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Commandos 2: Men of Courage Game Cover

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Commandos 2: Men of Courage is a single player and multiplayer tactical shooter game with warfare and historical themes. It was developed by Pyro Studios and was released on March 14, 2007. It received positive reviews from both critics and players.

"Commandos 2: Men of Courage" is a tactical action/strategy warfare game set during WWII, where players control an elite group of commandos in mission-based objectives. The game features a new 3D engine, enabling 360-degree environment interaction and seamless movement in/out of buildings, submarines, planes, and underwater. The game supports single-player, 2-player multiplayer, and co-op modes, with an intriguing story, perfected game mechanics, and compelling music.

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84%
Audience ScoreBased on 1,095 reviews
story39 positive mentions
stability14 negative mentions

  • Commandos 2: Men of Courage is a timeless classic that offers a challenging and rewarding gameplay experience, requiring players to think strategically and plan their moves carefully.
  • The game features stunning visuals for its time, with detailed environments and a great soundtrack that enhances the overall atmosphere.
  • Each commando has unique abilities, allowing for diverse gameplay and multiple approaches to completing missions, making it highly replayable.
  • The game has a steep learning curve and can be frustrating for newcomers due to its lack of clear tutorials and clunky controls.
  • It suffers from technical issues on modern systems, including frequent crashes and resolution problems, which can hinder the gaming experience.
  • Some players feel that the AI is inconsistent and that the game can be too easy at times, reducing the overall challenge compared to its predecessors.
  • story
    224 mentions Positive Neutral Negative

    The game's story is set during World War II, focusing on a squad of elite commandos tasked with various missions against Axis forces, offering a mix of historical authenticity and cinematic flair. Each mission is intricately designed, functioning as a self-contained narrative that encourages tactical experimentation and replayability, with a strong emphasis on stealth and strategy. While the overarching plot may not be deeply developed, the engaging mission structure and immersive atmosphere, enhanced by a compelling soundtrack, create a memorable gaming experience.

    • “The narrative framing of the missions complements this attention to detail.”
    • “Each mission unfolds with cinematic flair, featuring pre-rendered cutscenes and voice acting that immerse the player in the tension and heroism of covert wartime operations.”
    • “The story and the missions are very engrossing.”
    • “The story isn't deep or anything, but it's a dang adventure.”
    • “The one negative thing I have to say about this game is that it simply has a limited amount of missions.”
    • “I felt discouraged to keep playing after the second mission where I took all the enemy's soldiers with just a knife and running towards them.”
  • gameplay
    104 mentions Positive Neutral Negative

    The gameplay is widely praised for its fun and satisfying mechanics, offering a blend of challenging and rewarding experiences, particularly through its stealth elements and character versatility. While many players appreciate the depth and strategic options available, some note that the controls can feel clunky and the tutorial lacks clarity, which may frustrate newcomers. Overall, the game is considered a significant improvement over its predecessors, with enhanced mechanics and level design that contribute to an engaging tactical experience.

    • “The gameplay itself is unforgiving but deeply rewarding.”
    • “Loved the versatility of each character and liked how easy it is to learn the mechanics.”
    • “Brilliant challenging gameplay tactics, so many ways to go about a level with so many different character abilities and interactive variety overall.”
    • “You practically beat the game after adapting to the mechanics and AI behavior.”
    • “Absolutely no explanation how gameplay is supposed to work in the 'tutorial'.”
    • “It can be a difficult and unforgiving game (and the UI and default keybinds are very antiquated) with lots of saving and loading, and a lot of unclear/poorly-explained mechanics and character functions.”
  • graphics
    97 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players noting that while they show their age, they have aged well and still hold a certain charm. The visuals are often described as beautiful and detailed, contributing to an immersive atmosphere, though some players find them outdated and lacking in high resolution. Overall, the graphics are appreciated for their artistic style and the nostalgic value they bring, despite some technical limitations and low-poly character models.

    • “The graphics are just beautiful; I often stopped playing just to admire the beautifully crafted levels.”
    • “Despite all of its technical and stability issues, the original Commandos 2 doesn't run on an outrageously demanding engine and still has its charm with gorgeous pre-rendered graphics.”
    • “In terms of graphics, it still holds up after all these years; each character is small on the screen but quite detailed, and the environments are so beautiful and well-crafted.”
    • “The graphics are bad, very bad.”
    • “Weird controls and bad graphics, and the HD mods make it impossible to save the game; it just crashes.”
    • “Game's graphics are really old and obsolete, but what do you expect from a 2001 game? Still, gameplay is top-notch.”
  • music
    59 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many reviewers praising its exceptional quality and ability to enhance the gaming experience. Composed by Mateo Pascual, the soundtrack features unique tracks for each mission, effectively setting the tone and atmosphere, whether indoors or outdoors. Overall, players describe the music as immersive, memorable, and deserving of high praise, often considering it one of the best aspects of the game.

    • “The musical score, a blend of tense orchestral themes and cinematic flourishes, reinforces the sense of scale and danger inherent in each mission.”
    • “The soundtrack, still composed by the very talented Mateo Pascual, is even better and much more prominent in the game, as the missions themselves now have music playing in the background and it even changes whenever you're indoors or outdoors.”
    • “The music and the missions will take root in your mind and heart and stay there, where they belong.”
    • “Additionally, the music is... to call it stale is an overstatement...”
    • “I can't do anything in the tutorial except listen to terrible music on loop.”
    • “Annoying music and voices.”
  • stability
    15 mentions Positive Neutral Negative

    The game's stability is widely criticized, with users reporting numerous bugs, glitches, and crashes, particularly in the Steam version. Many players experience issues such as freezing, flickering views, and unresponsive elements, which detract significantly from the overall experience. Despite some users noting that it runs well on older systems when not overloaded, the general consensus is that the game is a "buggy mess" that has not received adequate support or updates from developers.

    • “It might be an old rig, but it runs great when not burdened with junk.”
    • “Technically, the game still has all those glitchy main menu transitions (seizure warning for glitchy resolution changes and slow down). It's like the main menu was made by an entirely separate development tool, like Blender, while the game was made by Unity. It has the original glitches of the games, such as enemy soldiers getting stuck in chairs and becoming unselectable.”
    • “It's a buggy mess and it has been completely abandoned by the devs. As I'm writing this, the last patch was more than a year ago.”
    • “And worst of all, this version on Steam is buggy as hell; the view flickers from time to time, often leading to a complete freeze.”
  • atmosphere
    14 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its immersive and authentic wartime setting, enhanced by vivid 2D visuals, detailed sound design, and a rich soundtrack. Players appreciate the combination of cinematic aesthetics and engaging gameplay mechanics, which together create a deeply atmospheric experience that stands out in the genre. Overall, the attention to detail and variety in missions contribute to a memorable and emotionally resonant atmosphere.

    • “Combined with the distinctive visual design—vividly rendered 2D backdrops, crisp animations, and believable weather and lighting effects—the game created an atmosphere that felt grounded, cinematic, and authentic to its wartime setting.”
    • “The attention to detail, the music, the atmosphere, the characters, the enemy, the mission.”
    • “The sound design further enhances immersion—the muffled footsteps of patrolling guards, the crack of a sniper rifle, and the barked German commands all contribute to the atmosphere.”
    • “Although I'm German, I do play games in English since German translations often lack the atmosphere.”
    • “Even in this day, it is superior to every other title in this genre (including the recent Shadow Tactics) in terms of graphic, detail, atmosphere, tactic, and replayability despite its outdated engine.”
  • replayability
    13 mentions Positive Neutral Negative

    The game offers exceptional replayability due to its diverse mission approaches, allowing players to choose between stealthy or aggressive tactics without being confined to a single play style. Bonus missions and challenges further enhance replay value, making it a standout title in its genre. Players appreciate the freedom to tackle missions in various ways, contributing to a highly engaging and rewarding experience.

    • “Replayability: each mission has a multitude of approaches you can take; you can go full stealth or be more aggressive.”
    • “The missions are completely replayable; you can approach them in any order you want, whether you steal a tank or a car—it's completely up to you how you tackle each mission.”
    • “If I were to point out any issues with the game, it would be its replayability.”
    • “Even in this day, it is superior to every other title in this genre (including the recent Shadow Tactics) in terms of graphics, detail, atmosphere, tactics, and replayability despite its outdated engine.”
    • “It's challenging and rewarding, and there are many ways to solve the missions, adding to the replay value.”
  • optimization
    7 mentions Positive Neutral Negative

    The game's optimization is generally smooth and reliable, with no major issues reported, although it struggles on newer machines and may require lower settings for optimal performance. Players who are patient and strategic can still enjoy the experience, but upcoming remastered versions are anticipated to improve optimization further. Overall, while performance is rated positively, some users may need to adjust settings to fully enjoy the game.

    • “Technically, the game runs smoothly and reliably, with no bad surprises and no annoying scripting.”
    • “So far, it does not cause any performance problems.”
    • “It is not optimized for newer machines.”
    • “Had to run that on 1024x768 with no HD textures and optimization.”
    • “If you have patience and are willing to think your way through problems (both strategically in the game and issues with optimization), then this is an absolute gem of a game.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and frustrating, particularly criticizing the repetitive tasks and poorly designed tutorials. However, they do appreciate the impressive map design and artistic elements. Overall, the grind detracts significantly from the experience.

    • “It's very grindy and tedious, but the map design and the painting are awesome.”
    • “Don't even bother killing 50 soldiers one by one in a tedious way.”
    • “The first level is a tedious stealth level, and the tutorials are horrible.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is highlighted as iconic and funny, contributing to its engaging atmosphere and complemented by beautiful artwork.

    • “This is a sandbox game, iconic and funny, with a great atmosphere and beautiful artwork.”
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90%Critics’ scoreBased on 2 critic reviews
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50h Median play time
38h Average play time
20h Main story
32h Completionist
14-62h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Commandos 2: Men of Courage is a tactical shooter game with warfare and historical themes.

Commandos 2: Men of Courage is available on PC, Mac OS, Windows, PlayStation 2 and others.

The main story can be completed in around 20 hours, while the entire game is estimated to take about 32 hours to finish. On average players spend around 38 hours playing Commandos 2: Men of Courage.

Commandos 2: Men of Courage was released on March 14, 2007.

Commandos 2: Men of Courage was developed by Pyro Studios.

Commandos 2: Men of Courage has received positive reviews from players. Most players liked this game for its story but disliked it for its stability.

Commandos 2: Men of Courage is a single player game with multiplayer and local co-op support.

Similar games include Commandos: Behind Enemy Lines, Commandos 3: Destination Berlin, Desperados: Wanted Dead Or Alive, Desperados: Wanted Dead or Alive, Robin Hood: The Legend of Sherwood and others.