- October 17, 2013
- Daedalic Entertainment
- 15h median play time
Goodbye Deponia
Goodbye Deponia has some great things going for it: the gorgeous staged scenes set against hand-painted backdrops are Daedalic’s trademark, and they seem to have pulled it off again here. Tough yet satisfying logic puzzles and hilarious mini-games make it a pretty decent adventure to play through when you’re just looking to unwind and mull over some brain teasers for a while. The plot is skillfully written and brimming with a very peculiar brand of German creativity. The sound design is smooth as a Miles Davis solo, and the songs will have you chuckling at their weirdness more often than not. What’s not to love?
Platforms
About
In Goodbye Deponia, the third game in the Deponia trilogy, Rufus continues his quest to reach the space station Elysium and escape his polluted planet. He finds himself in a love triangle with Goal and her alternate self, Compendia, while facing off against the Organon. The game features the series' signature humor and hand-drawn art style as Rufus tries to save Deponia one last time.
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- The game features beautiful hand-drawn graphics and animations that enhance the overall experience.
- The humor is quirky and entertaining, with many laugh-out-loud moments throughout the game.
- The character development, particularly of Rufus, adds depth to the story and keeps players engaged.
- The ending is disappointing and leaves many players feeling unsatisfied with the conclusion of the trilogy.
- Some puzzles are overly convoluted and can be frustrating, often requiring a walkthrough to solve.
- The game includes offensive humor and themes, such as racism and sexism, which may alienate some players.
story
273 mentions Positive Neutral NegativeThe story of "Goodbye Deponia" is a mixed bag, with some players praising its humor, character development, and emotional depth, while others criticize its convoluted plot and unlikable characters. Many reviews highlight the game's unique narrative twists and the culmination of Rufus's journey, though some feel the ending is rushed or unsatisfactory. Overall, it serves as a fitting conclusion to the trilogy, but opinions vary widely on its execution and coherence.
“The story is even a little bit unique and works really well in the game's world (in my opinion).”
“The story and character development allow players to become more immersed in the events.”
“Goodbye Deponia is a brilliant third entry in the Deponia series, but with a plot that really provides one twist to the story that the last two games presented.”
“I hated, really hated the way the story went and the few decisions that Rufus makes.”
“The story overall is decent, but the way that every single female character is written is terrible and one-dimensional to the point of objectification.”
“Overall, this game was a massive letdown, and the ending to the plot made it even more of a waste of time, as the eventual result could have been achieved by just letting Cletus and Goal return to Elysium in the very first game.”
All hail the German kings of adventure gaming! -- Goodbye Deponia review
Goodbye Deponia has some great things going for it: the gorgeous staged scenes set against hand-painted backdrops are Daedalic’s trademark, and they seem to have pulled it off again here. Tough yet satisfying logic puzzles and hilarious mini-games make it a pretty decent adventure to play through when you’re just looking to unwind and mull over some brain teasers for a while. The plot is skillfully written and brimming with a very peculiar brand of German creativity. The sound design is smooth as a Miles Davis solo, and the songs will have you chuckling at their weirdness more often than not. What’s not to love?
75%PC Review - 'Goodbye Deponia'
40%