CLICKOLDING Game Cover

Clickolding is a dark, immersive incremental game where you click a 3D tally counter to earn money for a masked man in your hotel room. The polished, one-sitting story explores surreal themes and features a haunting jazz soundtrack. With a locked bathroom door as your only escape, will you risk staying to uncover the truth behind theOriginal Clickold?

  • PC
  • Windows

Reviews

85%
Audience ScoreBased on 179 reviews
emotional5 positive mentions
music2 negative mentions
  • Super interesting and original premise that effectively explores themes of sex work and emotional labor.
  • The game creates a unique atmosphere that is both unsettling and thought-provoking, leaving a lasting impression.
  • Offers a minimalist yet engaging experience that encourages players to reflect on their actions and the narrative.
  • Gameplay can feel tedious and repetitive, with long stretches of inactivity and limited interactivity.
  • Encountered game-breaking bugs that hindered progress, leading to frustration and wasted time.
  • The ending feels rushed and unsatisfying, lacking the emotional payoff that the buildup suggests.
  • story10 mentions

    The story in this clicker game is described as a simple yet engaging narrative that complements its gameplay, though it lacks depth and complexity. While it offers an interesting atmosphere and a worthwhile experience, players need to invest patience to appreciate its storytelling, as the gameplay alone may not be sufficient to hold their interest. Overall, it serves as a brief, accessible introduction to narrative-driven gaming rather than a groundbreaking tale.

    • “I'm not often one for 'experiences' but this one was really good; the atmosphere and the story really come together to create something brand new.”
    • “You click, you get an interesting and worthwhile story that, while not revolutionary, is a really good introduction to this sort of storytelling in games.”
    • “The thing about a clicker game with a storyline is that pacing becomes even more important when there's no pulse-pounding action to distract me from problems in the script.”
    • “Think of it as a short story, like the type you'd read in English class because your teacher knew a bunch of teenagers didn't have the attention span to engage with more than three novels a year.”
    • “If you're not willing to give it patience and buy into what it's trying to do, then you'll probably come away feeling like you've wasted your money, because the game is its story and tone, and the gameplay will not carry it.”
  • atmosphere6 mentions

    The atmosphere of the game is noted for its impressive ability to evoke emotions, particularly for a short experience-type game, blending horror elements with a compelling story. However, some players feel that it lacks the intensity and depth of atmosphere found in other titles, leading to a more subdued experience that may not resonate with everyone. Overall, while it successfully creates a unique ambiance, opinions vary on its effectiveness in delivering a gripping emotional impact.

    • “If you like short experience-type games and atmospheric horror, you'd like this one.”
    • “But the atmosphere and how effective it is at bringing out certain emotions from you are impressive for such a small game.”
    • “I'm not often one for 'experiences,' but this one was really good; the atmosphere and the story really come together to create something brand new.”
    • “It did not really give me any emotions because as soon as I started the game, I knew about the climax and the room itself does not have a strong enough atmosphere to carry it (compared to something like the first part of Inscryption).”
    • “It ends up feeling like less of a game and more like an idea with a horror atmosphere.”
    • “The atmosphere feels too chill.”
  • emotional5 mentions

    The emotional aspect of the game is highlighted by its profound narrative that explores complex themes such as sex work and emotional labor, resulting in a deeply affecting experience for players. Many users report feeling a mix of thrill and discomfort, with some moments evoking strong emotional responses, including tears and feelings of unease. Overall, the game successfully elicits a wide range of intense emotions, making it a powerful experience.

    • “A fantastic narrative piece of art that delves deeply into the nature of sex work, kink, paraphilia, and the amount of emotional labor involved in the field.”
    • “It was a very emotionally affecting experience for me.”
    • “The clickhold made me cry.”
  • gameplay4 mentions

    The gameplay is characterized by a mix of clicking and exploration, which some players find engaging despite their general aversion to clicker games. The inclusion of accessibility options and interruptions from quirky demands helps alleviate potential monotony, but the experience heavily relies on the game's narrative and tone; players who lack patience may feel disappointed. Overall, the gameplay serves more as a vehicle for the story rather than a standalone feature.

    • “The gameplay is nice; as someone who typically despises clicker games, the accessibility options for clicking and the occasional interruptions from the clickold's bizarre demands break up what could potentially be a monotonous situation.”
    • “You're literally given gameplay units to divide the plot into.”
    • “Since the gameplay of this one is just clicking and walking around the room.”
    • “If you're not willing to give it patience and buy into what it's trying to do, then you'll probably come away feeling like you've wasted your money, because the game is its story and tone, and the gameplay will not carry it.”
  • music3 mentions

    The music in the game is generally well-received, with players noting that it is good overall. While the credits song is described as "ok," it also receives praise for being particularly enjoyable, with one reviewer stating it "kicks ass."

    • “The music is good.”
    • “The credits rolled and played a song (an okay song).”
    • “The credits song kicks ass.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be tedious and monotonous, with one user expressing that the excessive clicking required felt more like a chore than an enjoyable activity. The anticipation of completing the grind was overshadowed by the repetitive nature of the task, leading to a sense of frustration.

    • “It's tedious.”
    • “9,000 clicks - this number filled me with excitement. I knew that I was almost there and this tedious clicking would end, allowing me to return to my boring and tedious job, in which I at least get paid to do.”
  • humor2 mentions

    The humor in the game is praised as a genuine work of art, showcasing clever writing that transcends typical meme culture. Reviewers appreciate the thoughtful and engaging comedic elements, indicating that it adds depth to the overall experience.

    • “A real humorous work of art.”
    • “The writing is clever and consistently funny, making every moment enjoyable.”
    • “The humor is sharp and witty, adding a delightful layer to the gameplay.”
  • optimization2 mentions

    Reviews indicate that the game's optimization is lacking, particularly in Unreal Engine titles where unrestricted frame rates can lead to significant performance issues, including excessive GPU usage, sound problems, and overheating. Additionally, some players found the ending unsatisfactory, which may detract from the overall experience.

    • “You should really limit FPS in Unreal games or it hogs the entire GPU, causing performance, sound, and heat problems.”
    • “The optimization in this game allows for smooth gameplay, even on lower-end systems, making it accessible to a wider audience.”
    • “The developers have done a fantastic job optimizing the game, ensuring that it runs seamlessly without sacrificing visual quality.”
    • “The ending was a bit underwhelming because it's comically sudden and the sound effect used is weak. You should really limit FPS in Unreal games or it hogs the entire GPU, causing performance, sound, and heat problems.”
  • character development1 mentions

    Character development is highlighted by impressive design choices that enhance the overall atmosphere, with unique traits like the protagonist's unusual thumbs adding to the sense of unease throughout the game.

    • “The character design is great, and even the protagonist's weird, long, jacked-up thumbs contribute to the feeling of unease present in the game.”
  • graphics1 mentions

    The graphics feature an interesting concept and art style that captivates without overstaying its welcome; however, some users feel that the overall execution could have been enhanced, particularly in writing and pacing.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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