and darker, moodier art style that appeals to fans of the original Majesty, offering a modern yet nostalgic experience. While some find the art style less vibrant or at times inconsistent, overall the animations, building designs, and atmosphere are well-received, with no major performance issues reported on high-end hardware.

    • “I really like the graphics, the color schemes, and the various biomes they present.”
    • “+ The visuals and art direction are great, loving the darker vibes and every building is very different and unique which makes it easy to read at a glance.”
    • “The graphics and music/sounds are great, not really much else to say here.”
    • “On the one hand it's a Majesty-inspired remake with updated graphics; on the other, it's a Majesty remake with a lack of polish, attention to detail, and bug fixes.”
    • “The style is less coherent and less vibrant and fun; the visuals' tech level is slightly less outdated, but is hopelessly outdated all the same.”
    • “The graphics design seems to be odd to me.”
  • music

    19 mentions Positive Neutral Negative
    63% positive mentions, 21% neutral mentions, 16% negative mentions

    The music is widely praised for its quality, atmosphere, and fitting style, often enhancing the game's charm and evoking a nostalgic, majestic vibe. However, some users note minor issues like repetitiveness, quieter boss tracks, and a desire for more dynamic changes during gameplay. Overall, the soundtrack is considered a strong, enjoyable element that significantly contributes to the game's appeal.

    • “The music is beautiful and fits the game perfectly.”
    • “The music by Ignacy Zalewski is amazing and adds a lot to the atmosphere.”
    • “Like Majesty, it is really just a chill, non-clickyfest strategy game with great music, ambiance, and an art style that I really dig.”
    • “The issue with the generic boss music (the one you hear most often in boss fights) is that it is much quieter than all other tracks, as if this track alone was recorded at a lower volume.”
    • “Save corrupted: I can load the save but get a black screen with music, that's it.”
    • “The style is less coherent, less vibrant and fun. The music is mediocre, voice acting is fine but the lines are utterly boring and uninventive; you'd be better off having a movie or a podcast keeping you entertained.”
  • atmosphere

    9 mentions Positive Neutral Negative
    56% positive mentions, 44% neutral mentions, 0% negative mentions

    The game's atmosphere is widely praised for its unique blend of Eastern European and Slavic folklore, supported by distinctive art direction and immersive music by Ignacy Zalewski. This combination creates a compelling, majestic vibe that stands out within the RTS genre. Overall, the atmosphere is considered a strong and integral aspect of the game's experience.

    • “The standout feature for me was the art direction: the game draws heavily from Eastern European folklore and mythology, giving it a unique atmosphere that sets it apart from many other RTS titles.”
    • “Everything works together and supports the atmosphere incredibly well.”
    • “The music by Ignacy Zalewski is amazing and adds a lot to the atmosphere.”
  • optimization

    8 mentions Positive Neutral Negative
    38% positive mentions, 24% neutral mentions, 38% negative mentions

    Optimization reviews are mixed: some users report strong performance and stable frame rates even on older PCs, while others experience low FPS, stuttering, and bugs that impact playability. Overall, the game shows promise but still requires improvements to ensure smoother performance.

    • “For a small indie studio, the performances are surprisingly strong and add a lot of character to the world.”
    • “No crashes, the only performance problems I had were when my kingdom was gigantic and I was playing at triple speed, and my PC is 10 years old.”
    • “Performance is good; I get a solid 144 fps so far in this game at max settings.”
    • “The performance is quite terrible honestly, needs to be addressed asap, game has no business running this poorly.”
    • “The only issue I have is with optimization and low fps.”
    • “Yes, performance needs work, but again, will improve with time.”
  • humor

    6 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is mixed, with some players enjoying the amusing character antics and subtle comedic elements, while others find it lacking or inconsistent compared to the original. Overall, the humor feels less prominent and sometimes awkward, diminishing the lighthearted tone some expected.

    • “I can see myself losing hours to this game and laughing at my bumbling warriors and hunters with negative skills as they affect them, and likewise cheering when my level 8 assembled war party that got together at the inn went out to vanquish the dread tower.”
    • “There's a neat little sense of humor going on there.”
    • “For instance, enemies used to have a little blurb about what they are that introduced a bit of humor or lore (like wolves being described as having heroes as their favorite food).”
  • replayability

    2 mentions Positive Neutral Negative
    0% positive mentions, 50% neutral mentions, 50% negative mentions

    The game's replayability is currently limited by a small number of playable races, but recent updates, such as hotfix 1.02, have improved the overall experience slightly. Adding more races in future updates could enhance replay value significantly.

    • “It would be nice if more playable races were added in later updates.”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users feel that the emotional aspects of the game are weak and unconvincing, with AI behavior detracting from the intended emotional impact.

  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding is widely regarded as tedious and hampered by numerous bugs, detracting from the overall experience.

    • “Tedious and riddled with bugs of all sizes.”
  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization is widely viewed as a cash grab, seemingly exploiting nostalgia for the Majesty series rather than offering fair value.

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Play Times

13h Median play time
11h Average play time
10-16h Spent by most gamers
*Based on 7 analyzed playthroughs
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Frequently Asked Questions

Crown of Greed is a tactical city builder game with fantasy, economy, medieval, historical and others themes. Common tags for Crown of Greed include 3D, indie, magic, immersive sim, tower defense and others.

Crown of Greed is available on PC and Windows.

On average players spend around 11 hours playing Crown of Greed.

Crown of Greed was released on March 31, 2026.

Crown of Greed was developed by BLUM Entertainment.

Crown of Greed has received mostly positive reviews from players. Most players liked Crown of Greed for its story but disliked it for its stability.

Crown of Greed is a single player game.

Similar games include Lessaria: Fantasy Kingdom Sim, Age of Darkness Final Stand, Majesty 2, Becastled, Gold Gold Adventure Gold and others.