Planetbase Game Cover
Planetbase has a handful of minor flaws, but the overall presentation is excellent despite these tiny problems. A fun game for people who like building and managing communities.

Planetbase is a strategy simulation game where players build and manage a colony on distant planets. Overcome challenges such as low oxygen levels, extreme temperatures, and hostile alien life forms to ensure the survival of your colonists. Expand and upgrade your base with various structures and technologies to create a thriving, self-sufficient colony.

  • Mac OS
  • PC
  • Play​station 4
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

64%
Audience ScoreBased on 10,367 reviews
gameplay348 positive mentions
story32 negative mentions
  • gameplay1,198 mentions

    The gameplay of "Planetbase" is characterized by a mix of engaging mechanics and frustrating elements, with many players noting a steep learning curve and occasional bugs. While the game offers a satisfying base-building experience with a unique sci-fi theme, it suffers from repetitive gameplay and limited depth, leading to a sense of monotony after initial hours of play. Overall, it provides a fun challenge for fans of the genre, but many hope for more content and improved mechanics to enhance replayability.

    • “This is a fantastic base-building game with engaging gameplay.”
    • “But it's not just the visuals that impressed me; the depth of gameplay in 'planetbase' is truly exceptional.”
    • “With its stunning visuals, deep gameplay mechanics, and immersive world-building, it stands as a shining example of what the simulation genre can achieve.”
    • “There really isn't enough gameplay to justify the price tag.”
    • “The base building is extremely shallow in terms of tactics and your long term success has more to do with the randomly generated layout of the map than your actual gameplay.”
    • “It's not a terrible game, but there are some broken mechanics that completely ruin it for me.”
  • graphics796 mentions

    The graphics of the game have received generally positive feedback, with many players praising their quality and aesthetic appeal, particularly in the context of a space colony simulation. The visuals are described as beautiful and immersive, running smoothly even on lower-end systems, and are often highlighted for their detail and charm. However, some critiques mention that while the graphics are good, they may not push the boundaries of modern gaming, and there are calls for further enhancements and more interactive elements in future updates.

    • “With its stunning visuals, deep gameplay mechanics, and immersive world-building, it stands as a shining example of what the simulation genre can achieve.”
    • “The graphics are very nice and make the game more immersive.”
    • “The graphics are gorgeous, flat out, especially when solar flares kick in.”
    • “The visuals are, to be blunt, poor.”
    • “The graphics are basic and unappealing.”
    • “I get it's an indie but I just can't get past the potato graphics... it just seems like a low-res port of any other space sim game but with less interest.”
  • replayability298 mentions

    The game's replayability is a mixed bag, with many players noting that while it offers initial fun and challenges across different planets, it tends to become repetitive and lacks depth over time. Some users appreciate the randomized elements and community mods that can enhance replay value, but overall, many feel that once the core mechanics are mastered, the game loses its long-term appeal. Frequent mentions of limited content and a desire for more varied gameplay suggest that while enjoyable, the game may not sustain interest for extended periods without significant updates.

    • “In a world filled with cheap basic timewaster games, this one stands out because it manages to scratch the itch, while still being replayable enough to come back to time and again.”
    • “Great game has replay value -- once you've mastered the basics, the game includes 3 additional planet types that will make you rethink how to play, and also challenge modes to try various handicaps and see how that affects your gameplay.”
    • “With such a large variety in planets, conditions, and scenarios, the game has much replayability.”
    • “I got all 10 milestones on the first planet within a few hours and there really is no replayability after.”
    • “In general, yes this is a fun game to get yourself into for a few hours, but replayability is pretty weak, and it can get repetitive quite quickly, also due to the lack of real challenge.”
    • “Planetbase just does not have any replay value as the gameplay is repetitive at best, and downright easy, simple and boring at worst.”
  • story290 mentions

    The game lacks a cohesive narrative or storyline, with many players noting that it primarily functions as a sandbox experience focused on base-building and resource management. While some missions and challenges provide a semblance of structure, they do not contribute to a deeper story, leaving players desiring more engaging content and background lore. Overall, the absence of a compelling narrative detracts from the game's potential, making it feel repetitive and limiting in replay value.

    • “What I like most is that it puts me into a sci-fi story mode.”
    • “Did you enjoy Surviving Mars' compelling player-involved storytelling of humanity struggling to establish a foothold on another world?”
    • “You are building across worlds and have to deal with the elements, intruders, limited resources or unavailable buildings, and unhappy citizens all against the backdrop of an engaging storyline.”
    • “This game lacks a story and interesting mission objectives (reaching the same milestones on 4 planets like having 300 people, having 1000 money is not fun enough to do multiple times).”
    • “There's no campaign or story, just astronauts dumped on a planet, struggling to survive.”
    • “Planetbase doesn't have a storyline or mission beyond surviving and growing your base.”
  • music222 mentions

    The music in the game is generally well-received, described as relaxing, ambient, and fitting the game's theme, enhancing the overall experience. However, some players find the soundtrack repetitive and suggest a need for more variety, with a few opting to turn it off entirely. Overall, while the music contributes positively to the atmosphere, its repetitiveness can detract from long-term enjoyment.

    • “The music is very calming and happy; it also makes you feel like you're not actually alone, and the scenery is just amazing in general.”
    • “With all of this, there is some very soothing background music that melts together beautifully with the game itself and enhances the overall quality immensely.”
    • “The soundtrack at the beginning really gets you into the groove that you are about to go into space and colonize on a faraway planet... I was really into everything and letting myself immerse in the experience.”
    • “The only thing more annoying than that is the music, and it is pretty bad.”
    • “Music gets old real quick.”
    • “The music became a tad annoying so pretty much just opted to have it off most of the time and leave the sound effects on.”
  • stability182 mentions

    The game's stability is a mixed bag, with many players reporting significant issues related to buggy AI and frequent freezes, particularly when managing larger colonies. While some users experienced smooth gameplay with minimal glitches, others found the AI behavior frustratingly erratic, leading to unmanageable situations. Overall, the game appears to be plagued by stability concerns, especially in terms of AI functionality and performance under heavy loads.

    • “The basics of base building and gradual expansion are simple and relatively bug free.”
    • “No glitches and ran smooth as butter.”
    • “What really gives this game a positive review is that even though there's limited features at the moment, the game is completely optimized and is bug free.”
    • “Fun for the first little bit, but eventually the buggy AI starts to hinder this game.”
    • “I'm uninstalling it because I don't know what the hell is running in the background when this game freezes my PC or why the game prevents me from looking at my task manager.”
    • “The AI is extremely buggy, more often than not refusing to actually do tasks, leading to station-wide issues from lack of spares leading to oxygen and power problems.”
  • grinding152 mentions

    The grinding aspect of the game is frequently criticized for becoming tedious and repetitive, especially in the late game where players feel the gameplay lacks depth and meaningful achievements. While the initial stages can be engaging, many reviewers note that managing a large base leads to a monotonous experience, often requiring excessive micromanagement and resulting in frustration. Overall, players suggest that the game could benefit from more dynamic elements and clearer objectives to alleviate the grind.

    • “You'll need a second life for grinding.”
    • “Yeah, okay, it's kinda grindy.”
    • “Way too tedious with no real achievements worth getting excited about.”
    • “This game isn't horrible, but it's not fun, it's not rewarding, and it's tedious.”
    • “The cool parts of the game are locked behind a long, boring, tedious grind to get achievements on the first planet.”
  • atmosphere110 mentions

    The atmosphere of the game is widely praised for its immersive and engaging qualities, effectively transporting players to various alien environments with distinct weather challenges. Reviewers appreciate the combination of graphics, sound design, and the sense of isolation, which enhances the overall experience of managing a colony on inhospitable planets. However, some players note that while the atmosphere is compelling, the gameplay mechanics could benefit from further refinement to match the depth of the setting.

    • “The atmosphere makes this game.”
    • “Planetbase offers rich planetary atmospheres and challenges that will keep you entertained for hours!”
    • “I loved the atmosphere; it's exciting to see your colonists (and bots) get off the ship on a fresh planet.”
    • “Love the idea, just sadly poor implementation of overall management atmosphere.”
    • “It's a challenging experience with a stranded, desperate atmosphere, one that is tense just waiting for the next disaster that can just end your game.”
    • “There is no atmosphere, so you don't have the option of wind power to sustain you through the night, so you must solely rely on solar power.”
  • optimization44 mentions

    The game is generally well-optimized, running smoothly even on older low-end hardware and handling large numbers of actors without performance issues. However, players have noted that the AI and UI could use further optimization, and some gameplay mechanics feel restrictive or illogical, detracting from the overall experience. While the visuals are appealing, there is a consensus that additional features and refinements are needed to enhance playability and realism.

    • “Runs smoothly on an old low-end computer with nicer graphics than most of the larger, more expensive games in the genre.”
    • “Performance scales really well even when you have 500+ actors.”
    • “What really gives this game a positive review is that even though there's limited features at the moment, the game is completely optimized and is bug-free.”
    • “The AI is poorly optimized, the tutorial explains very little, and there is an irritating mix of realistic yet difficult aspects and unrealistic yet difficult aspects.”
    • “It always feels like they could have taken the mechanic one step further or optimized one more aspect to make it more playable near end game.”
    • “The game needs more features as it stands; right now the main challenge is establishing supply chains that offset the logic/performance problems with the colonists' intelligence.”
  • humor36 mentions

    The humor in the game is described as enjoyable and often absurd, with players finding amusement in the quirky behaviors of colonists and the game's silly mechanics. While some aspects, like the AI's antics and the ridiculousness of certain features, elicit laughter, others feel that the humor diminishes as gameplay progresses. Overall, the game is seen as a lighthearted take on simulation, though it could benefit from additional comedic elements and challenges to maintain its fun factor.

    • “Being a simulation game, one of the interesting bits is watching how the colonists respond to things, learning their rhythms of food and sleep, and just laughing at the stupid things that they do.”
    • “The fact that the devs are saying $20 full price would be humorous if they didn't already have my money.”
    • “Anti-meteor laser is hilarious at first.”
    • “So bad, it's actually funny.”
    • “So bad, it's actually funny.”
  • emotional16 mentions

    The emotional aspect of the game is mixed; while it provides a sense of relief and allows players to zone out without guilt, it also presents intense, frustrating moments that can lead to emotional highs and lows. Players experience a lack of attachment to characters, yet they still feel heart-wrenching moments when failures occur, such as a colonist dying just short of survival. Overall, the game elicits a range of emotions, from joy to frustration, but lacks deep emotional connections to its characters.

    • “This game has made me feel better.”
    • “I've never met a strategy game that made me feel like it was okay to zone out and not feel guilty.”
    • “He carries it to the food maker as his hunger bar slowly ticks down the last few marks. I cry out in joy as I believe he will make it, only to hear the heartbreaking notification noise that a colonist has died, two feet from the food maker.”
  • monetization14 mentions

    The monetization aspect of the game has received mixed feedback, with some players appreciating the absence of microtransactions and DLC, which allows for a more genuine gaming experience. However, others feel that the game resembles a waiting game typical of mobile titles, leading to concerns about control and engagement. Overall, while some view the developers' approach as a labor of love, others suspect it may be a cash grab, highlighting a divide in player expectations and experiences.

    • “Developers continue to improve and add content, with no whispers of DLC or microtransactions.”
    • “It takes control away from the player and makes this a waiting game like a mobile game, only you don't have microtransactions to speed things up, thank God.”
    • “This seems like a cash grab by the devs to get more money out of people and a very poorly considered strategy if that was their intent.”
    • “My expectations were low, but the advertisement looked good so I thought I would give it a try.”
  • character development2 mentions

    Planetbase excels in character development by providing a variety of diverse character designs, allowing players to engage with their characters on a deeper level. Additionally, the game enhances this experience through interior design elements, giving players greater control over their base's functionality and aesthetics.

    • “Planetbase does a really good job of scratching that itch by not only offering fun, various, and diverse character designs, but also lets you do some interior design, giving you even more control over how your base functions and looks.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

22hMedian play time
38hAverage play time
8-54hSpent by most gamers
*Based on 186 analyzed playthroughs

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