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Crimson Keep

A buggy Action RPG, that tries to be more than it needs to be, rife with repetitiveness and lack of incentivised play
Crimson Keep Game Cover
42%Game Brain Score
music, replayability
graphics, gameplay
50% User Score Based on 20 reviews
Critic Score 44%Based on 6 reviews

Platforms

Nintendo SwitchPCPlaystation 4Xbox OneXboxWindowsPlayStation
Crimson Keep Game Cover

About

Crimson Keep is a single player hack and slash game with horror and fantasy themes. It was developed by Ian Atherton and was released on November 29, 2018. It received neutral reviews from both critics and players.

"Crimson Keep is a first-person, action RPG with permadeath and randomly generated areas. Fight monsters, scavenge for resources, and delve into an ever-changing labyrinth. Choose from multiple classes, each with unique abilities, and contend with cursed items and hunger."

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50%
Audience ScoreBased on 20 reviews
music3 positive mentions
gameplay2 negative mentions

  • The game has an original art style and interesting monster designs, showcasing the developers' hard work.
  • There are various features to explore, including weapon and armor collection, leveling up, and unlocking ultimate attacks.
  • The game can be fun in short bursts, especially for fans of rogue-like mechanics.
  • The hunger mechanic is poorly implemented, leading to frequent starvation and frustration during gameplay.
  • The game suffers from numerous bugs, including crashes and unresponsive controls, particularly on the PS4 version.
  • Level design is repetitive and bland, with many areas feeling empty and lacking engaging content.
  • graphics
    8 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players appreciating the unique and quirky art style while others find them unappealing and lacking in quality. Although the cartoonish aesthetic is acknowledged, many feel that the visuals do not meet higher standards, with some even citing audio issues alongside the graphics. Overall, while the developers' effort is recognized, the execution leaves room for improvement.

    • “I love the art style, and I can tell the devs put a lot of hard work into the project.”
    • “It's quite a quirky looking title, and the unusual aesthetics are what I liked most about it.”
    • “Graphics and audio are perfectly fine and have everything you need to change, including FOV.”
    • “The graphics are unappealing.”
    • “The graphics aren't that great, but if it's aiming for a more cartoonish style, then fair enough, it's alright.”
    • “Instead of using randomization in effective ways, it just prolongs its runtime with padding, terrible visuals, and audio issues.”
  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay is hindered by an unnecessary hunger mechanic that many players find frustrating, as it leads to frequent starvation due to the scarcity of food items, making the experience feel unplayable for some.

    • “The game also has an unnecessary hunger mechanic.”
    • “While this game has some attraction to it, it has a pointless hunger mechanic that makes it unplayable for me, as food is so uncommon to find. I found myself regularly starving to death in the first two dungeons!”
  • optimization
    1 mentions Positive Neutral Negative

    The optimization of the game has received overwhelmingly negative feedback, with users expressing strong dissatisfaction and labeling it as poor.

    • “The optimization is garbage!”
    • “The game runs poorly on even high-end systems, making it frustrating to play.”
    • “I constantly experience lag and frame drops, which ruins the overall experience.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is highly praised, adding a great atmosphere to the dungeon crawler experience. However, some players feel that the overall gameplay is hindered by an poorly optimized hunger feature that detracts from the enjoyment.

    • “The music is great and really enhances the overall atmosphere of the game.”
    • “I love how the soundtrack complements the gameplay, making every moment feel more intense.”
    • “The variety in the music keeps the experience fresh and engaging throughout.”
  • replayability
    1 mentions Positive Neutral Negative

    Users note that the game offers significant replayability, which is a positive feature; however, this comes with certain trade-offs that may affect the overall experience.

    • “This game offers incredible replay value, allowing players to explore different strategies and outcomes.”
    • “The variety of choices and paths keeps the experience fresh, making me want to replay it multiple times.”
    • “Each playthrough reveals new elements and surprises, ensuring that no two games feel the same.”
  • stability
    1 mentions Positive Neutral Negative

    The game is criticized for its stability, being described as buggy and plagued by repetitiveness, which detracts from the overall experience and fails to provide sufficient motivation for continued play.

    • “The game is plagued by bugs that disrupt the experience, making it feel unfinished and frustrating.”
    • “I encountered frequent crashes and glitches that ruined my immersion and enjoyment.”
    • “The stability issues are so severe that it often feels like I'm playing a beta version rather than a polished product.”
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Frequently Asked Questions

Crimson Keep is a hack and slash game with horror and fantasy themes.

Crimson Keep is available on Nintendo Switch, PC, PlayStation 4, Xbox One and others.

Crimson Keep was released on November 29, 2018.

Crimson Keep was developed by Ian Atherton.

Crimson Keep has received neutral reviews from both players and critics. Most players liked this game for its music but disliked it for its graphics.

Crimson Keep is a single player game.

Similar games include bit Dungeon II, One More Dungeon, Slasher's Keep, Eternal Edge, Delver and others.