- February 28, 2019
- Twelve Games
Crash Dummy
Platforms
About
A challenging 2D platformer with numerous and pure mechanics to keep you interested throughout its unique adventure. Blast, burn, freeze your way through a story-driven adventure with a unique set of endearing characters. Jump long distances and do wall-runs for some stylish ninja action.








- The graphics are visually stunning with impressive attention to detail in environments and character design.
- The game mechanics are intuitive and responsive, allowing for precise maneuvering during gameplay.
- The level design is varied and thoughtfully crafted, providing unique challenges and engaging gameplay.
- The platforming mechanics are frustratingly inconsistent, leading to frequent falls and poor hit detection.
- The game requires a controller to play, with no keyboard functionality, making it inaccessible for some players.
- The overall quality of the game is marred by tedious gameplay, repetitive voice lines, and a lack of polish in graphics and sound.
gameplay
11 mentions Positive Neutral NegativeGameplay in the game is a mixed bag; while some players find the mechanics patronizing and annoying, others appreciate the vibrant visuals, smooth animations, and the balance of challenge and humor. The variety of vehicles, obstacles, and well-designed platforming mechanics contribute to a fresh and engaging experience, though the lengthy stages and piecemeal introduction of new elements can be overwhelming. Overall, the game offers a thrilling and enjoyable experience for fans of the genre, despite some narrative confusion.
“The vibrant colors and smooth animations add an extra layer of excitement to the gameplay.”
“The variety of vehicles and obstacles keeps the gameplay fresh and exciting, ensuring that every level presents a unique challenge.”
“The developers have managed to strike a balance between challenging gameplay and comedic elements, creating an experience that is both engaging and entertaining.”
“The way the mechanics are taught to you throughout the game feels patronizing.”
“And the mechanics themselves make the already annoying gameplay even more annoying.”
“New mechanics, enemies, and weapons are revealed in a piecemeal fashion that could keep the player hungry for more, under ideal circumstances.”