Chippy
- June 14, 2019
- Facepunch Studios
- 3h median play time
"Chippy" is a twin-stick bullet-hell shooter with exceptional mechanics, fabulous graphics, and spectacular music. Play solo or with a friend in local co-op, challenging 14 bosses in a race for the fastest time. With power-ups, leaderboards, replays, and Workshop support, this game offers a variety of ways to experience its pixel-by-pixel destruction system. New Easy and Nightmare modes provide additional difficulties to master.
Reviews
- Challenging and addictive gameplay that keeps players coming back for more.
- Unique mechanics that allow players to chip away at bosses, providing a satisfying sense of progression.
- Great visuals and a catchy soundtrack that enhance the overall experience.
- The difficulty spikes significantly, making it frustrating for many players, especially in later levels.
- Some players find the game overly punishing, with mechanics that can feel unfair or lead to unavoidable damage.
- The game may not appeal to casual gamers due to its steep learning curve and high skill requirement.
- music49 mentions
- 59 % positive mentions
- 33 % neutral mentions
- 8 % negative mentions
The music in the game has received widespread acclaim, with many players praising its catchy, bouncy, and nostalgic qualities that enhance the gameplay experience. The soundtrack is described as both fun and fitting for the game's arcade style, contributing to the overall enjoyment despite some mixed opinions on specific tracks. Overall, the music is a standout feature that adds personality and excitement to the challenging gameplay.
“Fantastic music.”
“I love the music, it's really nice.”
“The music is amazing.”
“It does look greedy for them to price an awkward game so highly and also try to sell a bland soundtrack on its own and make the game badge contain 15 cards (more pointless market tax?).”
“Only con: not a big fan of the BGM soundtrack, I turn off the music and put something else on in the background.”
“Also, the music is pretty horrible.”
- gameplay41 mentions
- 39 % positive mentions
- 54 % neutral mentions
- 7 % negative mentions
The gameplay is characterized by responsive controls and a mix of interesting mechanics, making it enjoyable for fans of the bullet hell genre. However, some players find the frequent interruptions and chaotic elements frustrating, leading to a feeling of stalling during boss fights. Overall, while the game offers a unique and addictive experience, its pacing and certain mechanics may detract from the overall enjoyment for some players.
“The controls are responsive and the simple gameplay is awesome.”
“Gameplay: unique and addicting.”
“Chippy is a masterfully crafted game, with kick-ass gameplay and visuals.”
“It frustratingly pumps out bullets to the point where you have to take 'gameplay breaks' because you can't progress the current boss.”
“Bosses usually take 8-10 minutes (when you succeed), so you're maybe getting 6-12 minutes of real gameplay every hour from how many bullets there are.”
“Chippy has too many gameplay-interrupting/stalling mechanics to make it recommendable.”
- graphics18 mentions
- 61 % positive mentions
- 22 % neutral mentions
- 17 % negative mentions
The graphics of the game are widely praised for their clean, crisp pixel art style, which enhances the overall gameplay experience. Reviewers highlight the stunning visuals, fluid animations, and a strong synergy with the soundtrack, contributing to an engaging atmosphere. However, some users have reported technical issues on Mac systems related to resolution settings that hinder performance.
“The visuals and audio are great, the controls are tight.”
“Graphics: clean, crispy, and satisfying.”
“Stunning visuals and a great soundtrack.”
“It's mostly screenshots and artwork.”
“Dies on Mac as it launches at the max screen resolution, which stops it from running entirely because Macs struggle so much to support the graphics that it softlocks me out and prevents me from changing the resolution.”
“It's a score attack boss rush with pixel art graphics; gaming peaked in 2019.”
- story10 mentions
- 10 % positive mentions
- 60 % neutral mentions
- 30 % negative mentions
The game's story is largely considered nonexistent or minimal, with many players expressing indifference towards it, focusing instead on gameplay elements like missions and arcade features. Some users suggest that while a narrative is absent, players can create their own context if they choose to engage with it. Overall, the lack of a compelling story seems to be a common sentiment among reviewers.
“If you're committed enough, you can make any story work.”
“Story is just about nonexistent.”
“☑ no story”
“X story?”
- humor9 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is generally well-received, with players appreciating the funny dialogue from bosses and quirky character interactions reminiscent of titles like Undertale. While some find the humor adds charm to the gameplay, others note that it can sometimes be overshadowed by challenging mechanics. Overall, the game's lighthearted elements contribute positively to the experience, making it enjoyable for those who appreciate a blend of humor and difficulty.
“Bosses have funny dialogue sometimes that bolster their character, and there's some annoying enemies that pester you about the final boss during the 2nd campaign, but not much else.”
“Funny little game, would definitely recommend to anyone and a cool workshop page won't get you bored.”
“The humor from the characters is similar to Undertale, and gameplay is a bit reminiscent of the battles at times.”
- grinding9 mentions
- 11 % positive mentions
- 11 % neutral mentions
- 78 % negative mentions
Players find the grinding aspect of the game to be a mixed experience; while some bosses offer rewarding challenges, many are criticized for being overly long and tedious. The need for precision and optimization can lead to frustration, making the grinding feel more like a chore than an enjoyable part of gameplay. Overall, while the game has fun elements, the grinding can be exhausting and may require significant time investment.
“You'll need a second life for grinding.”
“Some bosses, like Medusa, are super hard and rewarding to complete, and then others are just super long and tedious.”
“A very cool concept, but tedious in practice.”
“But the bosses are way too long and tedious, and the accuracy the game requires at times is just too much to ask for a twin-stick game with zero aim assist.”
- atmosphere4 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The atmosphere of the game is characterized as an engaging blend of arcade style, intensity, and silliness, contributing to a unique and enjoyable experience. While many appreciate the functional execution and overall ambiance, some players find the difficulty level detracts from their enjoyment of the atmosphere.
“I found myself liking the arcade-style atmosphere.”
“Neat concept, functional execution, and a good atmosphere.”
“The atmosphere is intense and yet silly.”
- replayability3 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
Players highlight strong replayability due to features like leaderboards and fast restarts, which enhance the experience despite the game's challenging nature. The combination of great controls and visuals further contributes to its appeal, making it particularly enjoyable for fans of the bullet hell genre.
“Leaderboards provide replayability.”
“Great controls, visuals, and replayability.”
“Really great game, loads of replayability and hard as nails, but restarts are fast and stages are short enough to avoid frustration. It's a proper bullet hell, so it will only appeal to a certain subsection of players, but personally, it's a perfect fit.”
“The game lacks meaningful choices, making replayability feel pointless.”
“Once you've completed the main story, there's little incentive to play again.”
“The limited variety in gameplay mechanics really diminishes replayability.”
- optimization3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
The game's optimization is a mixed bag; while it offers opportunities for precise shooting and movement improvements, players feel that the bullet waves are designed to hinder progress. Additionally, the WASD movement controls are criticized for not being the most effective method for gameplay.
“When it comes to grinding and improving times, the game has a lot to offer as well - there's always a more precise shot to be made and you can do many small movement optimizations.”
“The game provides numerous opportunities for players to refine their strategies and enhance their performance through effective optimization techniques.”
“The optimization of gameplay mechanics allows for a more engaging experience, encouraging players to continually improve their skills.”
“Would actually be pretty solid if the waves of bullets weren't optimized to keep you away.”
“Wasd movement is simply just not an optimized way to play this game.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is characterized by its ability to evoke heartbreak and challenge players, despite some repetitive elements. Overall, it is praised for its engaging concept and solid execution.
“It gets repetitive, difficult, and heartbreaking at times, but it's a fun concept with good execution.”
- monetization1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
Reviews indicate that the monetization strategy includes ads featuring a player who engages with the game, which may impact user experience and perceptions of value.