- July 31, 1998
- Pyro Studios
- 19h median play time
Commandos: Behind Enemy Lines
Platforms
About
"Commandos: Behind Enemy Lines" is a real-time tactical warfare stealth game set in WWII, where you command a squad of 6 elite commandos with unique skills on dangerous missions. The game offers stunning graphics with accurate 3D models of 350+ WWII structures, vehicles, and weapons, and features an interesting plot and stellar gameplay, though it is known to be quite buggy. It allows for 2-player multi-player, co-op, and single-player modes.
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- Commandos: Behind Enemy Lines is a classic real-time tactics game that has stood the test of time, offering challenging gameplay that requires strategic thinking and planning.
- The game features a variety of unique commandos, each with their own abilities, allowing for multiple approaches to completing missions, which keeps the gameplay fresh and engaging.
- Many players appreciate the nostalgia and memories associated with the game, as it was a beloved title during their childhood, providing hours of entertainment.
- The game suffers from technical issues on modern systems, such as running too fast and problems with saving/loading, which can frustrate players.
- Some players find the controls clunky and outdated, making it difficult to execute precise actions, which can lead to repeated failures and a steep learning curve.
- The lack of Spanish language support in a game developed by a Spanish studio has disappointed many fans, leading to feelings of disrespect towards the original product.
story
229 mentions Positive Neutral NegativeThe game's story revolves around a squad of elite soldiers executing various stealth missions during World War II, each designed as a unique puzzle that requires strategic planning and the use of each character's special abilities. While the narrative is minimal, focusing primarily on mission objectives, players appreciate the historical context and the challenge of completing 20 diverse missions that demand careful execution and tactical thinking. The gameplay is often described as rewarding yet frustrating, with a steep difficulty curve that enhances the sense of accomplishment upon mission completion.
“The story line, game features, things we have to do... everything is so perfect for that era!”
“Commandos: Behind Enemy Lines is a very complex game that relies on stealth and a great amount of thought because each one of your soldiers is very unique in its own way with different weapons and abilities. You will need to plan each mission accordingly with a large amount of time being trial and error as you cycle your way through various scenarios.”
“Each mission feels unique as the level design of this game is very well done, both the mission objectives and the enemy placement.”
“All twenty maps are more or less based on real WWII events, but they don’t have much story other than a historical introduction piece and a short mission briefing.”
“The mission preview, where your commanding officer walks you through the mission, does not work, so you don't know what to do.”
“The weakest aspects of the game are in the low use of some of the characters to be very limited by their roles, being used on a mission only in a particular action, but having to take in all the action while avoiding being killed.”