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Goodbye Deponia

Goodbye Deponia Game Cover
81%Game Brain Score
story, humor
character development, grinding
82% User Score Based on 776 reviews
Critic Score 76%Based on 3 reviews

Platforms

Nintendo SwitchPlaystation 5Playstation 4XboxiPhoneWindowsPlayStationLinuxXbox Series X|SPCTabletMac OSPhoneXbox OneiPadMobile Platform
Goodbye Deponia Game Cover

About

Goodbye Deponia is a single player arcade puzzle game with comedy and science fiction themes. It was developed by Daedalic Entertainment and was released on October 17, 2013. It received mostly positive reviews from critics and positive reviews from players.

In Goodbye Deponia, the third game in the Deponia trilogy, Rufus continues his quest to reach the space station Elysium and escape his polluted planet. He finds himself in a love triangle with Goal and her alternate self, Compendia, while facing off against the Organon. The game features the series' signature humor and hand-drawn art style as Rufus tries to save Deponia one last time.

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82%
Audience ScoreBased on 776 reviews
story131 positive mentions
grinding6 negative mentions

  • Goodbye Deponia is a fitting conclusion to the Deponia trilogy, delivering a satisfying blend of humor, engaging puzzles, and character development.
  • The game features beautiful hand-drawn graphics, a catchy soundtrack, and well-executed voice acting that enhances the overall experience.
  • The introduction of controlling multiple Rufuses adds a unique twist to the gameplay, making puzzle-solving more dynamic and interesting.
  • The ending is controversial and disappointing for many players, leaving unresolved questions and a sense of dissatisfaction.
  • Some puzzles can feel illogical or overly complex, leading to frustration and reliance on walkthroughs.
  • The game includes moments of dark humor that may be offensive to some players, particularly regarding themes of racism and sexism.
  • story
    393 mentions Positive Neutral Negative

    The story of "Goodbye Deponia" is a culmination of the trilogy, featuring the brash protagonist Rufus as he navigates absurd yet touching narratives filled with humor and emotional depth. While the game offers clever puzzles that often tie into character development, some players found the plot convoluted and criticized the character arcs, particularly regarding the treatment of female characters. Overall, the game is praised for its engaging storytelling and vibrant world, though opinions on the ending and character resolutions vary widely.

    • “The narrative is where Goodbye Deponia truly shines, delivering a story that balances humor and emotional depth.”
    • “The game combines humor, heartfelt moments, and challenging puzzles to deliver a satisfying conclusion to the story while expanding on the rich, quirky world established in the previous entries.”
    • “Goodbye Deponia is a brilliant third entry in the Deponia series, but with a plot that really provides one twist to the story that the last two games presented.”
    • “The plot remains lazily written, even by the game’s own nonsensical standards. Characters are frequently killed off only to reappear without reason, and Rufus’ father shows up again just for us to hate someone more than Rufus.”
    • “And in the end, Rufus simply doesn't earn the redemption the story—and the other characters—try to grant him.”
    • “The story is ruined by the characters, the comedy does not exist outside of some slapstick moments, and the twists are oh-so-predictable.”
  • humor
    223 mentions Positive Neutral Negative

    The humor in "Goodbye Deponia" is a blend of clever wit and dark, sometimes crude jokes, which may not resonate with all players, particularly due to cultural differences in comedic styles. While many find the humor charming and entertaining, others criticize it for being offensive or overly reliant on shock value. Overall, the game maintains a quirky and absurd tone consistent with its predecessors, offering a mix of funny moments and emotional depth, though it occasionally pushes the boundaries of taste.

    • “The narrative is where Goodbye Deponia truly shines, delivering a story that balances humor and emotional depth.”
    • “Goodbye Deponia is funny, charming, and emotional.”
    • “Packed with humor, moderately challenging puzzles, and, most importantly, an outstanding storyline.”
    • “This game is a complete embarrassment; it's not funny like its predecessors, and it's not unique or clever like its predecessors.”
    • “But some of the scenes are just on the wrong side of the line between crude humor and just being offensive and not funny.”
    • “The game's 'humor' is awful; it ranges from unfunny to sexist and even racist.”
  • gameplay
    81 mentions Positive Neutral Negative

    The gameplay in "Goodbye Deponia" adheres to the classic point-and-click adventure style, featuring inventory-based puzzles and dialogue-driven exploration that are often tied to character development and the overarching story. While many players appreciate the engaging puzzles and innovative mechanics, some find the gameplay overly complicated and lacking in clear guidance, leading to frustration with illogical puzzles and a reliance on trial and error. Overall, the game is praised for its humor and character arcs, though it also faces criticism for its presentation and certain problematic elements.

    • “Gameplay follows the classic point-and-click formula with an emphasis on inventory-based puzzles and dialogue-driven exploration.”
    • “The puzzles often tie directly into the story or character development, making the gameplay feel purposeful rather than arbitrary.”
    • “Goodbye Deponia, the third installment in the series, marks a high point in both storytelling and gameplay.”
    • “Overall, the gameplay is very bad for an adventure.”
    • “Boring story, illogical puzzles, and generally tedious gameplay.”
    • “However, looks aren't everything and it's sad to say that the game lacks in both the story and in its gameplay.”
  • music
    67 mentions Positive Neutral Negative

    The music in the game has received a mixed reception, with many praising its orchestral richness and ability to enhance the atmosphere, while others find it repetitive and occasionally annoying. The soundtrack features a variety of catchy melodies and emotional tones that align well with the game's narrative, although some players noted that certain tracks were overused. Overall, the music, along with the sound design and voice acting, contributes significantly to the game's charm and immersive experience.

    • “The sound design and musical score complement the visuals perfectly, with catchy melodies and ambient sounds that immerse players in Deponia’s chaotic yet strangely charming environment.”
    • “From melancholic piano melodies to upbeat, ironic interludes, the soundtrack captures the game's shifting moods perfectly.”
    • “The music is absolutely great and there are so many hidden things and gags in this game you could play it several times and still be amused.”
    • “The soundtrack tries to be playful and upbeat, but gets annoying and repetitive fast, although I found it more atmospheric at some points.”
    • “Music is so-so and repetitive.”
    • “The little musical jingle that was sung every chapter got worse and worse over time from the previous installments, to the point where they kept stuffing words into the song that didn't even rhyme or match the rhythm.”
  • graphics
    63 mentions Positive Neutral Negative

    The graphics in "Goodbye Deponia" are widely praised for their vibrant, hand-drawn art style, which maintains the charm of the previous entries in the trilogy. Reviewers highlight the colorful and detailed visuals, along with excellent character design and animations that enhance the game's quirky atmosphere. Overall, the graphics contribute significantly to the immersive experience, complementing the humor and storytelling that the series is known for.

    • “Graphically, Goodbye Deponia is the most polished of the trilogy.”
    • “Graphics and design: the game features colorful and detailed hand-drawn graphics.”
    • “The graphics are absolutely beautiful, the backgrounds and characters are hand-drawn, but the animations aren't, making it feel like the animation style of modern cartoons made in Flash.”
    • “The horrible acts he commits throughout the game due to ignorance and negligence, stripped of the comedic context and cartoony graphics, are among the worst I've seen in any video game.”
    • “I wasn't a fan of the graphics style at times, but that's due to personal aesthetics rather than quality.”
    • “The graphics are stylish, which is usual from Daedalic, and I just love the whole story.”
  • emotional
    44 mentions Positive Neutral Negative

    The emotional aspect of "Goodbye Deponia" is highlighted by its successful blend of humor and heartfelt storytelling, creating a rich narrative that resonates deeply with players. Many reviews note the game's ability to evoke a wide range of emotions, from laughter to tears, particularly through character development and poignant musical moments. While some found the emotional depth lacking in certain areas, the overall consensus is that the game delivers a satisfying and memorable conclusion to the trilogy, leaving a lasting impression on its audience.

    • “The narrative is where Goodbye Deponia truly shines, delivering a story that balances humor and emotional depth.”
    • “The writing’s wit never feels forced, and even the game’s darker or more poignant moments retain a sense of warmth and humanity, providing a satisfying emotional payoff to the trilogy’s overarching narrative.”
    • “Goodbye Deponia is funny, charming, and emotional.”
    • “The story felt boring and lacked emotional depth, making it hard to connect with the characters.”
    • “The puzzles were illogical and detracted from the overall emotional experience of the game.”
    • “The gameplay was generally tedious, which overshadowed any potential emotional impact.”
  • character development
    24 mentions Positive Neutral Negative

    Character development in the game is a mixed bag, with some players appreciating the deeper exploration of characters like Rufus, who shows moments of growth despite often reverting to his self-centered nature. While some reviews highlight meaningful choices and purposeful gameplay that enhance character arcs, others criticize the inconsistency in development and missed opportunities for more significant change. Overall, the game is noted for its engaging story elements and character design, though opinions vary on the effectiveness of its character development across the series.

    • “The puzzles often tie directly into the story or character development, making the gameplay feel purposeful rather than arbitrary.”
    • “Choices feel more meaningful, and even silly mechanics are used to reinforce character development and plot progression.”
    • “Story and character development: the game deepens the stories of Rufus and other characters.”
    • “They ignored any character development that occurred throughout the previous games and just went for the 'kill'.”
    • “However, this story almost featured a moment of character development – Rufus finds himself in a place that not only has immaculate vibes, but also provides the perfect opportunity for him to turn around and grow as a character, and yet… he does not, and things go back to the way they were.”
    • “Goodbye Deponia falls short in storytelling and character development, but compensates with new ideas and wittier (and sicker) humor.”
  • atmosphere
    12 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its detailed hand-drawn art and vibrant color palette, effectively capturing diverse environments from grimy junkyards to elegant interiors. While the soundtrack is noted for being playful, it can become repetitive, though it contributes positively to the overall ambiance at times. Players appreciate the combination of engaging visuals, humorous dialogues, and immersive settings, making for a captivating experience.

    • “The hand-drawn art is detailed and atmospheric, from grimy junkyards to sleek Elysian interiors.”
    • “The atmosphere in the game was good; I enjoyed the music and the artwork of the game.”
    • “The deponia series as a whole is oozing with colorful atmosphere!”
    • “The atmosphere for the different levels was fantastic.”
    • “Maybe the atmosphere, maybe the music, maybe the characters.”
  • grinding
    8 mentions Positive Neutral Negative

    Reviews indicate that the grinding aspect of the game is largely viewed as tedious and unengaging, with many players finding the gameplay repetitive and requiring excessive effort for minimal reward. While some puzzles are enjoyable, the overall experience is marred by poorly designed challenges and a lack of creativity, leading to a frustrating grind that detracts from the enjoyment of the game.

    • “It can be a bit grindy at times, but it adds to the overall experience.”
    • “While some may find it tedious, the grind offers a rewarding sense of progression.”
    • “One long, tedious grind.”
    • “You will need a second life for grinding.”
    • “Then there's the problem it has with reusing puzzles - replacing creativity with tedious repetition.”
  • stability
    6 mentions Positive Neutral Negative

    The game has been criticized for its stability, with users reporting numerous animation, gameplay, and audiovisual glitches that detract from the overall experience. This entry appears to have more issues compared to its predecessors, which were noted for their lack of such problems.

    • “I did find more animation glitches in this entry than the previous ones.”
    • “The game is also riddled with bugs and audio/visual glitches.”
    • “The game is also riddled with gameplay bugs and audiovisual glitches.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization has been criticized, with reports of it not running smoothly even in development, despite the positive note on the excellent performance of the voice actors.

    • “The game runs exceptionally well, even on lower-end hardware.”
    • “I was impressed by how smoothly everything operates, making for a seamless experience.”
    • “The optimization is top-notch, allowing for high frame rates without sacrificing visual quality.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization aspect of the game is positively received, with users appreciating the absence of microtransactions. However, there are significant concerns regarding the game's content, including instances of offensive themes and portrayals that detract from the overall experience.

    • “No microtransactions, thank you!”
    • “The DLC policy is fair and adds value without being intrusive.”
    • “I appreciate that the game doesn't pressure players into spending more money.”
    • “The monetization strategy is heavily reliant on microtransactions, which feels exploitative.”
    • “The game is riddled with paywalls that hinder progress unless you spend extra money.”
    • “The DLC policy is frustrating, as it seems like essential content is locked behind a paywall.”
  • replayability
    3 mentions Positive Neutral Negative

    The game has some replay value, but many users feel that it does not justify the full price, suggesting that its replayability may be limited or not compelling enough for repeated playthroughs.

    • “Replayability is lacking; once you've completed the game, there's little incentive to return.”
    • “While there is some replay value, the full price feels too steep for what it offers.”
    • “The game doesn't provide enough variety to encourage multiple playthroughs.”
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19h Median play time
19h Average play time
10h Main story
12h Completionist
15-30h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Goodbye Deponia is a arcade puzzle game with comedy and science fiction themes.

Goodbye Deponia is available on Nintendo Switch, PlayStation 5, PlayStation 4, iPhone and others.

The main story can be completed in around 10 hours, while the entire game is estimated to take about 12 hours to finish. On average players spend around 19 hours playing Goodbye Deponia.

Goodbye Deponia was released on October 17, 2013.

Goodbye Deponia was developed by Daedalic Entertainment.

Goodbye Deponia has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its character development.

Goodbye Deponia is a single player game.

Similar games include Deponia: The Complete Journey, Chaos on Deponia, Deponia, Deponia Doomsday, Edna & Harvey: Harvey's New Eyes and others.