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Final Vendetta

Fun but a limited joy.
Final Vendetta Game Cover
76%Game Brain Score
music, gameplay
story, replayability
79% User Score Based on 247 reviews
Critic Score 60%Based on 1 reviews

Platforms

Nintendo SwitchLinuxXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxSteam DeckWindowsPlayStation
Final Vendetta Game Cover

About

Final Vendetta is a single player and multiplayer arcade hack and slash game. It was developed by Bitmap Bureau and was released on June 16, 2022. It received neutral reviews from critics and mostly positive reviews from players.

In "Final Vendetta," a beat 'em up game for one or two players, join Claire Sparks, Duke Sancho, and Miller T. Williams in their perilous journey through the streets of London. The Syndic8 gang has kidnapped Claire's sister, and they will fight through dangerous environments and face formidable foes to rescue her. With stunning pixel art and an adrenaline-pumping soundtrack, this game will provide an authentic arcade experience.

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79%
Audience ScoreBased on 247 reviews
music55 positive mentions
grinding3 negative mentions

  • Great nostalgic feel reminiscent of classic beat 'em ups like Streets of Rage and Final Fight.
  • Solid graphics and animations, with a fantastic soundtrack that enhances the gameplay experience.
  • Challenging gameplay that encourages skill development and mastery of mechanics.
  • Short game length, typically completed in under an hour, which may not justify the price for some players.
  • Difficulty spikes and unfair mechanics, such as unavoidable damage and lack of continues, can frustrate players.
  • Limited character roster and lack of online multiplayer options reduce replayability.
  • music
    99 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many reviewers praising its energetic and nostalgic soundtrack that blends dance, techno, and hip-hop influences reminiscent of classic 90s beat-em-ups like Streets of Rage. Composed by notable artists such as Utah Saints, the soundtrack not only enhances the gameplay experience but also stands out as a highlight, often described as phenomenal and catchy, making it a key element that keeps players engaged. Overall, the music is celebrated for its ability to elevate the game's atmosphere and complement its fast-paced action.

    • “The soundtrack is amazing with a mix of dance, techno, and house music.”
    • “The music perfectly matches the game’s fast-paced action, fueling the intensity of combat sequences and elevating the overall atmosphere.”
    • “By far the most notable thing about Final Vendetta is the brilliant soundtrack by 90's UK rave outfit Utah Saints - the best of any beat 'em up ever.”
    • “I'm a fan of beat 'em ups and I've played many, of which I highlight Final Fight and Cadillacs and Dinosaurs as the best. Now talking about this game that was very inspired by Final Fight, firstly the music in Final Vendetta is terrible, the enemies are very repetitive and lack imagination, the game is very small and the graphics could be a little better. I don't recommend it even with a discount.”
    • “Honestly, I think I probably would've returned this one if it was not for the soundtrack.”
    • “I think anybody saying this holds a candle to Streets of Rage 4 (or past SORs or even Final Fight) is delusional (or hypnotized by the OST), but the music is bumpin, and I do think there's a foundation for this game to be cleaned up into something really nice and nostalgic.”
  • gameplay
    59 mentions Positive Neutral Negative

    The gameplay is generally satisfying and reminiscent of classic beat-em-ups like Streets of Rage, featuring solid mechanics and a diverse cast that encourages replayability. However, many reviewers note a lack of uniqueness and depth compared to modern titles, with some mechanics feeling unpolished or overly simplistic. While the combat can be engaging and the pace enjoyable, the overall experience may become repetitive, especially for players accustomed to more intricate gameplay systems.

    • “The gameplay is satisfying and snappy, more Streets of Rage 2/Final Fight than Streets of Rage 4.”
    • “Gameplay-wise, beating people up is fun, the pace is solid, and trying to keep your combo meter going is pretty engaging without feeling like a pain in the butt.”
    • “Final Vendetta has the addictive gameplay and the catchy tunes and the gorgeous graphics and the bone-shattering impact to be one of the best beat 'em ups you can buy on Steam.”
    • “In short, it just doesn't really bring anything unique or interesting to the table like other beat-em-ups have done, such as AVP or Punisher did with their more uniquely intricate weapon/gun mechanics.”
    • “The gameplay is too straightforward, without zest and uniqueness, not to mention any modern mechanics.”
    • “A mediocre beat 'em up that takes inspiration from the generic popular early 90s beat 'em ups and ends up copying or creating even more amateur gameplay decisions while having less content.”
  • graphics
    43 mentions Positive Neutral Negative

    The graphics of the game have received largely positive feedback, with many reviewers praising the crisp pixel art, smooth animations, and nostalgic aesthetic reminiscent of classic Neo Geo titles and 90s arcade games. While some noted inconsistencies in character design and uninspired backgrounds, the overall visual presentation is considered charming and well-executed, contributing to an engaging gameplay experience. The combination of high-resolution graphics and a vibrant soundtrack enhances the nostalgic feel, making it a visually appealing homage to the beat-em-up genre.

    • “Visuals are great; they have this crisp, clear pixel art and smooth animation that reminds me of Neo Geo games.”
    • “The graphics are awesome and remind me of the old school beat 'em ups, but the controls and options are from the modern era.”
    • “Gorgeous 16-bit graphics but in high resolution and great soundtracks that really drive each stage, and satisfying combat all make this a very fun game, even alone.”
    • “The game isn't perfect; the graphics and art design are kind of hit and miss. Some of it looks good, some of it doesn't. It just depends on which attacks you're using.”
    • “You play through six short stages without much variety in your enemies, nothing particularly interesting about the locations or art style, and some of the worst and easiest bosses I've seen in the genre.”
    • “Graphically, it honestly looks like a Beats of Rage or Mugen game.”
  • story
    21 mentions Positive Neutral Negative

    The game's story, set in a gritty, neon-lit version of London, follows Claire Sparks on her quest to rescue her sister from a criminal organization, but it is criticized for being flat, simplistic, and lacking depth. While there are multiple endings and some player choices, many reviewers feel the narrative is underdeveloped and the overall experience is short and uninspired. Despite some appreciating the character interactions and cutscenes, the consensus is that the story fails to elevate the gameplay, making it feel generic and lacking cohesion.

    • “Set in a gritty, neon-soaked version of London, the game thrusts players into the shoes of Claire Sparks, a skilled martial artist on a mission to save her sister from the clutches of a ruthless criminal organization known as the Syndic8.”
    • “Forked paths cause consequences to the story, leading to multiple endings.”
    • “Cutscenes and story dialogues are, in my opinion, very elaborated and give much personality to the game.”
    • “No cohesive story whatsoever, set in a barely recognizable London.”
    • “The story is flat and uninspired: I'm supposed to rescue my sister with two other characters, but I'm left alone to do it all, which makes no sense.”
    • “The story is basically nonexistent (only present in a brief intro and an even briefer ending), the theming is still as standard urban as it gets, and the gameplay is about what you'd expect from a game of this caliber.”
  • replayability
    10 mentions Positive Neutral Negative

    The game's replayability is a mixed bag; while a diverse cast of characters and a scoring system encourage multiple playthroughs, many reviewers note a lack of content and depth, with only six stages and limited modes like boss rush and survival. Some players find it enjoyable for unlocking achievements, but others feel it falls short compared to other titles in terms of originality and overall replay value.

    • “This diverse cast not only adds variety to the gameplay but also encourages replayability, as mastering each character offers a distinct experience.”
    • “But due to its high replayability and low price, this is not a big issue.”
    • “Gameplay is solid with good replayability.”
    • “Can be replayable if you're looking to unlock achievements; otherwise, it's meh.”
    • “The game is short with very little replay value and zero depth.”
    • “Hard as nails but limited replay value.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is characterized by richly animated environments, from dark alleyways to bustling streets, each with unique hazards and a fitting musical score that enhances the intensity of combat. However, some players feel that the character art direction, with its anime-inspired features, clashes with the classic 80s urban aesthetic, suggesting that more attention to detail could have improved the overall atmosphere.

    • “The environments are richly animated, from dark alleyways to bustling streets and sinister hideouts, each location carrying its own distinct atmosphere and hazards.”
    • “The music perfectly matches the game’s fast-paced action, fueling the intensity of combat sequences and elevating the overall atmosphere.”
    • “Graphics are good, but character art direction leaves a bit to be desired; some characters and enemies have this weird anime look (big eyes and featureless faces) that, in my opinion, doesn't really go well with the overall classic 80s street atmosphere with its dilapidated and decrepit urban settings.”
    • “With a little more attention to the atmosphere and some specific details of the genre, it could have been much better.”
    • “Graphics are good, but character art direction leaves a bit to be desired. Some characters and enemies have this weird anime look (big eyes and featureless faces) that, in my opinion, doesn't really go well with the overall classic 80s street atmosphere with its dilapidated and decrepit urban settings.”
  • grinding
    3 mentions Positive Neutral Negative

    Players appreciate the grinding experience as it is streamlined and efficient, with no tedious textboxes or lengthy load screens. Although there is no retry option from the pause menu, the quick menu navigation enhances the overall flow during grinding sessions.

    • “Grinding feels tedious and repetitive, making it hard to stay engaged.”
    • “The lack of a retry option from the pause menu can be frustrating during grinding sessions.”
    • “While the menus are snappy, the overall grinding experience can still feel monotonous.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy of the game is perceived as outdated and reminiscent of a cheap cash grab, leading some users to feel that it lacks innovation and value.

    • “If you told me this was first released 30 years ago, I’d believe you, in a cheap cash grab kind of way.”
    • “The monetization feels exploitative, as if the developers are more interested in squeezing money out of players than providing a quality experience.”
    • “It's frustrating to see so many features locked behind paywalls, making it hard to enjoy the game without spending extra money.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability is somewhat inconsistent, with minor glitches and a lack of polish in enemy designs, though many issues have been addressed. A new casual mode with unlimited lives has been introduced to enhance accessibility for casual players, while the core experience encourages skill improvement and mastery.

    • “While a little rough around the edges in terms of polish and enemy designs, there are still some glitches that can be partially abused. Most of them have been fixed, but issues like the possibility to loop a special dash attack infinitely remain.”
    • “The game has made strides in accessibility for casual players by adding a more casual mode with unlimited lives, but the overall stability still feels lacking, impacting the experience.”
    • “Despite some improvements, the game still suffers from stability issues that can detract from the overall enjoyment, especially for players looking for a polished experience.”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Final Vendetta is a arcade hack and slash game.

Final Vendetta is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 2 hours playing Final Vendetta.

Final Vendetta was released on June 16, 2022.

Final Vendetta was developed by Bitmap Bureau.

Final Vendetta has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its music but disliked it for its story.

Final Vendetta is a single player game with multiplayer and local co-op support.

Similar games include The TakeOver, Fight'N Rage, Streets of Rage 4, Double Dragon Gaiden: Rise Of The Dragons, MARVEL Cosmic Invasion and others.