- November 12, 2009
- EA Los Angeles
- 55h median play time
Command & Conquer 3: Tiberium Wars
Platforms
About
Command & Conquer 3: Tiberium Wars is a single player and multiplayer real-time strategy game with a science fiction theme. It was developed by EA Los Angeles and was released on November 12, 2009. It received positive reviews from both critics and players.
In Command & Conquer 3: Tiberium Wars, players choose between the Global Defense Initiative, the Brotherhood of Nod, or the alien Scrin in a fight for control over Tiberium, a dangerous and valuable resource. The third installment in the popular real-time strategy series features a single-player campaign with live-action cutscenes, as well as online multiplayer. The game is known for its fast-paced action and strategic gameplay, as well as its iconic factions and units.
- Engaging story with great cutscenes featuring well-known actors, enhancing the overall experience.
- Dynamic gameplay with distinct factions, each offering unique units and strategies, making battles exciting.
- Timeless graphics and solid performance, still enjoyable in modern systems, with a vibrant modding community that adds replayability.
- Campaign balance was negatively affected by patches intended for multiplayer, making missions excessively difficult even on easy mode.
- AI behavior can be frustrating, often leading to unresponsive units and poor pathfinding, detracting from the overall gameplay experience.
- Multiplayer support is non-existent without third-party tools, and the game is capped at 30 FPS, limiting its performance on modern hardware.
- story715 mentions Positive Neutral Negative
The story of "Command & Conquer 3: Tiberium Wars" is generally praised for its engaging narrative, rich lore, and nostalgic cutscenes featuring well-known actors, which enhance the overall experience. Players appreciate the diverse mission design that incorporates various objectives and challenges, although some missions are criticized for their erratic difficulty spikes, often exacerbated by balance changes intended for multiplayer. Overall, while the story is compelling and well-executed, the gameplay experience can be marred by frustrating mission design and difficulty imbalances.
“The story is engaging, filled with political intrigue, betrayal, and epic battles that unfold across sprawling maps.”
“The cutscenes are another highlight, full of that classic Command & Conquer over-the-top acting and 2000s nostalgia, featuring great performances and a solid story.”
“The campaign has a ton of mission variety and objectives, full of characters that are well acted and do grow on you by the end of the game.”
“The story only makes things worse.”
“The story is unimaginative and the main plot twist (alien invasion) comes way too late to have a meaningful impact.”
“The balance of the campaign missions is also completely out of whack, unless you're already proficient at the game it is no fun as some missions are hilariously easy and others are frustrating beyond belief.”
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Frequently Asked Questions
Command & Conquer 3: Tiberium Wars is a real-time strategy game with science fiction theme.
Command & Conquer 3: Tiberium Wars is available on PC, Mac OS, Windows, Xbox 360 and others.
The main story can be completed in around 23 hours, while the entire game is estimated to take about 36 hours to finish. On average players spend around 633 hours playing Command & Conquer 3: Tiberium Wars.
Command & Conquer 3: Tiberium Wars was released on November 12, 2009.
Command & Conquer 3: Tiberium Wars was developed by EA Los Angeles.
Command & Conquer 3: Tiberium Wars has received positive reviews from players. Most players liked this game for its story but disliked it for its stability.
Command & Conquer 3: Tiberium Wars is a single player game with multiplayer support.
Similar games include Command & Conquer: Red Alert 3, Command & Conquer Remastered, Tempest Rising, Grey Goo, Command & Conquer™ Tiberian Sun™ and Firestorm™ and others.









