Civil War: Battle of Petersburg Game Cover
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Civil War: Battle of Petersburg is a real-time tactical strategy game set in the American Civil War. Command Union or Confederate troops in the 9-month Siege of Petersburg, using historical units, leaders, and battle scenarios. Manage resources, plan strategies, and engage in tactical combat to secure victory and alter the course of history.

  • Mac OS
  • PC
  • Phone
  • Windows
  • Linux
  • Tablet

Reviews

79%
Audience ScoreBased on 178 reviews
gameplay4 positive mentions
story4 negative mentions
  • Incredible fun for the price, had a blast during the hour of gameplay.
  • A basic but fun old-school, hex-based strategy game that is easy to learn and enjoyable.
  • For what you pay, it's a fun game that can be played casually with friends.
  • The game is very short, with only four maps and lacks replayability.
  • You can only play as the Union side, which limits the experience and feels one-sided.
  • The graphics and interface are simplistic and can make gameplay tedious and confusing.
  • graphics24 mentions

    The graphics of the game are generally criticized for being simplistic and lackluster, resembling low-effort 2D art typically found in flash or mobile games. While there are options to adjust resolution, they do not significantly enhance the visual quality, leaving players with a mediocre graphical experience. However, some users appreciate the crispness of the hex game graphics and the overall aesthetic, noting that the graphics are not the primary focus of gameplay.

    • “The game has a very simple approach, easy to understand, easy achievements, controls are basic, the graphics are nice to look at, the map detail is a great touch, gameplay is smooth, and the difficulty varies so there remains some challenge.”
    • “It is simple hex game graphics are crisp; I did not figure out all the ins and outs, but for a sale price, you cannot go wrong.”
    • “You need only 1-2 minutes in the menu to adjust all the graphic settings, and the same amount of time spent using the tutorial is more than enough to start the first scenario.”
    • “While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality.”
    • “The game features somewhat lazy, simplistic 2D graphics, of the type you normally expect to see in low-effort flash/browser games and mobile apps.”
    • “Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.”
  • gameplay20 mentions

    The gameplay is characterized by its simple, turn-based tile mechanics that are easy to grasp, making it accessible for players. While the combat lacks depth, it offers a smooth experience with varying difficulty levels and a campaign that provides several hours of content. Overall, it is considered fun and engaging for the price, though there is potential for more complexity and additional scenarios.

    • “Incredible fun for the price, had a blast during the hour of gameplay.”
    • “The game has a very simple approach, easy to understand, easy to achieve, controls are basic, the graphics are nice to look at, the map detail is a great touch, gameplay is smooth, and the difficulty varies so there remains some challenge.”
    • “But you get an entire campaign providing several hours of gameplay through multiple battles.”
    • “Combat mechanics are extremely simple.”
    • “Otherwise, I'd suggest staying away since this game is basically a mud puddle in terms of the depths of its mechanics.”
    • “The gameplay is simple and no-frills that gives artillery a lot of power (they can move, conduct ranged attack, and destroy entire units, all in one turn).”
  • story16 mentions

    The game's story is largely criticized for its lack of depth and connection to the historical event it references, with many players noting that it feels more like a series of missions than a cohesive narrative. While some appreciate the moral about perseverance, the overall consensus is that the story is minimal and underwhelming, with the historical photographs being the most notable aspect.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “The historic photographs on the between mission screens are actually the best feature in the game.”
    • “Can take some practice to beat the missions, but it's worth a look.”
    • “No story at all (why even name it after a historical event if the only thing tying to it is the team names and that map they are standing on).”
    • “Very simple TBS, only 4 missions and game completed.”
    • “The same story as with trading cards.”
  • music10 mentions

    The music in the game has received largely negative feedback, with users describing it as basic and lacking depth, often feeling more like sound effects than actual music. Many noted the absence of voices and background music, leading to a perception of the soundtrack as terrible and annoying. Overall, the music fails to enhance the gaming experience.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “It is hardly music, rather basic sound/tune with a theme related to war.”
    • “No voices, no background music at all.”
    • “- terrible and annoying soundtrack”
  • grinding6 mentions

    Players generally find the grinding aspect of the game to be tedious and unenjoyable, particularly in the final missions, which feel like a chore despite their short length. Many express frustration with the repetitive nature of the tasks required to complete the game, leading to a lack of motivation to continue.

    • “I found the last 2 missions a chore to slog through (even though they are all short) just to complete it, and I still have change from 2 hours to fill. I don't wish to fill the remainder playing this; unfortunately, it's just too tedious.”
    • “The following things make this a tedious affair:”
  • replayability4 mentions

    The game has limited replayability, as players can only choose between two sides and progress in one level does not affect subsequent levels. Many users express that there is little incentive to replay, although some may continue playing to complete specific tasks.

    • “This means there's little replayability: you can only play as one of the two sides, and nothing you do in one level carries over to the next.”
    • “No replay value; I'll get some more playtime though to drop all cards.”
    • “This means there's little replayability: you can only play as one of the two sides, and nothing you do in one level carries over to the next.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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