- July 21, 2021
- Musa GUNGOR
Craft Craft Craft!
Platforms
About
"Craft Craft Craft!" is a simulation game where you can gather resources, craft various items with up to 7 upgrade stages, and build an army to conquer multiple countries across 17 different regions. The skill tree and quest system provide depth, while the trading and town hall features add to the economic strategy. With a variety of items to sell and materials to buy in 7 kingdoms, there's always more to explore in this immersive crafting experience.
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- The game features a quality crafting system and enjoyable battle mechanics, providing a relaxing and engaging experience.
- There is a large variety of craftable items and a decent progression system, allowing for a satisfying gameplay loop.
- The developers have shown responsiveness to feedback, quickly patching issues and improving the overall experience.
- The game is very short, with some players completing it in under two hours, leading to a lack of content for extended play.
- Menu navigation can be clunky and confusing, making it difficult to switch between crafting, production, and selling.
- The gameplay can become tedious due to excessive manual clicking, especially with buy limits and no auto-clicker support.
gameplay
16 mentions Positive Neutral NegativeThe gameplay revolves around a straightforward core loop of buying raw resources, crafting items, and selling them, which some players find overly simplistic and renders other mechanics less relevant. While the game offers nostalgic vibes and enjoyable music, it suffers from poor balance and the trade/conquer mechanics feel disconnected from the main experience. Overall, it provides simple yet fun gameplay for a few hours, but lacks depth.
“Core gameplay loop: buy raw resource, turn it into a craft component, craft an item, sell the item, repeat.”
“Nice nostalgic vibes, pleasant music, absolutely worth its money and good for some hours of simple, yet fun gameplay.”
“It's so easy it makes the other mechanics in the game sort of moot.”
“The core gameplay loop consists of buying raw resources, turning them into craft components, crafting items, selling those items, and then repeating the process.”
“It's so easy that it makes the other mechanics in the game feel sort of moot.”
“The trade/conquer mechanics still feel out of place and useless, even though the game has improved since my original review.”