Chaos on Deponia Game Cover

With this long-expected sequel to the critically highly acclaimed and lavishly praised Deponia, the player enters round two. Chaos on Deponia turns out to be even wackier than its predecessor and instantly puts the player under its spell.

  • iPad
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  • Mac OS
  • Nintendo Switch
  • PC
  • Phone
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Linux
  • Mobile Platform
  • Play​Station
  • Tablet
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Reviews

70%
Audience ScoreBased on 1,334 reviews
story196 positive mentions
character development6 negative mentions
  • Great humor and witty dialogue that keeps players entertained throughout the game.
  • Cleverly designed puzzles that challenge players to think outside the box, with the option to skip difficult mini-games.
  • Beautifully hand-drawn graphics and engaging character development, particularly with Goal's split personalities.
  • The main character, Rufus, is often unlikable and can become annoying over time.
  • Some puzzles are overly convoluted or illogical, requiring players to rely on walkthroughs.
  • The game features instances of animal cruelty presented as humor, which may not sit well with all players.
  • story540 mentions

    The story of "Chaos on Deponia" continues the quirky adventures of Rufus, filled with humor, engaging characters, and clever plot twists, although some players found it predictable and lacking in depth compared to the first installment. While the narrative is entertaining and features unique elements, it sometimes retreads familiar ground and can feel disjointed, leading to mixed feelings about its pacing and coherence. Overall, it remains a fun and humorous experience for fans of the series, with a strong emphasis on character interactions and comedic dialogue.

    • “Its engaging puzzles, humorous dialogue, and compelling story make it a must-play for families looking for a game that offers both entertainment and a chance for bonding.”
    • “The story is engaging, filled with clever plot twists and a healthy dose of satire, perfectly complemented by top-notch voice acting.”
    • “The story is surprisingly clever and makes you both think and laugh.”
    • “Especially the pacing of the story, I felt bored often because it was just too predictable.”
    • “Chaos on Deponia picks up where the last game left off; however, I was a little disappointed that the story basically retreads old ground of saving Goal all over again and trying to stop the destruction of Deponia.”
    • “The story is all over the place.”
  • humor422 mentions

    The humor in "Chaos on Deponia" is widely praised for its cleverness, quirky dialogue, and zany characters, maintaining the comedic style of its predecessor while introducing new absurdities. Players appreciate the blend of slapstick and dark humor, although some find certain jokes forced or offensive. Overall, the game is considered a delightful and entertaining experience, particularly for fans of point-and-click adventures who enjoy a mix of humor and challenging puzzles.

    • “The game’s humor, colorful art style, and engaging narrative make it a standout in the point-and-click genre.”
    • “This game is more than just an adventure; it's a comedic and charming journey that keeps you laughing and guessing all the way through, making it a must-play for fans of the genre.”
    • “The game's humor is top-notch, and the player is constantly treated to witty dialogue and hilarious situations.”
    • “Will we see more witty or intelligent humor instead of the unfunny crap that only appeals to imbeciles?”
    • “While it's obvious they're trying to channel Guybrush Threepwood, it crosses some hard to define line at some point where it's just not funny anymore.”
  • music132 mentions

    The music in the game receives mixed reviews, with some players finding it catchy and well-integrated into the atmosphere, while others describe it as annoying and repetitive, particularly in the early acts. Many appreciate the variety and improvements over previous installments, but some criticize specific design choices, such as needing to adjust the music volume to progress. Overall, the soundtrack is often highlighted as a strong point, contributing positively to the game's charm despite some frustrations.

    • “The atmosphere is captivating, the music is stellar, the puzzles are great to downright brilliant, the voice acting is on point and the graphics more than get the job done.”
    • “The lovely art, soundtrack, characters, and spunky humor was very reminiscent of the first game with added character and plot development.”
    • “From the writing to the animation, character development, and music you can tell that this story has been handled with love from the start.”
    • “The music is a hit or miss; in the first few acts, it does get annoying eventually, so I completely turned it off.”
    • “The music for the series gets terribly annoying after the first couple of minutes of hearing it.”
    • “There is even a cringe-worthy, 4th wall breaking puzzle where you have to turn off the in-game music by exiting to the settings first; overall, the humor and story in this game is not bad, just not the puzzles.”
  • graphics116 mentions

    The game's graphics are widely praised for their beautiful hand-drawn art style, colorful visuals, and fluid animations, which effectively create a quirky and engaging atmosphere. Many reviewers highlight the cartoonish design and detailed environments, noting that the graphics complement the humor and narrative well. However, some players mention occasional confusion regarding visual clarity, though overall, the graphics contribute significantly to the game's appeal.

    • “The game stands out with its beautifully hand-drawn graphics, bringing to life a quirky and imaginative world filled with bizarre yet endearing characters.”
    • “The atmosphere is captivating, the music is stellar, the puzzles are great to downright brilliant, the voice acting is on point and the graphics more than get the job done.”
    • “Awesome artwork and music as expected, no complaints about that.”
    • “It's rare to find a good-length point and click adventure with lots of care put into the artwork, so I seriously wanted to like them, but the writing and comedy in these is just so weak and often really unpleasant.”
    • “- the comic-style graphics”
    • “Its my nr. 6 Daedalic Entertainment game (Edna, Harvey, Harvey New Eyes, Breakout, 1954 Alcatraz, Journey of a Roach, Deponia) and all 5 games were really amazing for me. Don't expect wonders, but it feels a bit like old good LucasArts adventures. Sure, nothing comes on the exact level of quality; the graphics still have charm, but the sound is mid-class (not very good, not annoying).”
  • gameplay114 mentions

    The gameplay is primarily focused on puzzles, maintaining a traditional point-and-click adventure style that many players find enjoyable, though some criticize it for being simplistic or repetitive compared to previous installments. While the humor and art design are praised, there are mixed feelings about the execution of certain mechanics and character representations, leading to a range of scores from 6/10 to 8/10. Overall, players appreciate the engaging puzzles and the blend of humor and adventure, but some feel that the gameplay could benefit from more depth and innovation.

    • “Highly recommended for those who appreciate a blend of humor, adventure, and thoughtful gameplay.”
    • “The puzzles vary in difficulty and the gameplay is easy to handle.”
    • “The gameplay shows Daedalic's polish to the adventure gaming genre, which leaves you wondering why nobody else tried some of the changes they made.”
    • “At least it's cheap... I guess... it's a shame such cool designs of environments had to be wasted on dumb gameplay and characters.”
    • “The art and animation of the game is actually really well done, but is wasted on such bad gameplay and a terrible story and characters.”
    • “The puzzles are a bit... forced, though--I'd be fine with fourth-wall-breaking optional puzzles, or if the story centered around fourth-wall-breaking, but I find it jarring to have to exit gameplay to solve a central puzzle.”
  • character development26 mentions

    Character development in the game has received mixed reviews, with many players criticizing the protagonist Rufus for lacking growth and remaining unlikable, despite some attempts to enhance his character arc. While there are improvements noted in the overall character development and storytelling compared to previous installments, inconsistencies in dialogue and character actions hinder the effectiveness of these developments. Overall, the game offers opportunities for deeper character exploration, but fails to fully capitalize on them, leaving some characters feeling stagnant.

    • “In comparison with the first part, there have been some improvements regarding the character development of the protagonist and musical presentation.”
    • “From the writing to the animation, character development, and music, you can tell that this story has been handled with love from the start.”
    • “This part introduces so many new concepts and gives vast space for sophisticated character development.”
    • “They ignored any character development that occurred throughout the previous games and just went for the 'kill'.”
    • “That’s horrible, and since there is no character development, he does not redeem himself in any way!”
    • “There was plenty of opportunities to allow for some character development to take place here, but the developers must have thought Rufus is perfect the way he is.”
  • atmosphere24 mentions

    The atmosphere in "Chaos on Deponia" is widely praised for its captivating art style, stellar music, and engaging voice acting, which together create a charming and immersive experience. While it maintains a family-friendly vibe, it also introduces moments of mild violence, contributing to a more tense and decadent setting. Overall, players appreciate the detailed scenery and the intriguing lore that enhances their connection to the game's world and characters.

    • “The atmosphere is captivating, the music is stellar, the puzzles are great to downright brilliant, the voice acting is on point and the graphics more than get the job done.”
    • “Style, music, and graphics fit perfectly and contribute to a great atmosphere.”
    • “Love it - the atmosphere (reminds me of Miyazaki somehow), dialogues, logic, and all that fun - quite engaging and interesting!”
    • “The game has a more tense atmosphere; the beautiful Kuvaq garbage mountains now give way to scenarios that convey a feeling of decadence, in which the planet's beginning seems to be denied or perhaps reflects a lack of acceptance of truth.”
  • stability20 mentions

    The game's stability has received mixed feedback, with some players noting it is less buggy than its predecessor, while others report significant issues, including game-breaking glitches and problems with save files. Despite these concerns, many players found the overall experience enjoyable, though they advised saving frequently to avoid potential setbacks. Overall, the game appears to have a range of stability issues that could impact gameplay, particularly for those who are less forgiving of bugs.

    • “Ok, this game can be buggy, with having to download save files or modifying your own save files being the only solution if you wish to progress.”
    • “It's very buggy, so don't risk getting this at full price.”
    • “So far in my experience, all Daedalic games are horrendously buggy, with many of those bugs extending to being unable to get achievements or even beat the game!”
  • emotional14 mentions

    The emotional aspect of the game is mixed; while it features humor and heartwarming moments, many players feel that the narrative lacks depth and compelling stakes, leading to an unsatisfying ending. Some reviewers noted unexpected emotional elements, particularly in the character development of Rufus, though his growth is perceived as disconnected and immature. Overall, the game entertains but may not resonate deeply on an emotional level.

    • “It was more... emotional than what I expected.”
    • “The plot this time around is more or less exactly the same as in Deponia: Rufus attempts to get to Elysium, hurts Goal in the process, saves Goal, then they both arrive at some sort of 'emotional finale'.”
    • “But in all honesty, I can't imagine Rufus-da-Dufus being a mature adult, so I guess he just grows in his own emotionally disconnected and reality-twisting way.”
  • grinding14 mentions

    Players find the grinding aspect of the game to be quite tedious, often requiring repetitive back-and-forth actions that can feel laborious. Despite this, some reviewers appreciate the game's engaging elements that help them push through the lengthy and monotonous tasks typical of the genre. Overall, while grinding is a significant part of the experience, it is balanced by the game's enjoyable features.

    • “You will need a second life for grinding.”
    • “Both are tedious, and are completely outside of the normal skill set for this genre.”
    • “So puzzle games tend to be really long and tedious.”
  • optimization2 mentions

    The game's optimization has been consistently noted as its primary drawback, indicating that performance issues may detract from the overall experience.

    • “The only disadvantage of the game is optimization.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Critic Reviews

80% average critic score

Buy Chaos on Deponia

Play time

13hMedian play time
12hAverage play time
10hMain story
13hCompletionist
10-16hSpent by most gamers
*Based on 10 analyzed playthroughs

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