- July 21, 2015
- Eat Create Sleep
- 4h median play time
Crest - an indirect god game
Platforms
About
Crest - an indirect god game is a single player open world real-time strategy game. It was developed by Eat Create Sleep and was released on July 21, 2015. It received mostly positive reviews from players.
"Crest" is a god simulation game set in Sub-Saharan Africa where your words are law. By issuing commandments in an evolving pictographic language, guide your followers, but be aware that their interpretation may not always align with your intentions. Their experiences and free will shape their religion, and the consequences of your actions may be unpredictable.
- Unique concept of a god sim where players issue commandments that followers interpret, leading to unexpected and often humorous outcomes.
- Beautiful art style and calming music create an engaging atmosphere for players.
- The game encourages creativity and experimentation with commandments, allowing for varied gameplay experiences.
- Gameplay can become repetitive and lacks depth, with limited objectives and a short playtime.
- Followers often misinterpret commandments, leading to frustrating outcomes and a feeling of lack of control.
- Performance issues and bugs can detract from the overall experience, making the game feel unfinished.
- gameplay55 mentions Positive Neutral Negative
The gameplay of this title is characterized by its unique "indirect" god game mechanics, allowing players to influence their world through commandments rather than direct control. However, many users find the mechanics overly complicated and lacking depth, leading to a repetitive experience with limited engagement. While the graphics and initial novelty are praised, the overall execution leaves players wanting more variety and refinement in gameplay elements.
“The graphics are excellent, the gameplay is quite fun, and the music is good.”
“I love the funky graphics and novel gameplay.”
“It has a wonderfully distinctive visual style and an original and interesting gameplay using commandments to indirectly manage your settlement and followers.”
“Tons of gameplay components that didn't really affect the game in any way: the underworld I visited once and never again, the water maps could be ignored because the environment didn't seem to really matter, most of the skill tree can't even be unlocked, resource levels and city relationships just really don't matter to completing the objectives... it was a ton of tutorial for very little that actually came into play.”
“The core mechanic -- the 'indirect' way in which you influence the world -- is just too vague and frustrating to be fun.”
“Interacting with followers solely via issuing commandments is a really cool idea, but given that this is the central (and essentially only) gameplay mechanic, there's just not nearly enough variety in the kinds of commandments you can issue.”
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Frequently Asked Questions
Crest - an indirect god game is a open world real-time strategy game.
Crest - an indirect god game is available on Mac OS, Windows and Linux.
On average players spend around 3 hours playing Crest - an indirect god game.
Crest - an indirect god game was released on July 21, 2015.
Crest - an indirect god game was developed by Eat Create Sleep.
Crest - an indirect god game has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its stability.
Crest - an indirect god game is a single player game.
Similar games include Crest, Reus, Endzone: A World Apart, Settlement Survival, The Universim and others.





