- March 8, 2018
- Eat Create Sleep
- 4h median play time
Crest
Platforms
About
"Crest" is a single-player, open world historical game with stunning visuals and an epic soundtrack, but be prepared for grinding and bugs. As a god, create and guide your followers through an evolving pictographic language and watch as their beliefs and interpretations shape their actions and the development of their religion. However, be aware that your commandments can have unintended consequences, leading to various reactions from your followers such as love, respect, or fear.
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- Unique concept of a god sim where players influence their civilization through commandments that can be misinterpreted, leading to humorous and unexpected outcomes.
- Beautiful art style and soothing music create an engaging atmosphere for casual gameplay.
- The game offers a fresh take on the genre, allowing players to experience the challenges of guiding a civilization without direct control.
- Gameplay can become repetitive and lacks depth, with limited objectives and a short playtime that may not justify the price.
- Commandments often lead to unintended consequences, and followers may ignore or misinterpret them, resulting in frustrating gameplay.
- The game suffers from performance issues, including lag and slow saving times, which can detract from the overall experience.
gameplay
56 mentions Positive Neutral NegativeThe gameplay of this god simulation game is characterized by its unique indirect control mechanics, allowing players to influence their followers through a commandment system. However, many users find the mechanics overly complicated and lacking depth, leading to a repetitive experience as the game progresses. While the graphics and initial fun are praised, the overall execution leaves players wanting more variety and engagement, with some suggesting it feels more like an early access title in need of further development.
“The graphics are excellent, the gameplay is quite fun, and the music is good.”
“I love the funky graphics and novel gameplay.”
“It has a wonderfully distinctive visual style and an original and interesting gameplay using commandments to indirectly manage your settlement and followers.”
“Tons of gameplay components that didn't really affect the game in any way: the underworld I visited once and never again, the water maps could be ignored because the environment didn't seem to really matter, most of the skills tree can't even be unlocked, resource levels and city relationships just really don't matter to completing the objectives... it was a ton of tutorial for very little that actually came into play.”
“The amount of mechanics and parameters in this game is overwhelming, and there's no slow introduction of them.”
“The gameplay gets old quickly and the game offers nothing interesting.”